Floating point environment
The floating-point environment is the set of floating-point status flags and control modes supported by the implementation. It is thread-local, each thread inherits the initial state of its floating-point environment from the parent thread. Floating-point operations modify the floating-point status flags to indicate abnormal results or auxiliary information. The state of floating-point control modes affects the outcomes of some floating-point operations.
The floating-point environment access and modification is only meaningful when #pragma STDC FENV_ACCESS is set to ON. Otherwise the implementation is free to assume that floating-point control modes are always the default ones and that floating-point status flags are never tested or modified. In practice, few current compilers support the #pragma explicitly, but most compilers allow meaningful access to the floating-point environment anyway.
[edit] Types
Defined in header <fenv.h>
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fenv_t | The type representing the entire floating-point environment |
fexcept_t | The type representing all floating-point status flags collectively |
[edit] Functions
(C99)
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clears the specified floating-point status flags (function) |
(C99)
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determines which of the specified floating-point status flags are set (function) |
(C99)
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raises the specified floating-point exceptions (function) |
(C99)
(C99) |
copies the state of the specified floating-point status flags from or to the floating-point environment (function) |
(C99)
(C99) |
gets or sets rounding direction (function) |
(C99)
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saves or restores the current floating point environment (function) |
(C99)
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saves the environment, clears all status flags and ignores all future errors (function) |
(C99)
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restores the floating-point environment and raises the previously raise exceptions (function) |
[edit] Macros
floating-point exceptions (macro constant) |
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floating-point rounding direction (macro constant) |
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(C99)
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default floating-point environment (macro constant) |
This section is incomplete Reason: FENV_ACCESS |