TAO_PortableServer
2.0.8
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bind(const char *opname, const TAO::Operation_Skeletons skel_ptr)=0 | TAO_Operation_Table | [pure virtual] |
find(const char *opname, TAO_Skeleton &skelfunc, const unsigned int length=0)=0 | TAO_Operation_Table | [pure virtual] |
find(const char *opname, TAO_Collocated_Skeleton &skelfunc, TAO::Collocation_Strategy s, const unsigned int length=0)=0 | TAO_Operation_Table | [pure virtual] |
~TAO_Operation_Table(void) | TAO_Operation_Table | [virtual] |