/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ //Own #include "mainwindow.h" #include "graphicsscene.h" //Qt #include <QGraphicsView> #ifdef QT_NO_OPENGL #include <QtGui/QMenuBar> #include <QtGui/QLayout> #include <QtGui/QApplication> #else #include <QtOpenGL/QtOpenGL> #endif MainWindow::MainWindow() : QMainWindow(0) { QMenu *file = menuBar()->addMenu(tr("&File")); QAction *newAction = file->addAction(tr("New Game")); newAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_N)); QAction *quitAction = file->addAction(tr("Quit")); quitAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_Q)); if (QApplication::arguments().contains("-fullscreen")) { scene = new GraphicsScene(0, 0, 750, 400, GraphicsScene::Small); setWindowState(Qt::WindowFullScreen); } else { scene = new GraphicsScene(0, 0, 880, 630); layout()->setSizeConstraint(QLayout::SetFixedSize); } view = new QGraphicsView(scene, this); view->setAlignment(Qt::AlignLeft | Qt::AlignTop); scene->setupScene(newAction, quitAction); #ifndef QT_NO_OPENGL view->setViewport(new QGLWidget(QGLFormat(QGL::SampleBuffers))); #endif setCentralWidget(view); }