ACE  6.1.0
ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > Member List
This is the complete list of members for ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL >, including all inherited members.
ACE_ALLOC_HOOK_DECLAREACE_Dynamic_Message_Queue< ACE_SYNCH_DECL >
ACE_Dynamic_Message_Queue(ACE_Dynamic_Message_Strategy &message_strategy, size_t hwm=ACE_Message_Queue_Base::DEFAULT_HWM, size_t lwm=ACE_Message_Queue_Base::DEFAULT_LWM, ACE_Notification_Strategy *=0)ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL >
ACE_Dynamic_Message_Queue(const ACE_Dynamic_Message_Queue< _ACE_SYNCH > &)ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [private]
ACE_Message_Queue(size_t hwm=ACE_Message_Queue_Base::DEFAULT_HWM, size_t lwm=ACE_Message_Queue_Base::DEFAULT_LWM, ACE_Notification_Strategy *ns=0)ACE_Message_Queue< ACE_SYNCH_USE >
ACE_Message_Queue_Base(void)ACE_Message_Queue_Base [inline]
ACE_Message_Queue_Iterator< ACE_SYNCH_USE > classACE_Message_Queue< ACE_SYNCH_USE > [friend]
ACE_Message_Queue_Reverse_Iterator< ACE_SYNCH_USE > classACE_Message_Queue< ACE_SYNCH_USE > [friend]
activate(void)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
activate_i(void)ACE_Message_Queue< ACE_SYNCH_USE > [protected, virtual]
ACTIVATED enum valueACE_Message_Queue_Base
beyond_late_head_ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [protected]
beyond_late_tail_ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [protected]
close(void)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
cur_bytes_ACE_Message_Queue< ACE_SYNCH_USE > [protected]
cur_count_ACE_Message_Queue< ACE_SYNCH_USE > [protected]
cur_length_ACE_Message_Queue< ACE_SYNCH_USE > [protected]
deactivate(void)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
deactivate_i(int pulse=0)ACE_Message_Queue< ACE_SYNCH_USE > [protected, virtual]
DEACTIVATED enum valueACE_Message_Queue_Base
deactivated(void)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
DEFAULT_HWM enum valueACE_Message_Queue_Base
DEFAULT_LWM enum valueACE_Message_Queue_Base
dequeue(ACE_Message_Block *&first_item, ACE_Time_Value *timeout=0)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
dequeue_deadline(ACE_Message_Block *&dequeued, ACE_Time_Value *timeout=0)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
dequeue_deadline_i(ACE_Message_Block *&first_item)ACE_Message_Queue< ACE_SYNCH_USE > [protected, virtual]
dequeue_head(ACE_Message_Block *&first_item, ACE_Time_Value *timeout=0)ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [virtual]
dequeue_head_i(ACE_Message_Block *&first_item)ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [protected, virtual]
dequeue_prio(ACE_Message_Block *&first_item, ACE_Time_Value *timeout=0)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
dequeue_prio_i(ACE_Message_Block *&dequeued)ACE_Message_Queue< ACE_SYNCH_USE > [protected, virtual]
dequeue_tail(ACE_Message_Block *&dequeued, ACE_Time_Value *timeout=0)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
dequeue_tail_i(ACE_Message_Block *&first_item)ACE_Message_Queue< ACE_SYNCH_USE > [protected, virtual]
dump(void) const ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [virtual]
enqueue(ACE_Message_Block *new_item, ACE_Time_Value *timeout=0)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
enqueue_deadline(ACE_Message_Block *new_item, ACE_Time_Value *timeout=0)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
enqueue_deadline_i(ACE_Message_Block *new_item)ACE_Message_Queue< ACE_SYNCH_USE > [protected, virtual]
enqueue_head(ACE_Message_Block *new_item, ACE_Time_Value *timeout=0)ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [virtual]
enqueue_head_i(ACE_Message_Block *new_item)ACE_Message_Queue< ACE_SYNCH_USE > [protected, virtual]
enqueue_i(ACE_Message_Block *new_item)ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [protected, virtual]
enqueue_prio(ACE_Message_Block *new_item, ACE_Time_Value *timeout=0)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
enqueue_tail(ACE_Message_Block *new_item, ACE_Time_Value *timeout=0)ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [virtual]
enqueue_tail_i(ACE_Message_Block *new_item)ACE_Message_Queue< ACE_SYNCH_USE > [protected, virtual]
flush(void)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
flush_i(void)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
head_ACE_Message_Queue< ACE_SYNCH_USE > [protected]
high_water_mark(void)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
high_water_mark(size_t hwm)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
high_water_mark_ACE_Message_Queue< ACE_SYNCH_USE > [protected]
is_empty(void)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
is_empty_i(void)ACE_Message_Queue< ACE_SYNCH_USE > [protected, virtual]
is_full(void)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
is_full_i(void)ACE_Message_Queue< ACE_SYNCH_USE > [protected, virtual]
ITERATOR typedefACE_Message_Queue< ACE_SYNCH_USE >
late_head_ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [protected]
late_tail_ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [protected]
lock(void)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
lock_ACE_Message_Queue< ACE_SYNCH_USE > [protected]
low_water_mark(void)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
low_water_mark(size_t lwm)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
low_water_mark_ACE_Message_Queue< ACE_SYNCH_USE > [protected]
message_bytes(void)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
message_bytes(size_t new_size)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
message_count(void)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
message_length(void)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
message_length(size_t new_length)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
message_strategy_ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [protected]
not_empty_cond_ACE_Message_Queue< ACE_SYNCH_USE > [protected]
not_full_cond_ACE_Message_Queue< ACE_SYNCH_USE > [protected]
notification_strategy(void)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
notification_strategy(ACE_Notification_Strategy *s)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
notification_strategy_ACE_Message_Queue< ACE_SYNCH_USE > [protected]
notify(void)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
open(size_t hwm=ACE_Message_Queue_Base::DEFAULT_HWM, size_t lwm=ACE_Message_Queue_Base::DEFAULT_LWM, ACE_Notification_Strategy *ns=0)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
operator=(const ACE_Dynamic_Message_Queue< _ACE_SYNCH > &)ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [private]
peek_dequeue_head(ACE_Message_Block *&first_item, ACE_Time_Value *timeout=0)ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [private, virtual]
pending_head_ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [protected]
pending_tail_ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [protected]
pulse(void)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
PULSED enum valueACE_Message_Queue_Base
refresh_late_queue(const ACE_Time_Value &current_time)ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [protected, virtual]
refresh_pending_queue(const ACE_Time_Value &current_time)ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [protected, virtual]
refresh_queue(const ACE_Time_Value &current_time)ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [protected, virtual]
remove_messages(ACE_Message_Block *&list_head, ACE_Message_Block *&list_tail, u_int status_flags)ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [virtual]
REVERSE_ITERATOR typedefACE_Message_Queue< ACE_SYNCH_USE >
signal_dequeue_waiters(void)ACE_Message_Queue< ACE_SYNCH_USE > [protected, virtual]
signal_enqueue_waiters(void)ACE_Message_Queue< ACE_SYNCH_USE > [protected, virtual]
state(void)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
state_ACE_Message_Queue_Base [protected]
sublist_enqueue_i(ACE_Message_Block *new_item, const ACE_Time_Value &current_time, ACE_Message_Block *&sublist_head, ACE_Message_Block *&sublist_tail, ACE_Dynamic_Message_Strategy::Priority_Status status)ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [protected, virtual]
tail_ACE_Message_Queue< ACE_SYNCH_USE > [protected]
wait_not_empty_cond(ACE_Time_Value *timeout)ACE_Message_Queue< ACE_SYNCH_USE > [protected, virtual]
wait_not_full_cond(ACE_Time_Value *timeout)ACE_Message_Queue< ACE_SYNCH_USE > [protected, virtual]
~ACE_Dynamic_Message_Queue(void)ACE_Dynamic_Message_Queue< ACE_SYNCH_DECL > [virtual]
~ACE_Message_Queue(void)ACE_Message_Queue< ACE_SYNCH_USE > [virtual]
~ACE_Message_Queue_Base(void)ACE_Message_Queue_Base [virtual]
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