OgreParticleAffector.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __ParticleAffector_H__
00029 #define __ParticleAffector_H__
00030 
00031 #include "OgrePrerequisites.h"
00032 #include "OgreString.h"
00033 #include "OgreStringInterface.h"
00034 
00035 
00036 namespace Ogre {
00037 
00063     class _OgreExport ParticleAffector : public StringInterface, public FXAlloc
00064     {
00065     protected:
00067         String mType;
00068 
00077         void addBaseParameters(void) { /* actually do nothing - for future possible use */ }
00078 
00079         ParticleSystem* mParent;
00080     public:
00081         ParticleAffector(ParticleSystem* parent): mParent(parent) {}
00082 
00084         virtual ~ParticleAffector();
00085 
00094         virtual void _initParticle(Particle* pParticle)
00095                 {
00096                     /* by default do nothing */
00097                     (void)pParticle;
00098                 }
00099 
00110         virtual void _affectParticles(ParticleSystem* pSystem, Real timeElapsed) = 0;
00111 
00117         const String &getType(void) const { return mType; }
00118 
00119     };
00123 }
00124 
00125 
00126 #endif
00127 

Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 23:36:25 2012