ACE
6.1.0
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Provides a wrapper for threads. More...
#include <Thread.h>
Static Public Member Functions | |
static int | spawn (ACE_THR_FUNC func, void *arg=0, long flags=THR_NEW_LWP|THR_JOINABLE, ACE_thread_t *t_id=0, ACE_hthread_t *t_handle=0, long priority=ACE_DEFAULT_THREAD_PRIORITY, void *stack=0, size_t stack_size=ACE_DEFAULT_THREAD_STACKSIZE, ACE_Thread_Adapter *thread_adapter=0, const char **thr_name=0) |
static size_t | spawn_n (size_t n, ACE_THR_FUNC func, void *arg=0, long flags=THR_NEW_LWP|THR_JOINABLE, long priority=ACE_DEFAULT_THREAD_PRIORITY, void *stack[]=0, size_t stack_size[]=0, ACE_Thread_Adapter *thread_adapter=0, const char *thr_name[]=0) |
static size_t | spawn_n (ACE_thread_t thread_ids[], size_t n, ACE_THR_FUNC func, void *arg, long flags, long priority=ACE_DEFAULT_THREAD_PRIORITY, void *stack[]=0, size_t stack_size[]=0, ACE_hthread_t thread_handles[]=0, ACE_Thread_Adapter *thread_adapter=0, const char *thr_name[]=0) |
static int | join (ACE_thread_t thread_id, ACE_thread_t *departed, ACE_THR_FUNC_RETURN *status) |
static int | join (ACE_hthread_t, ACE_THR_FUNC_RETURN *=0) |
Wait for one thread to exit and reap its exit status. | |
static int | resume (ACE_hthread_t) |
Continue the execution of a previously suspended thread. | |
static int | suspend (ACE_hthread_t) |
Suspend the execution of a particular thread. | |
static int | getprio (ACE_hthread_t ht_id, int &priority) |
Get the priority of a particular thread. | |
static int | getprio (ACE_hthread_t ht_id, int &priority, int &policy) |
Get the priority and policy of a particular thread. | |
static int | setprio (ACE_hthread_t ht_id, int priority, int policy=-1) |
Set the priority of a particular thread. | |
static int | kill (ACE_thread_t, int signum) |
Send a signal to the thread. | |
static void | yield (void) |
Yield the thread to another. | |
static void | self (ACE_hthread_t &t_handle) |
static ACE_thread_t | self (void) |
Return the unique ID of the thread. | |
static void | exit (ACE_THR_FUNC_RETURN status=0) |
static int | getconcurrency (void) |
Get the LWP concurrency level of the process. | |
static int | setconcurrency (int new_level) |
Set the LWP concurrency level of the process. | |
static int | sigsetmask (int how, const sigset_t *sigset, sigset_t *osigset=0) |
Change and/or examine calling thread's signal mask. | |
static int | keycreate (ACE_thread_key_t *keyp, ACE_THR_DEST destructor) |
static int | keyfree (ACE_thread_key_t key) |
Free up the key so that other threads can reuse it. | |
static int | setspecific (ACE_thread_key_t key, void *value) |
static int | getspecific (ACE_thread_key_t key, void **valuep) |
static int | disablecancel (struct cancel_state *old_state) |
Disable thread cancellation. | |
static int | enablecancel (struct cancel_state *old_state, int flag) |
Enable thread cancellation. | |
static int | setcancelstate (struct cancel_state &new_state, struct cancel_state *old_state) |
Set the cancellation state. | |
static int | cancel (ACE_thread_t t_id) |
static void | testcancel (void) |
Test the cancel. | |
Private Member Functions | |
ACE_Thread (void) | |
Ensure that we don't get instantiated. |
Provides a wrapper for threads.
This class provides a common interface that is mapped onto POSIX Pthreads, Solaris threads, Win32 threads, VxWorks threads, or pSoS threads. Note, however, that it is generally a better idea to use the ACE_Thread_Manager programming API rather than the <ACE_Thread> API since the thread manager is more powerful.
ACE_Thread::ACE_Thread | ( | void | ) | [private] |
Ensure that we don't get instantiated.
int ACE_Thread::cancel | ( | ACE_thread_t | t_id | ) | [inline, static] |
Cancel a thread.
int ACE_Thread::disablecancel | ( | struct cancel_state * | old_state | ) | [inline, static] |
Disable thread cancellation.
int ACE_Thread::enablecancel | ( | struct cancel_state * | old_state, |
int | flag | ||
) | [inline, static] |
Enable thread cancellation.
void ACE_Thread::exit | ( | ACE_THR_FUNC_RETURN | status = 0 | ) | [inline, static] |
Exit the current thread and return "status". Should _not_ be called by main thread.
int ACE_Thread::getconcurrency | ( | void | ) | [inline, static] |
Get the LWP concurrency level of the process.
int ACE_Thread::getprio | ( | ACE_hthread_t | ht_id, |
int & | priority | ||
) | [inline, static] |
Get the priority of a particular thread.
int ACE_Thread::getprio | ( | ACE_hthread_t | ht_id, |
int & | priority, | ||
int & | policy | ||
) | [inline, static] |
Get the priority and policy of a particular thread.
int ACE_Thread::getspecific | ( | ACE_thread_key_t | key, |
void ** | valuep | ||
) | [inline, static] |
Stores the current value bound to key for the calling thread into the location pointed to by valuep.
int ACE_Thread::join | ( | ACE_thread_t | thread_id, |
ACE_thread_t * | departed, | ||
ACE_THR_FUNC_RETURN * | status | ||
) | [inline, static] |
Wait for one or more threads to exit and reap their exit status. thr_join() returns successfully when the target thread terminates.
thread_id | is the ACE_thread_t ID of the thread to wait for. If thread_id is 0, join() waits for any undetached thread in the process to terminate on platforms that support this capability (for example, Solaris). |
departed | points to a location that is set to the ID of the terminated thread if join() returns successfully. If departed is 0, it is ignored. |
status | Points to the location that receives the joined thread's exit value. If status is 0, it is ignored. |
0 | for success |
-1 | (with errno set) for failure. |
int ACE_Thread::join | ( | ACE_hthread_t | wait_for, |
ACE_THR_FUNC_RETURN * | status = 0 |
||
) | [inline, static] |
Wait for one thread to exit and reap its exit status.
int ACE_Thread::keycreate | ( | ACE_thread_key_t * | keyp, |
ACE_THR_DEST | destructor | ||
) | [inline, static] |
Allocates a keyp that is used to identify data that is specific to each thread in the process. The key is global to all threads in the process.
int ACE_Thread::keyfree | ( | ACE_thread_key_t | key | ) | [inline, static] |
Free up the key so that other threads can reuse it.
int ACE_Thread::kill | ( | ACE_thread_t | t_id, |
int | signum | ||
) | [inline, static] |
Send a signal to the thread.
int ACE_Thread::resume | ( | ACE_hthread_t | t_id | ) | [inline, static] |
Continue the execution of a previously suspended thread.
void ACE_Thread::self | ( | ACE_hthread_t & | t_handle | ) | [inline, static] |
Return the unique kernel handle of the thread. Note that on Win32 this is actually a pseudohandle, which cannot be shared with other processes or waited on by threads. To locate the real handle, please use the ACE_Thread_Manager::thr_self() method.
ACE_thread_t ACE_Thread::self | ( | void | ) | [inline, static] |
Return the unique ID of the thread.
int ACE_Thread::setcancelstate | ( | struct cancel_state & | new_state, |
struct cancel_state * | old_state | ||
) | [inline, static] |
Set the cancellation state.
int ACE_Thread::setconcurrency | ( | int | new_level | ) | [inline, static] |
Set the LWP concurrency level of the process.
int ACE_Thread::setprio | ( | ACE_hthread_t | ht_id, |
int | priority, | ||
int | policy = -1 |
||
) | [inline, static] |
Set the priority of a particular thread.
int ACE_Thread::setspecific | ( | ACE_thread_key_t | key, |
void * | value | ||
) | [inline, static] |
Bind value to the thread-specific data key, key, for the calling thread.
int ACE_Thread::sigsetmask | ( | int | how, |
const sigset_t * | sigset, | ||
sigset_t * | osigset = 0 |
||
) | [inline, static] |
Change and/or examine calling thread's signal mask.
int ACE_Thread::spawn | ( | ACE_THR_FUNC | func, |
void * | arg = 0 , |
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long | flags = THR_NEW_LWP | THR_JOINABLE , |
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ACE_thread_t * | t_id = 0 , |
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ACE_hthread_t * | t_handle = 0 , |
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long | priority = ACE_DEFAULT_THREAD_PRIORITY , |
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void * | stack = 0 , |
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size_t | stack_size = ACE_DEFAULT_THREAD_STACKSIZE , |
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ACE_Thread_Adapter * | thread_adapter = 0 , |
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const char ** | thr_name = 0 |
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) | [inline, static] |
Creates a new thread having flags attributes and running func with args (if thread_adapter is non-0 then func and args are ignored and are obtained from thread_adapter>. thr_id and t_handle are set to the thread's ID and handle (?), respectively. The thread runs at priority priority (see below).
The flags are a bitwise-OR of the following: = BEGIN<INDENT> THR_CANCEL_DISABLE, THR_CANCEL_ENABLE, THR_CANCEL_DEFERRED, THR_CANCEL_ASYNCHRONOUS, THR_BOUND, THR_NEW_LWP, THR_DETACHED, THR_SUSPENDED, THR_DAEMON, THR_JOINABLE, THR_SCHED_FIFO, THR_SCHED_RR, THR_SCHED_DEFAULT, THR_EXPLICIT_SCHED, THR_SCOPE_SYSTEM, THR_SCOPE_PROCESS = END<INDENT>
By default, or if priority is set to ACE_DEFAULT_THREAD_PRIORITY, an "appropriate" priority value for the given scheduling policy (specified in flags, e.g., THR_SCHED_DEFAULT
is used. This value is calculated dynamically, and is the median value between the minimum and maximum priority values for the given policy. If an explicit value is given, it is used. Note that actual priority values are EXTREMELY implementation-dependent, and are probably best avoided.
Note that thread_adapter is always deleted when spawn is called, so it must be allocated with global operator new.
size_t ACE_Thread::spawn_n | ( | size_t | n, |
ACE_THR_FUNC | func, | ||
void * | arg = 0 , |
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long | flags = THR_NEW_LWP | THR_JOINABLE , |
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long | priority = ACE_DEFAULT_THREAD_PRIORITY , |
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void * | stack[] = 0 , |
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size_t | stack_size[] = 0 , |
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ACE_Thread_Adapter * | thread_adapter = 0 , |
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const char * | thr_name[] = 0 |
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) | [static] |
Spawn N new threads, which execute func with argument arg (if thread_adapter is non-0 then func and args are ignored and are obtained from thread_adapter). If stack != 0 it is assumed to be an array of n pointers to the base of the stacks to use for the threads being spawned. Likewise, if stack_size != 0 it is assumed to be an array of n values indicating how big each of the corresponding stacks are. Returns the number of threads actually spawned (if this doesn't equal the number requested then something has gone wrong and errno
will explain...).
size_t ACE_Thread::spawn_n | ( | ACE_thread_t | thread_ids[], |
size_t | n, | ||
ACE_THR_FUNC | func, | ||
void * | arg, | ||
long | flags, | ||
long | priority = ACE_DEFAULT_THREAD_PRIORITY , |
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void * | stack[] = 0 , |
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size_t | stack_size[] = 0 , |
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ACE_hthread_t | thread_handles[] = 0 , |
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ACE_Thread_Adapter * | thread_adapter = 0 , |
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const char * | thr_name[] = 0 |
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) | [static] |
Spawn n new threads, which execute func with argument arg (if thread_adapter is non-0 then func and args are ignored and are obtained from thread_adapter). The thread_ids of successfully spawned threads will be placed into the thread_ids buffer (which must be the same size as n). If stack != 0 it is assumed to be an array of n pointers to the base of the stacks to use for the threads being spawned. If stack_size != 0 it is assumed to be an array of n values indicating how big each of the corresponding stacks are. If thread_handles != 0 it is assumed to be an array of n thread_handles that will be assigned the values of the thread handles being spawned. Returns the number of threads actually spawned (if this doesn't equal the number requested then something has gone wrong and errno
will explain...).
int ACE_Thread::suspend | ( | ACE_hthread_t | t_id | ) | [inline, static] |
Suspend the execution of a particular thread.
void ACE_Thread::testcancel | ( | void | ) | [inline, static] |
Test the cancel.
void ACE_Thread::yield | ( | void | ) | [inline, static] |
Yield the thread to another.