OgrePlaneBoundedVolume.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __PlaneBoundedVolume_H_
00029 #define __PlaneBoundedVolume_H_
00030 
00031 // Precompiler options
00032 #include "OgrePrerequisites.h"
00033 #include "OgreAxisAlignedBox.h"
00034 #include "OgreSphere.h"
00035 #include "OgreMath.h"
00036 #include "OgrePlane.h"
00037 
00038 namespace Ogre {
00039 
00048     class _OgreExport PlaneBoundedVolume
00049     {
00050     public:
00051         typedef vector<Plane>::type PlaneList;
00053         PlaneList planes;
00054         Plane::Side outside;
00055 
00056         PlaneBoundedVolume() :outside(Plane::NEGATIVE_SIDE) {}
00058         PlaneBoundedVolume(Plane::Side theOutside) 
00059             : outside(theOutside) {}
00060 
00064         inline bool intersects(const AxisAlignedBox& box) const
00065         {
00066             if (box.isNull()) return false;
00067             if (box.isInfinite()) return true;
00068 
00069             // Get centre of the box
00070             Vector3 centre = box.getCenter();
00071             // Get the half-size of the box
00072             Vector3 halfSize = box.getHalfSize();
00073             
00074             PlaneList::const_iterator i, iend;
00075             iend = planes.end();
00076             for (i = planes.begin(); i != iend; ++i)
00077             {
00078                 const Plane& plane = *i;
00079 
00080                 Plane::Side side = plane.getSide(centre, halfSize);
00081                 if (side == outside)
00082                 {
00083                     // Found a splitting plane therefore return not intersecting
00084                     return false;
00085                 }
00086             }
00087 
00088             // couldn't find a splitting plane, assume intersecting
00089             return true;
00090 
00091         }
00095         inline bool intersects(const Sphere& sphere) const
00096         {
00097             PlaneList::const_iterator i, iend;
00098             iend = planes.end();
00099             for (i = planes.begin(); i != iend; ++i)
00100             {
00101                 const Plane& plane = *i;
00102 
00103                 // Test which side of the plane the sphere is
00104                 Real d = plane.getDistance(sphere.getCenter());
00105                 // Negate d if planes point inwards
00106                 if (outside == Plane::NEGATIVE_SIDE) d = -d;
00107 
00108                 if ( (d - sphere.getRadius()) > 0)
00109                     return false;
00110             }
00111 
00112             return true;
00113 
00114         }
00115 
00120         inline std::pair<bool, Real> intersects(const Ray& ray)
00121         {
00122             return Math::intersects(ray, planes, outside == Plane::POSITIVE_SIDE);
00123         }
00124 
00125     };
00126 
00127     typedef vector<PlaneBoundedVolume>::type PlaneBoundedVolumeList;
00128 
00132 }
00133 
00134 #endif
00135 

Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 23:36:25 2012