ACE  6.1.0
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ACE_Unbounded_Queue< T > Class Template Reference

A Queue of "infinite" length. More...

#include <Unbounded_Queue.h>

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List of all members.

Public Types

typedef
ACE_Unbounded_Queue_Iterator
< T > 
ITERATOR
typedef
ACE_Unbounded_Queue_Const_Iterator
< T > 
CONST_ITERATOR

Public Member Functions

 ACE_Unbounded_Queue (ACE_Allocator *alloc=0)
 ACE_Unbounded_Queue (const ACE_Unbounded_Queue< T > &)
 Copy constructor.
void operator= (const ACE_Unbounded_Queue< T > &)
 Assignment operator.
 ~ACE_Unbounded_Queue (void)
 Destructor.
bool is_empty (void) const
 Returns true if the container is empty, otherwise returns false.
bool is_full (void) const
 Returns 0.
int enqueue_tail (const T &new_item)
int enqueue_head (const T &new_item)
int dequeue_head (T &item)
void reset (void)
int get (T *&item, size_t slot=0) const
int set (const T &item, size_t slot)
 Set the slot th element of the queue to item.
size_t size (void) const
 The number of items in the queue.
void dump (void) const
 Dump the state of an object.
ACE_Unbounded_Queue_Iterator< T > begin (void)
ACE_Unbounded_Queue_Iterator< T > end (void)

Public Attributes

 ACE_ALLOC_HOOK_DECLARE
 Declare the dynamic allocation hooks.

Protected Member Functions

void delete_nodes (void)
 Delete all the nodes in the queue.
void copy_nodes (const ACE_Unbounded_Queue< T > &)
 Copy nodes into this queue.

Protected Attributes

ACE_Node< T > * head_
 Pointer to the dummy node in the circular linked Queue.
size_t cur_size_
 Current size of the queue.
ACE_Allocatorallocator_
 Allocation Strategy of the queue.

Friends

class ACE_Unbounded_Queue_Iterator< T >
class ACE_Unbounded_Queue_Const_Iterator< T >

Detailed Description

template<class T>
class ACE_Unbounded_Queue< T >

A Queue of "infinite" length.

This implementation of an unbounded queue uses a circular linked list with a dummy node.

Requirements and Performance Characteristics


Member Typedef Documentation

template<class T>
typedef ACE_Unbounded_Queue_Iterator<T> ACE_Unbounded_Queue< T >::ITERATOR

Constructor & Destructor Documentation

template<class T >
ACE_Unbounded_Queue< T >::ACE_Unbounded_Queue ( ACE_Allocator alloc = 0)

Construction. Use user specified allocation strategy if specified. Initialize an empty queue using the strategy provided.

template<class T>
ACE_Unbounded_Queue< T >::ACE_Unbounded_Queue ( const ACE_Unbounded_Queue< T > &  us)

Copy constructor.

Initialize the queue to be a copy of the provided queue.

template<class T >
ACE_Unbounded_Queue< T >::~ACE_Unbounded_Queue ( void  )

Destructor.

Clean up the memory for the queue.


Member Function Documentation

template<class T >
ACE_Unbounded_Queue_Iterator< T > ACE_Unbounded_Queue< T >::begin ( void  )
template<class T>
void ACE_Unbounded_Queue< T >::copy_nodes ( const ACE_Unbounded_Queue< T > &  us) [protected]

Copy nodes into this queue.

template<class T >
void ACE_Unbounded_Queue< T >::delete_nodes ( void  ) [protected]

Delete all the nodes in the queue.

template<class T>
int ACE_Unbounded_Queue< T >::dequeue_head ( T &  item)

Removes and returns the first item on the queue. Returns 0 on success, -1 if the queue was empty. Remove an item from the head of the queue.

template<class T >
void ACE_Unbounded_Queue< T >::dump ( void  ) const

Dump the state of an object.

template<class T >
ACE_Unbounded_Queue_Iterator< T > ACE_Unbounded_Queue< T >::end ( void  )
template<class T>
int ACE_Unbounded_Queue< T >::enqueue_head ( const T &  new_item)

Adds new_item to the head of the queue. Returns 0 on success, -1 on failure. Insert an item at the head of the queue.

template<class T>
int ACE_Unbounded_Queue< T >::enqueue_tail ( const T &  new_item)

Adds new_item to the tail of the queue. Returns 0 on success, -1 on failure. Insert an item at the end of the queue.

template<class T>
int ACE_Unbounded_Queue< T >::get ( T *&  item,
size_t  slot = 0 
) const

Get the slot th element in the set. Returns -1 if the element isn't in the range {0..cur_size_ - 1}, else 0. Find the item in the queue between 0 and the provided index of the queue.

template<class T >
bool ACE_Unbounded_Queue< T >::is_empty ( void  ) const [inline]

Returns true if the container is empty, otherwise returns false.

Constant time check to see if the queue is empty.

template<class T >
bool ACE_Unbounded_Queue< T >::is_full ( void  ) const [inline]

Returns 0.

The queue cannot be full, so it always returns 0.

template<class T>
void ACE_Unbounded_Queue< T >::operator= ( const ACE_Unbounded_Queue< T > &  us)

Assignment operator.

Perform a deep copy of rhs.

template<class T >
void ACE_Unbounded_Queue< T >::reset ( void  )

Reset the ACE_Unbounded_Queue to be empty and release all its dynamically allocated resources. Delete the queue nodes.

template<class T>
int ACE_Unbounded_Queue< T >::set ( const T &  item,
size_t  slot 
)

Set the slot th element of the queue to item.

Set the slot th element in the set. Will pad out the set with empty nodes if slot is beyond the range {0..cur_size_ - 1}. Returns -1 on failure, 0 if slot isn't initially in range, and 0 otherwise.

template<class T >
size_t ACE_Unbounded_Queue< T >::size ( void  ) const [inline]

The number of items in the queue.

Return the size of the queue.


Friends And Related Function Documentation

template<class T>
friend class ACE_Unbounded_Queue_Const_Iterator< T > [friend]
template<class T>
friend class ACE_Unbounded_Queue_Iterator< T > [friend]

Member Data Documentation

Declare the dynamic allocation hooks.

template<class T>
ACE_Allocator* ACE_Unbounded_Queue< T >::allocator_ [protected]

Allocation Strategy of the queue.

template<class T>
size_t ACE_Unbounded_Queue< T >::cur_size_ [protected]

Current size of the queue.

template<class T>
ACE_Node<T>* ACE_Unbounded_Queue< T >::head_ [protected]

Pointer to the dummy node in the circular linked Queue.


The documentation for this class was generated from the following files:
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