TAO_Strategies
2.0.8
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Handles requests on a single connection. More...
#include <UIOP_Connection_Handler.h>
Public Member Functions | |
TAO_UIOP_Connection_Handler (ACE_Thread_Manager *t=0) | |
TAO_UIOP_Connection_Handler (TAO_ORB_Core *orb_core) | |
Constructor. | |
~TAO_UIOP_Connection_Handler (void) | |
Destructor. | |
int | close (u_long=0) |
int | add_transport_to_cache (void) |
Add ourselves to Cache. | |
virtual int | open_handler (void *) |
Event Handler overloads | |
virtual int | open (void *) |
virtual int | resume_handler (void) |
virtual int | close_connection (void) |
virtual int | handle_input (ACE_HANDLE) |
virtual int | handle_output (ACE_HANDLE) |
virtual int | handle_close (ACE_HANDLE, ACE_Reactor_Mask) |
virtual int | handle_timeout (const ACE_Time_Value ¤t_time, const void *act=0) |
Protected Member Functions | |
TAO_Connection Handler overloads | |
virtual int | release_os_resources (void) |
virtual int | handle_write_ready (const ACE_Time_Value *timeout) |
Handles requests on a single connection.
The Connection handler which is common for the Acceptor and the Connector
TAO_UIOP_Connection_Handler::TAO_UIOP_Connection_Handler | ( | ACE_Thread_Manager * | t = 0 | ) |
TAO_UIOP_Connection_Handler::TAO_UIOP_Connection_Handler | ( | TAO_ORB_Core * | orb_core | ) |
Constructor.
TAO_UIOP_Connection_Handler::~TAO_UIOP_Connection_Handler | ( | void | ) |
Destructor.
int TAO_UIOP_Connection_Handler::add_transport_to_cache | ( | void | ) |
Add ourselves to Cache.
int TAO_UIOP_Connection_Handler::close | ( | u_long | flags = 0 | ) | [virtual] |
Close called by the Acceptor or Connector when connection establishment fails.
Reimplemented from ACE_Svc_Handler< class, class >.
int TAO_UIOP_Connection_Handler::close_connection | ( | void | ) | [virtual] |
Implements TAO_Connection_Handler.
int TAO_UIOP_Connection_Handler::handle_close | ( | ACE_HANDLE | , |
ACE_Reactor_Mask | |||
) | [virtual] |
Reimplemented from ACE_Svc_Handler< class, class >.
int TAO_UIOP_Connection_Handler::handle_input | ( | ACE_HANDLE | h | ) | [virtual] |
Implements TAO_Connection_Handler.
int TAO_UIOP_Connection_Handler::handle_output | ( | ACE_HANDLE | handle | ) | [virtual] |
Reimplemented from ACE_Event_Handler.
int TAO_UIOP_Connection_Handler::handle_timeout | ( | const ACE_Time_Value & | current_time, |
const void * | act = 0 |
||
) | [virtual] |
Reimplemented from ACE_Svc_Handler< class, class >.
int TAO_UIOP_Connection_Handler::handle_write_ready | ( | const ACE_Time_Value * | timeout | ) | [protected, virtual] |
Reimplemented from TAO_Connection_Handler.
int TAO_UIOP_Connection_Handler::open | ( | void * | ) | [virtual] |
Reimplemented from ACE_Svc_Handler< class, class >.
int TAO_UIOP_Connection_Handler::open_handler | ( | void * | v | ) | [virtual] |
Connection_Handler overloads
Implements TAO_Connection_Handler.
int TAO_UIOP_Connection_Handler::release_os_resources | ( | void | ) | [protected, virtual] |
Reimplemented from TAO_Connection_Handler.
int TAO_UIOP_Connection_Handler::resume_handler | ( | void | ) | [virtual] |
Reimplemented from ACE_Event_Handler.