TAO
2.0.8
|
This is the default strategy factory for CORBA servers. It allows developers to choose strategies via argument flags. This design gives substantial freedom for experimentation. More...
#include <default_server.h>
Public Member Functions | |
TAO_Default_Server_Strategy_Factory (void) | |
virtual | ~TAO_Default_Server_Strategy_Factory (void) |
virtual int | init (int argc, ACE_TCHAR *argv[]) |
virtual int | open (TAO_ORB_Core *) |
virtual int | activate_server_connections (void) |
Are server connections active (i.e. run in their own thread) | |
virtual int | thread_per_connection_timeout (ACE_Time_Value &timeout) |
virtual int | server_connection_thread_flags (void) |
The thread activation parameters. | |
virtual int | server_connection_thread_count (void) |
int | parse_args (int argc, ACE_TCHAR *argv[]) |
Protected Member Functions | |
void | tokenize (ACE_TCHAR *flag_string) |
void | report_option_value_error (const ACE_TCHAR *option_name, const ACE_TCHAR *option_value) |
Protected Attributes | |
int | activate_server_connections_ |
Should the server connection handlers run in their own thread? | |
int | thread_flags_ |
Default thread flags passed to thr_create(). | |
int | thread_per_connection_use_timeout_ |
The timeout flag and value for the thread-per-connection model. | |
ACE_Time_Value | thread_per_connection_timeout_ |
This is the default strategy factory for CORBA servers. It allows developers to choose strategies via argument flags. This design gives substantial freedom for experimentation.
TAO_Default_Server_Strategy_Factory::TAO_Default_Server_Strategy_Factory | ( | void | ) |
TAO_Default_Server_Strategy_Factory::~TAO_Default_Server_Strategy_Factory | ( | void | ) | [virtual] |
int TAO_Default_Server_Strategy_Factory::activate_server_connections | ( | void | ) | [virtual] |
Are server connections active (i.e. run in their own thread)
Implements TAO_Server_Strategy_Factory.
int TAO_Default_Server_Strategy_Factory::init | ( | int | argc, |
ACE_TCHAR * | argv[] | ||
) | [virtual] |
Reimplemented from ACE_Shared_Object.
int TAO_Default_Server_Strategy_Factory::open | ( | TAO_ORB_Core * | orb_core | ) | [virtual] |
Call <open> on various strategies. This is not performed in <init> so that the other portions of the ORB have a chance to "settle" in their initialization since the strategies herein might need some of that information.
Implements TAO_Server_Strategy_Factory.
int TAO_Default_Server_Strategy_Factory::parse_args | ( | int | argc, |
ACE_TCHAR * | argv[] | ||
) |
Parse the arguments, check the documentation in $TAO_ROOT/docs/Options.html for details
void TAO_Default_Server_Strategy_Factory::report_option_value_error | ( | const ACE_TCHAR * | option_name, |
const ACE_TCHAR * | option_value | ||
) | [protected] |
int TAO_Default_Server_Strategy_Factory::server_connection_thread_count | ( | void | ) | [virtual] |
Implements TAO_Server_Strategy_Factory.
int TAO_Default_Server_Strategy_Factory::server_connection_thread_flags | ( | void | ) | [virtual] |
The thread activation parameters.
Implements TAO_Server_Strategy_Factory.
int TAO_Default_Server_Strategy_Factory::thread_per_connection_timeout | ( | ACE_Time_Value & | timeout | ) | [virtual] |
Obtain the timeout value used by the thread-per-connection server threads to poll the shutdown flag in the ORB. Return -1 if the ORB should use the compile-time defaults. If the return value is zero then the threads block without timeouts.
Implements TAO_Server_Strategy_Factory.
void TAO_Default_Server_Strategy_Factory::tokenize | ( | ACE_TCHAR * | flag_string | ) | [protected] |
Should the server connection handlers run in their own thread?
int TAO_Default_Server_Strategy_Factory::thread_flags_ [protected] |
Default thread flags passed to thr_create().
The timeout flag and value for the thread-per-connection model.