ACE
6.1.0
|
Iterate through an ACE_Stream. More...
#include <Stream.h>
Public Member Functions | |
ACE_Stream_Iterator (const ACE_Stream< ACE_SYNCH_USE > &sr) | |
int | next (const ACE_Module< ACE_SYNCH_USE > *&next_item) |
int | done (void) const |
Returns 1 when all items have been seen, else 0. | |
int | advance (void) |
Private Attributes | |
ACE_Module< ACE_SYNCH_USE > * | next_ |
Next ACE_Module that we haven't yet seen. |
Iterate through an ACE_Stream.
ACE_Stream_Iterator< ACE_SYNCH_DECL >::ACE_Stream_Iterator | ( | const ACE_Stream< ACE_SYNCH_USE > & | sr | ) |
int ACE_Stream_Iterator< ACE_SYNCH_DECL >::advance | ( | void | ) |
Move forward by one element in the set. Returns 0 when all the items in the set have been seen, else 1.
int ACE_Stream_Iterator< ACE_SYNCH_DECL >::done | ( | void | ) | const [inline] |
Returns 1 when all items have been seen, else 0.
int ACE_Stream_Iterator< ACE_SYNCH_DECL >::next | ( | const ACE_Module< ACE_SYNCH_USE > *& | next_item | ) | [inline] |
Pass back the next_item that hasn't been seen in the set. Returns 0 when all items have been seen, else 1.
ACE_Module<ACE_SYNCH_USE>* ACE_Stream_Iterator< ACE_SYNCH_DECL >::next_ [private] |
Next ACE_Module that we haven't yet seen.