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    ACE
    6.1.0
    
   
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ACE_Condition template specialization written using ACE_Recursive_Thread_Mutex. This allows threads to block until shared data changes state using recursive mutexes. More...
#include <Condition_Recursive_Thread_Mutex.h>


Public Member Functions | |
| ACE_Condition (ACE_Recursive_Thread_Mutex &m) | |
| Initialize the condition variable with a recursive mutex.   | |
| ~ACE_Condition (void) | |
| Implicitly destroy the condition variable.   | |
| int | remove (void) | 
| int | wait (const ACE_Time_Value *abstime=0) | 
| int | wait (ACE_Recursive_Thread_Mutex &mutex, const ACE_Time_Value *abstime=0) | 
| int | signal (void) | 
| Signal one waiting thread.   | |
| int | broadcast (void) | 
| Signal *all* waiting threads.   | |
| ACE_Recursive_Thread_Mutex & | mutex (void) | 
| Returns a reference to the underlying mutex;.   | |
| void | dump (void) const | 
| Dump the state of an object.   | |
Private Member Functions | |
| void | operator= (const ACE_Condition< ACE_Recursive_Thread_Mutex > &) | 
| ACE_Condition (const ACE_Condition< ACE_Recursive_Thread_Mutex > &) | |
Private Attributes | |
| ACE_cond_t | cond_ | 
| A normal (i.e., non-recursive) condition variable.   | |
| ACE_Recursive_Thread_Mutex & | mutex_ | 
| Reference to the recursive mutex.   | |
ACE_Condition template specialization written using ACE_Recursive_Thread_Mutex. This allows threads to block until shared data changes state using recursive mutexes.
Initialize the condition variable with a recursive mutex.
| ACE_Condition< ACE_Recursive_Thread_Mutex >::~ACE_Condition | ( | void | ) | 
Implicitly destroy the condition variable.
| ACE_Condition< ACE_Recursive_Thread_Mutex >::ACE_Condition | ( | const ACE_Condition< ACE_Recursive_Thread_Mutex > & | ) |  [private] | 
        
| int ACE_Condition< ACE_Recursive_Thread_Mutex >::broadcast | ( | void | ) | 
Signal *all* waiting threads.
| void ACE_Condition< ACE_Recursive_Thread_Mutex >::dump | ( | void | ) | const | 
Dump the state of an object.
| ACE_Recursive_Thread_Mutex & ACE_Condition< ACE_Recursive_Thread_Mutex >::mutex | ( | void | ) | 
Returns a reference to the underlying mutex;.
| void ACE_Condition< ACE_Recursive_Thread_Mutex >::operator= | ( | const ACE_Condition< ACE_Recursive_Thread_Mutex > & | ) |  [private] | 
        
| int ACE_Condition< ACE_Recursive_Thread_Mutex >::remove | ( | void | ) | 
Explicitly destroy the condition variable. Note that only one thread should call this method since it doesn't protect against race conditions.
| int ACE_Condition< ACE_Recursive_Thread_Mutex >::signal | ( | void | ) | 
Signal one waiting thread.
| int ACE_Condition< ACE_Recursive_Thread_Mutex >::wait | ( | const ACE_Time_Value * | abstime = 0 | ) | 
Block on condition, or until absolute time-of-day has passed. If abstime == 0 use "blocking" <wait> semantics. Else, if abstime != 0 and the call times out before the condition is signaled <wait> returns -1 and sets errno to ETIME.
| int ACE_Condition< ACE_Recursive_Thread_Mutex >::wait | ( | ACE_Recursive_Thread_Mutex & | mutex, | 
| const ACE_Time_Value * | abstime = 0  | 
        ||
| ) | 
Block on condition or until absolute time-of-day has passed. If abstime == 0 use "blocking" wait() semantics on the recursive mutex passed as a parameter (this is useful if you need to store the <Condition> in shared memory). Else, if <abstime> != 0 and the call times out before the condition is signaled <wait> returns -1 and sets errno to ETIME.
ACE_cond_t ACE_Condition< ACE_Recursive_Thread_Mutex >::cond_ [private] | 
        
A normal (i.e., non-recursive) condition variable.
ACE_Recursive_Thread_Mutex& ACE_Condition< ACE_Recursive_Thread_Mutex >::mutex_ [private] | 
        
Reference to the recursive mutex.
 1.7.5.1