ACE  6.1.0
Defines
CORBA_macros.h File Reference

Defines

#define ACE_del_bad_alloc
#define ACE_NEW_THROW_EX(POINTER, CONSTRUCTOR, EXCEPTION)
#define ACE_GUARD_THROW_EX(MUTEX, OBJ, LOCK, EXCEPTION)
#define ACE_READ_GUARD_THROW_EX(MUTEX, OBJ, LOCK, EXCEPTION)
#define ACE_WRITE_GUARD_THROW_EX(MUTEX, OBJ, LOCK, EXCEPTION)

Detailed Description

Id:
CORBA_macros.h 91626 2010-09-07 10:59:20Z johnnyw

Writing code that is portable between platforms with or without native C++ exceptions is hard. The following macros offer some help on this task, mostly oriented to making the ORB code and the IDL generated code portable.

Author:
Nanbor Wang <nanbor@cs.wustl.edu>
Aniruddha Gokhale <gokhale@sahyadri.research.bell-labs.com>
Carlos O'Ryan <coryan@uci.edu>, et al.

Define Documentation

#define ACE_del_bad_alloc
#define ACE_GUARD_THROW_EX (   MUTEX,
  OBJ,
  LOCK,
  EXCEPTION 
)
Value:
ACE_Guard< MUTEX > OBJ (LOCK); \
    if (OBJ.locked () == 0) throw EXCEPTION;
#define ACE_NEW_THROW_EX (   POINTER,
  CONSTRUCTOR,
  EXCEPTION 
)
Value:
do { POINTER = new CONSTRUCTOR;                               \
    if (POINTER == 0) { throw EXCEPTION; }                      \
  } while (0)
#define ACE_READ_GUARD_THROW_EX (   MUTEX,
  OBJ,
  LOCK,
  EXCEPTION 
)
Value:
ACE_Read_Guard< MUTEX > OBJ (LOCK); \
    if (OBJ.locked () == 0) throw EXCEPTION;
#define ACE_WRITE_GUARD_THROW_EX (   MUTEX,
  OBJ,
  LOCK,
  EXCEPTION 
)
Value:
ACE_Write_Guard< MUTEX > OBJ (LOCK); \
    if (OBJ.locked () == 0) throw EXCEPTION;
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