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Java™ Platform Standard Ed. 6 |
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See:
Description
Interface Summary | |
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BlockingDeque<E> | A Deque that additionally supports blocking operations that wait
for the deque to become non-empty when retrieving an element, and wait for
space to become available in the deque when storing an element. |
BlockingQueue<E> | A Queue that additionally supports operations
that wait for the queue to become non-empty when retrieving an
element, and wait for space to become available in the queue when
storing an element. |
Callable<V> | A task that returns a result and may throw an exception. |
CompletionService<V> | A service that decouples the production of new asynchronous tasks from the consumption of the results of completed tasks. |
ConcurrentMap<K,V> | A Map providing additional atomic
putIfAbsent, remove, and replace methods. |
ConcurrentNavigableMap<K,V> | A ConcurrentMap supporting NavigableMap operations,
and recursively so for its navigable sub-maps. |
Delayed | A mix-in style interface for marking objects that should be acted upon after a given delay. |
Executor | An object that executes submitted Runnable tasks. |
ExecutorService | An Executor that provides methods to manage termination and
methods that can produce a Future for tracking progress of
one or more asynchronous tasks. |
Future<V> | A Future represents the result of an asynchronous computation. |
RejectedExecutionHandler | A handler for tasks that cannot be executed by a ThreadPoolExecutor . |
RunnableFuture<V> | A Future that is Runnable . |
RunnableScheduledFuture<V> | A ScheduledFuture that is Runnable . |
ScheduledExecutorService | An ExecutorService that can schedule commands to run after a given
delay, or to execute periodically. |
ScheduledFuture<V> | A delayed result-bearing action that can be cancelled. |
ThreadFactory | An object that creates new threads on demand. |
Class Summary | |
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AbstractExecutorService | Provides default implementations of ExecutorService
execution methods. |
ArrayBlockingQueue<E> | A bounded blocking queue backed by an array. |
ConcurrentHashMap<K,V> | A hash table supporting full concurrency of retrievals and adjustable expected concurrency for updates. |
ConcurrentLinkedQueue<E> | An unbounded thread-safe queue based on linked nodes. |
ConcurrentSkipListMap<K,V> | A scalable concurrent ConcurrentNavigableMap implementation. |
ConcurrentSkipListSet<E> | A scalable concurrent NavigableSet implementation based on
a ConcurrentSkipListMap . |
CopyOnWriteArrayList<E> | A thread-safe variant of ArrayList in which all mutative
operations (add, set, and so on) are implemented by
making a fresh copy of the underlying array. |
CopyOnWriteArraySet<E> | A Set that uses an internal CopyOnWriteArrayList
for all of its operations. |
CountDownLatch | A synchronization aid that allows one or more threads to wait until a set of operations being performed in other threads completes. |
CyclicBarrier | A synchronization aid that allows a set of threads to all wait for each other to reach a common barrier point. |
DelayQueue<E extends Delayed> | An unbounded blocking queue of Delayed elements, in which an element can only be taken when its delay has expired. |
Exchanger<V> | A synchronization point at which threads can pair and swap elements within pairs. |
ExecutorCompletionService<V> | A CompletionService that uses a supplied Executor
to execute tasks. |
Executors | Factory and utility methods for Executor , ExecutorService , ScheduledExecutorService , ThreadFactory , and Callable classes defined in this
package. |
FutureTask<V> | A cancellable asynchronous computation. |
LinkedBlockingDeque<E> | An optionally-bounded blocking deque based on linked nodes. |
LinkedBlockingQueue<E> | An optionally-bounded blocking queue based on linked nodes. |
PriorityBlockingQueue<E> | An unbounded blocking queue that uses
the same ordering rules as class PriorityQueue and supplies
blocking retrieval operations. |
ScheduledThreadPoolExecutor | A ThreadPoolExecutor that can additionally schedule
commands to run after a given delay, or to execute
periodically. |
Semaphore | A counting semaphore. |
SynchronousQueue<E> | A blocking queue in which each insert operation must wait for a corresponding remove operation by another thread, and vice versa. |
ThreadPoolExecutor | An ExecutorService that executes each submitted task using
one of possibly several pooled threads, normally configured
using Executors factory methods. |
ThreadPoolExecutor.AbortPolicy | A handler for rejected tasks that throws a RejectedExecutionException. |
ThreadPoolExecutor.CallerRunsPolicy | A handler for rejected tasks that runs the rejected task directly in the calling thread of the execute method, unless the executor has been shut down, in which case the task is discarded. |
ThreadPoolExecutor.DiscardOldestPolicy | A handler for rejected tasks that discards the oldest unhandled request and then retries execute, unless the executor is shut down, in which case the task is discarded. |
ThreadPoolExecutor.DiscardPolicy | A handler for rejected tasks that silently discards the rejected task. |
Enum Summary | |
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TimeUnit | A TimeUnit represents time durations at a given unit of granularity and provides utility methods to convert across units, and to perform timing and delay operations in these units. |
Exception Summary | |
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BrokenBarrierException | Exception thrown when a thread tries to wait upon a barrier that is in a broken state, or which enters the broken state while the thread is waiting. |
CancellationException | Exception indicating that the result of a value-producing task,
such as a FutureTask , cannot be retrieved because the task
was cancelled. |
ExecutionException | Exception thrown when attempting to retrieve the result of a task that aborted by throwing an exception. |
RejectedExecutionException | Exception thrown by an Executor when a task cannot be
accepted for execution. |
TimeoutException | Exception thrown when a blocking operation times out. |
Utility classes commonly useful in concurrent programming. This package includes a few small standardized extensible frameworks, as well as some classes that provide useful functionality and are otherwise tedious or difficult to implement. Here are brief descriptions of the main components. See also the locks and atomic packages.
Executor
is a simple
standardized interface for defining custom thread-like subsystems,
including thread pools, asynchronous IO, and lightweight task
frameworks. Depending on which concrete Executor class is being used,
tasks may execute in a newly created thread, an existing
task-execution thread, or the thread calling execute(), and
may execute sequentially or concurrently. ExecutorService
provides a more complete
asynchronous task execution framework. An ExecutorService manages
queuing and scheduling of tasks, and allows controlled shutdown. The
ScheduledExecutorService
subinterface
and associated interfaces add support for delayed and periodic task execution.
ExecutorServices provide methods arranging asynchronous execution of
any function expressed as Callable
, the
result-bearing analog of Runnable
. A Future
returns the results of a function, allows
determination of whether execution has completed, and provides a means to
cancel execution. A RunnableFuture
is
a Future that possesses a run method that upon execution,
sets its results.
Implementations. Classes ThreadPoolExecutor
and ScheduledThreadPoolExecutor
provide tunable,
flexible thread pools. The Executors
class provides factory methods for the most common kinds and
configurations of Executors, as well as a few utility methods for
using them. Other utilities based on Executors include the concrete
class FutureTask
providing a common
extensible implementation of Futures, and ExecutorCompletionService
, that assists in
coordinating the processing of groups of asynchronous tasks.
ConcurrentLinkedQueue
class supplies an
efficient scalable thread-safe non-blocking FIFO queue. Five
implementations in java.util.concurrent support the extended BlockingQueue
interface, that defines blocking
versions of put and take: LinkedBlockingQueue
, ArrayBlockingQueue
, SynchronousQueue
, PriorityBlockingQueue
, and DelayQueue
. The different classes cover the most
common usage contexts for producer-consumer, messaging, parallel
tasking, and related concurrent designs. The BlockingDeque
interface extends
BlockingQueue to support both FIFO and LIFO (stack-based)
operations. Class LinkedBlockingDeque
provides an implementation.
TimeUnit
class provides multiple
granularities (including nanoseconds) for specifying and controlling
time-out based operations. Most classes in the package contain
operations based on time-outs in addition to indefinite waits. In all
cases that time-outs are used, the time-out specifies the minimum time
that the method should wait before indicating that it
timed-out. Implementations make a "best effort" to detect
time-outs as soon as possible after they occur. However, an indefinite
amount of time may elapse between a time-out being detected and a
thread actually executing again after that time-out. All methods
that accept timeout parameters treat values less than or equal to
zero to mean not to wait at all. To wait "forever", you can use
a value of Long.MAX_VALUE.
Semaphore
is a classic concurrency tool.
CountDownLatch
is a very simple yet very
common utility for blocking until a given number of signals, events,
or conditions hold. A CyclicBarrier
is a
resettable multiway synchronization point useful in some styles of
parallel programming. An Exchanger
allows
two threads to exchange objects at a rendezvous point, and is useful
in several pipeline designs.
ConcurrentHashMap
,
ConcurrentSkipListMap
,
ConcurrentSkipListSet
,
CopyOnWriteArrayList
, and
CopyOnWriteArraySet
.
When many threads are expected to access a given collection,
a ConcurrentHashMap is normally preferable to
a synchronized HashMap, and a
ConcurrentSkipListMap is normally preferable
to a synchronized TreeMap. A
CopyOnWriteArrayList is preferable to
a synchronized ArrayList when the expected number of reads
and traversals greatly outnumber the number of updates to a list.
The "Concurrent" prefix used with some classes in this package is a
shorthand indicating several differences from similar "synchronized"
classes. For example java.util.Hashtable and
Collections.synchronizedMap(new HashMap()) are
synchronized. But ConcurrentHashMap
is
"concurrent". A concurrent collection is thread-safe, but not
governed by a single exclusion lock. In the particular case of
ConcurrentHashMap, it safely permits any number of concurrent reads as
well as a tunable number of concurrent writes. "Synchronized" classes
can be useful when you need to prevent all access to a collection via
a single lock, at the expense of poorer scalability. In other cases in
which multiple threads are expected to access a common collection,
"concurrent" versions are normally preferable. And unsynchronized
collections are preferable when either collections are unshared, or
are accessible only when holding other locks.
Most concurrent Collection implementations (including most Queues)
also differ from the usual java.util conventions in that their Iterators
provide weakly consistent rather than fast-fail traversal. A
weakly consistent iterator is thread-safe, but does not necessarily
freeze the collection while iterating, so it may (or may not) reflect
any updates since the iterator was created.
Memory Consistency Properties
Chapter 17 of the Java Language Specification defines the
happens-before relation on memory operations such as reads and
writes of shared variables. The results of a write by one thread are
guaranteed to be visible to a read by another thread only if the write
operation happens-before the read operation. The
synchronized
and volatile
constructs, as well as the
Thread.start()
and Thread.join()
methods, can form
happens-before relationships. In particular:
synchronized
block or method exit) of a
monitor happens-before every subsequent lock (synchronized
block or method entry) of that same monitor. And because
the happens-before relation is transitive, all actions
of a thread prior to unlocking happen-before all actions
subsequent to any thread locking that monitor.
volatile
field happens-before every
subsequent read of that same field. Writes and reads of
volatile
fields have similar memory consistency effects
as entering and exiting monitors, but do not entail
mutual exclusion locking.
start
on a thread happens-before any action in the
started thread.
join
on that thread.
java.util.concurrent
and its
subpackages extend these guarantees to higher-level
synchronization. In particular:
Runnable
to an Executor
happen-before its execution begins.
Similarly for Callables
submitted to an ExecutorService
.
Future
happen-before actions subsequent to the
retrieval of the result via Future.get()
in another thread.
Lock.unlock
, Semaphore.release
, and
CountDownLatch.countDown
happen-before actions
subsequent to a successful "acquiring" method such as
Lock.lock
, Semaphore.acquire
,
Condition.await
, and CountDownLatch.await
on the
same synchronizer object in another thread.
Exchanger
, actions prior to the exchange()
in each thread happen-before those subsequent to the
corresponding exchange()
in another thread.
CyclicBarrier.await
happen-before actions performed by the barrier action, and
actions performed by the barrier action happen-before actions
subsequent to a successful return from the corresponding await
in other threads.
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Java™ Platform Standard Ed. 6 |
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