Qt Reference Documentation

leveltemplate.pro Example File

demos/mobile/quickhit/plugins/LevelTemplate/leveltemplate.pro
 TEMPLATE        = lib

 #VERSION         = 1.1.0

 CONFIG         += plugin

 INCLUDEPATH    += ../

 HEADERS         = leveltemplate.h

 SOURCES         = leveltemplate.cpp

 TARGET          = $$qtLibraryTarget(leveltemplate)

 OTHER_FILES += qml/Level.qml \
                qml/Enemy.qml \
                qml/Level.js

 # SYMBIAN ---------------------------
 symbian: {
 # Load predefined include paths (e.g. QT_PLUGINS_BASE_DIR) to be used in the pro-files
 load(data_caging_paths)

 # EPOCALLOWDLLDATA have to set true because Qt macros has initialised global data
 TARGET.EPOCALLOWDLLDATA=1
 TARGET.UID3 = 0xE07dfb68

 TARGET.CAPABILITY = NetworkServices \
     Location \
     ReadUserData \
     WriteUserData \
     LocalServices \
     UserEnvironment

 # Defines plugin stub file into Symbian .pkg package
 pluginDep.sources = leveltemplate.dll
 pluginDep.path = $$QT_PLUGINS_BASE_DIR/quickhitlevels
 DEPLOYMENT += pluginDep

 # Graphics and Sounds for the plugin
 BLD_INF_RULES.prj_exports += "gfx/enemy1.png ../winscw/c/Data/gfx/enemy1.png" \
 "gfx/enemy2.png ../winscw/c/Data/gfx/enemy2.png" \
 "gfx/missile2.png ../winscw/c/Data/gfx/missile2.png" \
 "gfx/enemy_missile2.png ../winscw/c/Data/gfx/enemy_missile2.png" \
 "gfx/ship.png ../winscw/c/Data/gfx/ship.png" \
 "gfx/transparent.png ../winscw/c/Data/gfx/transparent.png" \
 "gfx/blue_fire.png ../winscw/c/Data/gfx/blue_fire.png" \
 "sound/enemy_explosion.wav ../winscw/c/Data/sound/enemy_explosion.wav" \
 "sound/myship_explosion.wav ../winscw/c/Data/sound/myship_explosion.wav" \
 "sound/enableship.wav ../winscw/c/Data/sound/enableship.wav" \
 "sound/laser.wav ../winscw/c/Data/sound/laser.wav" \
 "sound/level2.wav ../winscw/c/Data/sound/level2.wav" \
 "qml/Level.qml ../winscw/c/Data/Level.qml" \
 "qml/Level.js ../winscw/c/Data/Level.js" \
 "qml/Enemy.qml ../winscw/c/Data/Enemy.qml"

 myQml.sources = qml/*
 myQml.path = c:/system/quickhitdata/leveltemplate
 myGraphic.sources = gfx/*
 myGraphic.path = c:/system/quickhitdata/leveltemplate/gfx
 mySound.sources = sound/*
 mySound.path = c:/system/quickhitdata/leveltemplate/sound
 # Takes qml, graphics and sounds into Symbian SIS package file (.pkg)
 DEPLOYMENT += myQml myGraphic mySound

 target.path += $$[QT_INSTALL_PLUGINS]/quickhitlevels
 # Installs binaries
 INSTALLS += target
 }

 # WINDOWS ---------------------------
 win32: {
 # Copy level sounds and graphics into right destination
 system(mkdir c:\quickhitdata\leveltemplate)
 system(mkdir c:\quickhitdata\leveltemplate\gfx)
 system(mkdir c:\quickhitdata\leveltemplate\sound)
 system(copy qml\*.* c:\quickhitdata\leveltemplate)
 system(copy gfx\*.* c:\quickhitdata\leveltemplate\gfx)
 system(copy sound\*.* c:\quickhitdata\leveltemplate\sound)

 # Installs binaries
 target.path += $$[QT_INSTALL_PLUGINS]/quickhitlevels
 INSTALLS += target
 }

 # MAEMO_5 ---------------------------
 maemo5: {
 myQml.path = /home/user/.quickhitdata/leveltemplate/
 myQml.files += qml/*
 myGraphic.path = /home/user/.quickhitdata/leveltemplate/gfx/
 myGraphic.files += gfx/*
 mySound.path = /home/user/.quickhitdata/leveltemplate/sound/
 mySound.files += sound/*

 target.path += /usr/lib/qt4/plugins/quickhitlevels
 # Installs qml, binaries, sounds and graphics
 INSTALLS += target myGraphic mySound myQml
 }