TAO
2.0.8
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#include <Wait_On_Reactor.h>
Public Member Functions | |
TAO_Wait_On_Reactor (TAO_Transport *transport) | |
Constructor. | |
virtual | ~TAO_Wait_On_Reactor (void) |
Destructor. | |
virtual int | wait (ACE_Time_Value *max_wait_time, TAO_Synch_Reply_Dispatcher &rd) |
virtual int | register_handler (void) |
virtual bool | non_blocking (void) const |
virtual bool | can_process_upcalls (void) const |
Wait on the Reactor. Happens in a single threaded client environment.
TAO_Wait_On_Reactor::TAO_Wait_On_Reactor | ( | TAO_Transport * | transport | ) | [explicit] |
Constructor.
TAO_Wait_On_Reactor::~TAO_Wait_On_Reactor | ( | void | ) | [virtual] |
Destructor.
bool TAO_Wait_On_Reactor::can_process_upcalls | ( | void | ) | const [virtual] |
Flag that indicates whether we can process requests while waiting for the reply. This flag is to check whether the thread can process upcalls while waiting for the reply. Some wait strategies, like Wait_On_LF_No_Upcall does not allow the client threads to process requests while waiting for the reply.
Implements TAO_Wait_Strategy.
bool TAO_Wait_On_Reactor::non_blocking | ( | void | ) | const [virtual] |
Returns a value to indicate whether the transport needs to set the socket on which it is waiting to non-blocking mode or not.
Implements TAO_Wait_Strategy.
int TAO_Wait_On_Reactor::register_handler | ( | void | ) | [virtual] |
Register the handler needs with the reactor provided that it makes sense for the strategy.
Implements TAO_Wait_Strategy.
int TAO_Wait_On_Reactor::wait | ( | ACE_Time_Value * | max_wait_time, |
TAO_Synch_Reply_Dispatcher & | rd | ||
) | [virtual] |
Base class virtual method. Wait till the reply_received
flag is true or the time expires.
Implements TAO_Wait_Strategy.