Fundamental types

From cppreference.com
 
 
C++ language
General topics
Preprocessor
Comments
Keywords
ASCII chart
Escape sequences
History of C++
Flow control
Conditional execution statements
Iteration statements
Jump statements
Functions
function declaration
lambda function declaration
function template
inline specifier
exception specifications (deprecated)
noexcept specifier (C++11)
Exceptions
Namespaces
Types
decltype specifier (C++11)
Specifiers
cv specifiers
storage duration specifiers
constexpr specifier (C++11)
auto specifier (C++11)
alignas specifier (C++11)
Literals
Expressions
alternative representations
Utilities
Types
typedef declaration
type alias declaration (C++11)
attributes (C++11)
Casts
implicit conversions
const_cast conversion
static_cast conversion
dynamic_cast conversion
reinterpret_cast conversion
C-style and functional cast
Memory allocation
Classes
Class-specific function properties
Special member functions
Templates
class template
function template
template specialization
parameter packs (C++11)
Miscellaneous
Inline assembly
 

See this for the types supplied by the standard C++ library.

Contents

[edit] Boolean type

bool - type, capable of holding one of the two values: true or false.

[edit] Character types

signed char - type for signed character representation.
unsigned char - type for unsigned character representation.
char - type for character representation which can be most efficiently processed on the target system (equivalent to either signed char or unsigned char).
wchar_t - type for wide character representation
char16_t - type for UTF-16 character representation (since C++11)
char32_t - type for UTF-32 character representation (since C++11)

[edit] Integer types

int - basic integer type. Can be omitted if any of the modifiers are present. If no length modifiers are present, guaranteed to have width of at least 16 bits. However, on 32/64 bit systems it is almost exclusively guaranteed to have width of at least 32 bits (see below).

[edit] Modifiers

Modifies the integer type. Can be mixed in any order. Only one of each group can be present in type definition.

Signedness

signed - target type will have signed representation (this is the default if omitted)
unsigned - target type will have unsigned representation

Size

short - target type will be optimized for space and will have width of at least 16 bits.
long - target type will have width of at least 32 bits.
long long - target type will have width of at least 64 bits (since C++11)

[edit] Properties

The following table summarizes all available integer types and their properties:

Type specifier Equivalent type Width in bits by data model
C++ standard LP32 ILP32 LLP64 LP64
short
short int at least
16
16 16 16 16
short int
signed short
signed short int
unsigned short
unsigned short int
unsigned short int
int
int at least
16
16 32 32 32
signed
signed int
unsigned
unsigned int
unsigned int
long
long int at least
32
32 32 32 64
long int
signed long
signed long int
unsigned long
unsigned long int
unsigned long int
long long
long long int
(C++11)
at least
64
64 64 64 64
long long int
signed long long
signed long long int
unsigned long long
unsigned long long int
(C++11)
unsigned long long int

Note: the C++ Standard guarantees that 1 == sizeof(char) <= sizeof(short) <= sizeof(int) <= sizeof(long) <= sizeof(long long).

[edit] Data models

32 bit systems:

  • LP32:
  • Win16 API
  • ILP32;
  • Win32 API
  • Unix and Unix-like systems (Linux, Mac OS X)

64 bit systems:

  • LLP64
  • Win64 API
  • LP64
  • Unix and Unix-like systems (Linux, Mac OS X)

[edit] Floating point types

float - single precision floating point type. Usually IEEE-754 32 bit floating point type
double - double precision floating point type. Usually IEEE-754 64 bit floating point type
long double - extended precision floating point type. Does not necessarily map to types mandated by IEEE-754. Usually 80-bit x87 floating point type on x86 and x86-64 architectures.

[edit] Range of values

The following table provides a reference for limits of common numeric representations. Note, that all popular data models (including all of ILP32, LP32, LP64, LLP64) use two's complement arithmetic. Also, the C++ Standard does not specify which arithmetic would be used, thus it guarantees only the limits of one's complement arithmetic.

Type Size in bits Format Value range
Approximate Exact
character 8 signed (one's complement) -127 to 127
signed (two's complement) -128 to 127
unsigned 0 to 255
integral 16 signed (one's complement) ± 3.27 · 104 -32767 to 32767
signed (two's complement) -32768 to 32767
unsigned 0 to 6.55 · 104 0 to 65535
32 signed (one's complement) ± 2.14 · 109 -2,147,483,647 to 2,147,483,647
signed (two's complement) -2,147,483,648 to 2,147,483,647
unsigned 0 to 4.29 · 109 0 to 4,294,967,295
64 signed (one's complement) ± 9.22 · 1018 -9,223,372,036,854,775,807 to 9,223,372,036,854,775,807
signed (two's complement) -9,223,372,036,854,775,808 to 9,223,372,036,854,775,807
unsigned 0 to 1.84 · 1019 0 to 18,446,744,073,709,551,615
floating
point
32 IEEE-754 ± 3.4 · 10± 38
(~7 digits)
  • min subnormal: ± 1.401,298,4 · 10-47
  • min normal: ± 1.175,494,3 · 10-38
  • max: ± 3.402,823,4 · 1038
64 IEEE-754 ± 1.7 · 10± 308
(~15 digits)
  • min subnormal: ± 4.940,656,458,412 · 10-324
  • min normal: ± 2.225,073,858,507,201,4 · 10-308
  • max: ± 1.797,693,134,862,315,7 · 10308

[edit] Keywords

bool, true, false, char, wchar_t, char16_t, char32_t, int, short, long, signed, unsigned, float, double

[edit] See also