TAO_RTEvent  2.0.8
Public Member Functions | Private Member Functions | Private Attributes
TAO_EC_Kokyu_Dispatching Class Reference

Dispatching strategy that minimizes priority inversion. More...

#include <EC_Kokyu_Dispatching.h>

Inheritance diagram for TAO_EC_Kokyu_Dispatching:
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Collaboration diagram for TAO_EC_Kokyu_Dispatching:
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List of all members.

Public Member Functions

 TAO_EC_Kokyu_Dispatching (TAO_EC_Event_Channel_Base *ec, int sched_policy, int sched_scope)
virtual void activate (void)
virtual void shutdown (void)
virtual void push (TAO_EC_ProxyPushSupplier *proxy, RtecEventComm::PushConsumer_ptr consumer, const RtecEventComm::EventSet &event, TAO_EC_QOS_Info &qos_info)
virtual void push_nocopy (TAO_EC_ProxyPushSupplier *proxy, RtecEventComm::PushConsumer_ptr consumer, RtecEventComm::EventSet &event, TAO_EC_QOS_Info &qos_info)

Private Member Functions

void setup_lanes (void)

Private Attributes

ACE_Allocatorallocator_
Kokyu::Dispatcher_Auto_Ptr dispatcher_
 The dispatcher.
RtecScheduler::Scheduler_var scheduler_
 The scheduler.
int lanes_setup_
int disp_sched_policy_
int disp_sched_scope_

Detailed Description

Dispatching strategy that minimizes priority inversion.

This strategy uses multiple queues, each serviced by a thread at different priority. This minimizes priority inversion because the consumers at higher priority are serviced before consumers at lower priority. It is more flexible than using the supplier thread to dispatch because it allows high-priority suppliers to push events to low-priority consumers (and vice-versa). It also isolates the supplier threads from the time spent on upcalls to the consumer objects, making the system easier to analyze and schedule.


Constructor & Destructor Documentation

TAO_EC_Kokyu_Dispatching::TAO_EC_Kokyu_Dispatching ( TAO_EC_Event_Channel_Base ec,
int  sched_policy,
int  sched_scope 
)

The scheduler is used to find the range of priorities and similar info.


Member Function Documentation

void TAO_EC_Kokyu_Dispatching::activate ( void  ) [virtual]

Initialize all the data structures, activate any internal threads, etc.

Implements TAO_EC_Dispatching.

void TAO_EC_Kokyu_Dispatching::push ( TAO_EC_ProxyPushSupplier proxy,
RtecEventComm::PushConsumer_ptr  consumer,
const RtecEventComm::EventSet event,
TAO_EC_QOS_Info qos_info 
) [virtual]

The consumer represented by proxy should receive event. It can use the information in qos_info to determine the event priority (among other things).

Implements TAO_EC_Dispatching.

void TAO_EC_Kokyu_Dispatching::push_nocopy ( TAO_EC_ProxyPushSupplier proxy,
RtecEventComm::PushConsumer_ptr  consumer,
RtecEventComm::EventSet event,
TAO_EC_QOS_Info qos_info 
) [virtual]

Implements TAO_EC_Dispatching.

void TAO_EC_Kokyu_Dispatching::setup_lanes ( void  ) [private]
void TAO_EC_Kokyu_Dispatching::shutdown ( void  ) [virtual]

Deactivate any internal threads and cleanup internal data structures, it should only return once the threads have finished their jobs.

Implements TAO_EC_Dispatching.


Member Data Documentation

Kokyu::Dispatcher_Auto_Ptr TAO_EC_Kokyu_Dispatching::dispatcher_ [private]

The dispatcher.

RtecScheduler::Scheduler_var TAO_EC_Kokyu_Dispatching::scheduler_ [private]

The scheduler.


The documentation for this class was generated from the following files:
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