TAO_PortableServer  2.0.8
TAO::Portable_Server::ServantRetentionStrategyRetain Member List
This is the complete list of members for TAO::Portable_Server::ServantRetentionStrategyRetain, including all inherited members.
ACCEPT_MASKACE_Event_Handler
ACE_APPLICATION_RESUMES_HANDLERACE_Event_Handler
ACE_Event_Handler(ACE_Reactor *=0, int priority=ACE_Event_Handler::LO_PRIORITY)ACE_Event_Handler [protected]
ACE_EVENT_HANDLER_NOT_RESUMEDACE_Event_Handler
ACE_REACTOR_RESUMES_HANDLERACE_Event_Handler
ACE_Service_Object(ACE_Reactor *=0)ACE_Service_Object
ACE_Shared_Object(void)ACE_Shared_Object
activate_object(PortableServer::Servant servant, CORBA::Short priority, bool &wait_occurred_restart_call)TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
activate_object_with_id(const PortableServer::ObjectId &id, PortableServer::Servant servant, CORBA::Short priority, bool &wait_occurred_restart_call)TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
active_object_map_TAO::Portable_Server::ServantRetentionStrategyRetain [private]
add_reference(void)ACE_Event_Handler [virtual]
ALL_EVENTS_MASKACE_Event_Handler
Atomic_Reference_Count typedefACE_Event_Handler [protected]
CONNECT_MASKACE_Event_Handler
create_reference(const char *intf, CORBA::Short priority)TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
create_reference_with_id(const PortableServer::ObjectId &oid, const char *intf, CORBA::Short priority)TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
deactivate_all_objects(void)TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
deactivate_map_entry(TAO_Active_Object_Map_Entry *active_object_map_entry)TAO::Portable_Server::ServantRetentionStrategyRetain [protected]
deactivate_object(const PortableServer::ObjectId &id)TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
DONT_CALLACE_Event_Handler
EXCEPT_MASKACE_Event_Handler
find_servant(const PortableServer::ObjectId &system_id)TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
find_servant(const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall, TAO::Portable_Server::POA_Current_Impl &poa_current_impl)TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
find_servant_priority(const PortableServer::ObjectId &system_id, CORBA::Short &priority)TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
fini(void)ACE_Shared_Object [virtual]
get_active_object_map() const TAO::Portable_Server::ServantRetentionStrategyRetain [protected, virtual]
get_handle(void) const ACE_Event_Handler [virtual]
GROUP_QOS_MASKACE_Event_Handler
handle_close(ACE_HANDLE handle, ACE_Reactor_Mask close_mask)ACE_Event_Handler [virtual]
handle_exception(ACE_HANDLE fd=ACE_INVALID_HANDLE)ACE_Event_Handler [virtual]
handle_exit(ACE_Process *)ACE_Event_Handler [virtual]
handle_group_qos(ACE_HANDLE=ACE_INVALID_HANDLE)ACE_Event_Handler [virtual]
handle_input(ACE_HANDLE fd=ACE_INVALID_HANDLE)ACE_Event_Handler [virtual]
handle_output(ACE_HANDLE fd=ACE_INVALID_HANDLE)ACE_Event_Handler [virtual]
handle_qos(ACE_HANDLE=ACE_INVALID_HANDLE)ACE_Event_Handler [virtual]
handle_signal(int signum, siginfo_t *=0, ucontext_t *=0)ACE_Event_Handler [virtual]
handle_timeout(const ACE_Time_Value &current_time, const void *act=0)ACE_Event_Handler [virtual]
HI_PRIORITYACE_Event_Handler
id_to_reference(const PortableServer::ObjectId &id, bool indirect)TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
info(ACE_TCHAR **info_string, size_t length=0) const ACE_Shared_Object [virtual]
init(int argc, ACE_TCHAR *argv[])ACE_Shared_Object [virtual]
is_servant_in_map(PortableServer::Servant servant, bool &wait_occurred_restart_call)TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
is_user_id_in_map(const PortableServer::ObjectId &id, CORBA::Short priority, bool &priorities_match, bool &wait_occurred_restart_call)TAO::Portable_Server::ServantRetentionStrategyRetain [protected]
LO_PRIORITYACE_Event_Handler
NULL_MASKACE_Event_Handler
poa_TAO::Portable_Server::ServantRetentionStrategyNonRetain [protected]
priority(void) const ACE_Event_Handler [virtual]
priority(int priority)ACE_Event_Handler [virtual]
QOS_MASKACE_Event_Handler
reactor(ACE_Reactor *reactor)ACE_Event_Handler [virtual]
reactor(void) const ACE_Event_Handler [virtual]
reactor_timer_interface(void) const ACE_Event_Handler [virtual]
read_adapter(void *event_handler)ACE_Event_Handler [static]
READ_MASKACE_Event_Handler
rebind_using_user_id_and_system_id(PortableServer::Servant servant, const PortableServer::ObjectId &user_id, const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall)TAO::Portable_Server::ServantRetentionStrategyRetain [protected, virtual]
Reference_Count typedefACE_Event_Handler
reference_count_ACE_Event_Handler [protected]
reference_counting_policy(void)ACE_Event_Handler
register_stdin_handler(ACE_Event_Handler *eh, ACE_Reactor *reactor, ACE_Thread_Manager *thr_mgr, int flags=THR_DETACHED)ACE_Event_Handler [static]
remove_reference(void)ACE_Event_Handler [virtual]
remove_stdin_handler(ACE_Reactor *reactor, ACE_Thread_Manager *thr_mgr)ACE_Event_Handler [static]
resume(void)ACE_Service_Object [virtual]
resume_handler(void)ACE_Event_Handler [virtual]
RWE_MASKACE_Event_Handler
servant_has_remaining_activations(PortableServer::Servant servant)TAO::Portable_Server::ServantRetentionStrategyRetain [protected, virtual]
servant_present(const PortableServer::ObjectId &system_id, PortableServer::Servant &servant)TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
servant_to_reference(PortableServer::Servant servant)TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
servant_to_system_id_i(PortableServer::Servant p_servant, CORBA::Short &priority)TAO::Portable_Server::ServantRetentionStrategyRetain [protected]
servant_to_user_id(PortableServer::Servant servant)TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
ServantRetentionStrategyNonRetain(void)TAO::Portable_Server::ServantRetentionStrategyNonRetain
ServantRetentionStrategyRetain(void)TAO::Portable_Server::ServantRetentionStrategyRetain
set_handle(ACE_HANDLE)ACE_Event_Handler [virtual]
SIGNAL_MASKACE_Event_Handler
strategy_cleanup(void)TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
strategy_init(TAO_Root_POA *poa)TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
suspend(void)ACE_Service_Object [virtual]
system_id_to_object_id(const PortableServer::ObjectId &system_id)TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
TIMER_MASKACE_Event_Handler
type() const TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
unbind_using_user_id(const PortableServer::ObjectId &user_id)TAO::Portable_Server::ServantRetentionStrategyRetain [protected, virtual]
user_id_to_servant(const PortableServer::ObjectId &id)TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
waiting_servant_deactivation(void) const TAO::Portable_Server::ServantRetentionStrategyRetain [virtual]
waiting_servant_deactivation_TAO::Portable_Server::ServantRetentionStrategyRetain [private]
WRITE_MASKACE_Event_Handler
~ACE_Event_Handler(void)ACE_Event_Handler [virtual]
~ACE_Service_Object(void)ACE_Service_Object [virtual]
~ACE_Shared_Object(void)ACE_Shared_Object [virtual]
~Policy_Strategy(void)TAO::Portable_Server::Policy_Strategy [inline, virtual]
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