TAO
2.0.8
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Definition for the thread-per-connection strategy. More...
#include <Thread_Per_Connection_Handler.h>
Public Member Functions | |
TAO_Thread_Per_Connection_Handler (TAO_Connection_Handler *ch, TAO_ORB_Core *oc) | |
~TAO_Thread_Per_Connection_Handler (void) | |
virtual int | svc (void) |
Template hook method that the thread uses... | |
virtual int | open (void *) |
virtual int | close (u_long) |
Private Attributes | |
TAO_Connection_Handler * | ch_ |
Definition for the thread-per-connection strategy.
This object acts as an active object, encapsulating the protocol specific handler which the active thread uses to process incoming messages.
TAO_Thread_Per_Connection_Handler::TAO_Thread_Per_Connection_Handler | ( | TAO_Connection_Handler * | ch, |
TAO_ORB_Core * | oc | ||
) |
TAO_Thread_Per_Connection_Handler::~TAO_Thread_Per_Connection_Handler | ( | void | ) |
int TAO_Thread_Per_Connection_Handler::close | ( | u_long | ) | [virtual] |
Reimplemented from ACE_Task_Base.
int TAO_Thread_Per_Connection_Handler::open | ( | void * | v | ) | [virtual] |
Reimplemented from ACE_Task_Base.
int TAO_Thread_Per_Connection_Handler::svc | ( | void | ) | [virtual] |
Template hook method that the thread uses...
Please see the documentation in ace/Task.h for details.
Reimplemented from ACE_Task_Base.
Pointer to protocol specific code that does the bunch of the job.