ACE  6.1.0
Public Types | Public Member Functions | Public Attributes | Protected Types | Protected Attributes
ACE_Thread_Strategy< SVC_HANDLER > Class Template Reference

Defines the interface for specifying a concurrency strategy for a SVC_HANDLER based on multithreading. More...

#include <Strategies_T.h>

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List of all members.

Public Types

typedef
ACE_Concurrency_Strategy
< SVC_HANDLER > 
base_type

Public Member Functions

 ACE_Thread_Strategy (int flags=0)
 "Do-nothing constructor"
 ACE_Thread_Strategy (ACE_Thread_Manager *tm, long thr_flags, int n_threads=1, int flags=0)
 Initialize the strategy.
virtual int open (ACE_Thread_Manager *tm, long thr_flags, int n_threads=1, int flags=0)
 Initialize the strategy.
virtual ~ACE_Thread_Strategy (void)
virtual int activate_svc_handler (SVC_HANDLER *svc_handler, void *arg=0)
void dump (void) const
 Dump the state of an object.

Public Attributes

 ACE_ALLOC_HOOK_DECLARE
 Declare the dynamic allocation hooks.

Protected Types

typedef
ACE_Concurrency_Strategy
< SVC_HANDLER > 
inherited

Protected Attributes

ACE_Thread_Managerthr_mgr_
 Thread manager for this class (must be provided).
long thr_flags_
 Flags to pass into the <SVC_HANDLER::activate> method.
int n_threads_
 Number of threads to spawn.

Detailed Description

template<class SVC_HANDLER>
class ACE_Thread_Strategy< SVC_HANDLER >

Defines the interface for specifying a concurrency strategy for a SVC_HANDLER based on multithreading.

This class provides a strategy that manages the creation of threads to handle requests from clients concurrently via a thread-per-connection model. It behaves as a "thread factory", spawning threads "on-demand" to run the service specified by a user-supplied SVC_HANDLER.


Member Typedef Documentation

template<class SVC_HANDLER >
typedef ACE_Concurrency_Strategy<SVC_HANDLER> ACE_Thread_Strategy< SVC_HANDLER >::base_type
template<class SVC_HANDLER >
typedef ACE_Concurrency_Strategy<SVC_HANDLER> ACE_Thread_Strategy< SVC_HANDLER >::inherited [protected]

Constructor & Destructor Documentation

template<class SVC_HANDLER >
ACE_Thread_Strategy< SVC_HANDLER >::ACE_Thread_Strategy ( int  flags = 0) [inline]

"Do-nothing constructor"

template<class SVC_HANDLER >
ACE_Thread_Strategy< SVC_HANDLER >::ACE_Thread_Strategy ( ACE_Thread_Manager tm,
long  thr_flags,
int  n_threads = 1,
int  flags = 0 
) [inline]

Initialize the strategy.

template<class SVC_HANDLER >
ACE_Thread_Strategy< SVC_HANDLER >::~ACE_Thread_Strategy ( void  ) [virtual]

Member Function Documentation

template<class SVC_HANDLER >
int ACE_Thread_Strategy< SVC_HANDLER >::activate_svc_handler ( SVC_HANDLER *  svc_handler,
void *  arg = 0 
) [virtual]

Activate the svc_handler with an appropriate concurrency strategy. This method activates the SVC_HANDLER by first calling its <open> method and then calling its <activate> method to turn it into an active object.

Reimplemented from ACE_Concurrency_Strategy< SVC_HANDLER >.

template<class SVC_HANDLER >
void ACE_Thread_Strategy< SVC_HANDLER >::dump ( void  ) const

Dump the state of an object.

Reimplemented from ACE_Concurrency_Strategy< SVC_HANDLER >.

template<class SVC_HANDLER >
int ACE_Thread_Strategy< SVC_HANDLER >::open ( ACE_Thread_Manager tm,
long  thr_flags,
int  n_threads = 1,
int  flags = 0 
) [virtual]

Initialize the strategy.


Member Data Documentation

template<class SVC_HANDLER >
ACE_Thread_Strategy< SVC_HANDLER >::ACE_ALLOC_HOOK_DECLARE

Declare the dynamic allocation hooks.

Reimplemented from ACE_Concurrency_Strategy< SVC_HANDLER >.

template<class SVC_HANDLER >
int ACE_Thread_Strategy< SVC_HANDLER >::n_threads_ [protected]

Number of threads to spawn.

template<class SVC_HANDLER >
long ACE_Thread_Strategy< SVC_HANDLER >::thr_flags_ [protected]

Flags to pass into the <SVC_HANDLER::activate> method.

template<class SVC_HANDLER >
ACE_Thread_Manager* ACE_Thread_Strategy< SVC_HANDLER >::thr_mgr_ [protected]

Thread manager for this class (must be provided).


The documentation for this class was generated from the following files:
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