ACE  6.1.0
Public Member Functions
ACE_New_Allocator Class Reference

Defines a class that provided a simple implementation of memory allocation. More...

#include <Malloc_Allocator.h>

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List of all members.

Public Member Functions

virtual void * malloc (size_t nbytes)
 These methods are defined.
virtual void * calloc (size_t nbytes, char initial_value= '\0')
 Allocate nbytes, giving them initial_value.
virtual void * calloc (size_t n_elem, size_t elem_size, char initial_value= '\0')
virtual void free (void *ptr)
 Free ptr (must have been allocated by ACE_Allocator::malloc()).
virtual int remove (void)
 These methods are no-ops.
virtual int bind (const char *name, void *pointer, int duplicates=0)
virtual int trybind (const char *name, void *&pointer)
virtual int find (const char *name, void *&pointer)
virtual int find (const char *name)
 Returns 0 if the name is in the mapping. -1, otherwise.
virtual int unbind (const char *name)
virtual int unbind (const char *name, void *&pointer)
virtual int sync (ssize_t len=-1, int flags=MS_SYNC)
virtual int sync (void *addr, size_t len, int flags=MS_SYNC)
virtual int protect (ssize_t len=-1, int prot=PROT_RDWR)
virtual int protect (void *addr, size_t len, int prot=PROT_RDWR)
virtual void dump (void) const
 Dump the state of the object.

Detailed Description

Defines a class that provided a simple implementation of memory allocation.

This class uses the new/delete operators to allocate and free up memory. Please note that the only methods that are supported are <malloc>, <calloc>, and <free>. All other methods are no-ops that return -1 and set errno to <ENOTSUP>. If you require this functionality, please use: ACE_Allocator_Adapter <ACE_Malloc <ACE_LOCAL_MEMORY_POOL, MUTEX> >, which will allow you to use the added functionality of bind/find/etc. while using the new/delete operators.


Member Function Documentation

int ACE_New_Allocator::bind ( const char *  name,
void *  pointer,
int  duplicates = 0 
) [virtual]

Associate name with pointer. If duplicates == 0 then do not allow duplicate name/pointer associations, else if duplicates != 0 then allow duplicate name/pointer associations. Returns 0 if successfully binds (1) a previously unbound name or (2) duplicates != 0, returns 1 if trying to bind a previously bound name and duplicates == 0, else returns -1 if a resource failure occurs.

Implements ACE_Allocator.

void * ACE_New_Allocator::calloc ( size_t  nbytes,
char  initial_value = '\0' 
) [virtual]

Allocate nbytes, giving them initial_value.

Implements ACE_Allocator.

Reimplemented in ACE_Dynamic_Cached_Allocator< ACE_LOCK >, and ACE_Cached_Allocator< T, ACE_LOCK >.

void * ACE_New_Allocator::calloc ( size_t  n_elem,
size_t  elem_size,
char  initial_value = '\0' 
) [virtual]

Allocate <n_elem> each of size elem_size, giving them initial_value.

Implements ACE_Allocator.

Reimplemented in ACE_Dynamic_Cached_Allocator< ACE_LOCK >, and ACE_Cached_Allocator< T, ACE_LOCK >.

void ACE_New_Allocator::dump ( void  ) const [virtual]

Dump the state of the object.

Implements ACE_Allocator.

int ACE_New_Allocator::find ( const char *  name,
void *&  pointer 
) [virtual]

Locate name and pass out parameter via pointer. If found, return 0, returns -1 if failure occurs.

Implements ACE_Allocator.

int ACE_New_Allocator::find ( const char *  name) [virtual]

Returns 0 if the name is in the mapping. -1, otherwise.

Implements ACE_Allocator.

void ACE_New_Allocator::free ( void *  ptr) [virtual]

Free ptr (must have been allocated by ACE_Allocator::malloc()).

Implements ACE_Allocator.

Reimplemented in ACE_Dynamic_Cached_Allocator< ACE_LOCK >, and ACE_Cached_Allocator< T, ACE_LOCK >.

void * ACE_New_Allocator::malloc ( size_t  nbytes) [virtual]

These methods are defined.

Implements ACE_Allocator.

Reimplemented in ACE_Dynamic_Cached_Allocator< ACE_LOCK >, and ACE_Cached_Allocator< T, ACE_LOCK >.

int ACE_New_Allocator::protect ( ssize_t  len = -1,
int  prot = PROT_RDWR 
) [virtual]

Change the protection of the pages of the mapped region to prot starting at <this->base_addr_> up to len bytes. If len == -1 then change protection of all pages in the mapped region.

Implements ACE_Allocator.

int ACE_New_Allocator::protect ( void *  addr,
size_t  len,
int  prot = PROT_RDWR 
) [virtual]

Change the protection of the pages of the mapped region to prot starting at addr up to len bytes.

Implements ACE_Allocator.

int ACE_New_Allocator::remove ( void  ) [virtual]

These methods are no-ops.

Implements ACE_Allocator.

int ACE_New_Allocator::sync ( ssize_t  len = -1,
int  flags = MS_SYNC 
) [virtual]

Sync len bytes of the memory region to the backing store starting at this->base_addr_. If len == -1 then sync the whole region.

Implements ACE_Allocator.

int ACE_New_Allocator::sync ( void *  addr,
size_t  len,
int  flags = MS_SYNC 
) [virtual]

Sync len bytes of the memory region to the backing store starting at addr.

Implements ACE_Allocator.

int ACE_New_Allocator::trybind ( const char *  name,
void *&  pointer 
) [virtual]

Associate name with pointer. Does not allow duplicate name/pointer associations. Returns 0 if successfully binds (1) a previously unbound name, 1 if trying to bind a previously bound name, or returns -1 if a resource failure occurs. When this call returns pointer's value will always reference the void * that name is associated with. Thus, if the caller needs to use pointer (e.g., to free it) a copy must be maintained by the caller.

Implements ACE_Allocator.

int ACE_New_Allocator::unbind ( const char *  name) [virtual]

Unbind (remove) the name from the map. Don't return the pointer to the caller

Implements ACE_Allocator.

int ACE_New_Allocator::unbind ( const char *  name,
void *&  pointer 
) [virtual]

Break any association of name. Returns the value of pointer in case the caller needs to deallocate memory.

Implements ACE_Allocator.


The documentation for this class was generated from the following files:
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