A C program inherits its locale environment variables when it starts up.
This happens automatically. However, these variables do not
automatically control the locale used by the library functions, because
ISO C says that all programs start by default in the standard ‘C’
locale. To use the locales specified by the environment, you must call
setlocale
. Call it as follows:
setlocale (LC_ALL, "");
to select a locale based on the user choice of the appropriate environment variables.
You can also use setlocale
to specify a particular locale, for
general use or for a specific category.
The symbols in this section are defined in the header file locale.h.
The function
setlocale
sets the current locale for category category to locale. A list of all the locales the system provides can be created by runninglocale -aIf category is
LC_ALL
, this specifies the locale for all purposes. The other possible values of category specify an single purpose (see Locale Categories).You can also use this function to find out the current locale by passing a null pointer as the locale argument. In this case,
setlocale
returns a string that is the name of the locale currently selected for category category.The string returned by
setlocale
can be overwritten by subsequent calls, so you should make a copy of the string (see Copying and Concatenation) if you want to save it past any further calls tosetlocale
. (The standard library is guaranteed never to callsetlocale
itself.)You should not modify the string returned by
setlocale
. It might be the same string that was passed as an argument in a previous call tosetlocale
. One requirement is that the category must be the same in the call the string was returned and the one when the string is passed in as locale parameter.When you read the current locale for category
LC_ALL
, the value encodes the entire combination of selected locales for all categories. In this case, the value is not just a single locale name. In fact, we don't make any promises about what it looks like. But if you specify the same “locale name” withLC_ALL
in a subsequent call tosetlocale
, it restores the same combination of locale selections.To be sure you can use the returned string encoding the currently selected locale at a later time, you must make a copy of the string. It is not guaranteed that the returned pointer remains valid over time.
When the locale argument is not a null pointer, the string returned by
setlocale
reflects the newly-modified locale.If you specify an empty string for locale, this means to read the appropriate environment variable and use its value to select the locale for category.
If a nonempty string is given for locale, then the locale of that name is used if possible.
If you specify an invalid locale name,
setlocale
returns a null pointer and leaves the current locale unchanged.
The path used for finding locale data can be set using the
LOCPATH
environment variable. The default path for finding
locale data is system specific. It is computed from the value given
as the prefix while configuring the C library. This value normally is
/usr or /. For the former the complete path is:
/usr/lib/locale
Here is an example showing how you might use setlocale
to
temporarily switch to a new locale.
#include <stddef.h>
#include <locale.h>
#include <stdlib.h>
#include <string.h>
void
with_other_locale (char *new_locale,
void (*subroutine) (int),
int argument)
{
char *old_locale, *saved_locale;
/* Get the name of the current locale. */
old_locale = setlocale (LC_ALL, NULL);
/* Copy the name so it won't be clobbered by setlocale
. */
saved_locale = strdup (old_locale);
if (saved_locale == NULL)
fatal ("Out of memory");
/* Now change the locale and do some stuff with it. */
setlocale (LC_ALL, new_locale);
(*subroutine) (argument);
/* Restore the original locale. */
setlocale (LC_ALL, saved_locale);
free (saved_locale);
}
Portability Note: Some ISO C systems may define additional locale categories, and future versions of the library will do so. For portability, assume that any symbol beginning with ‘LC_’ might be defined in locale.h.