00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 Permission is hereby granted, free of charge, to any person obtaining a copy 00009 of this software and associated documentation files (the "Software"), to deal 00010 in the Software without restriction, including without limitation the rights 00011 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00012 copies of the Software, and to permit persons to whom the Software is 00013 furnished to do so, subject to the following conditions: 00014 00015 The above copyright notice and this permission notice shall be included in 00016 all copies or substantial portions of the Software. 00017 00018 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00019 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00020 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00021 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00022 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00023 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00024 THE SOFTWARE. 00025 ----------------------------------------------------------------------------- 00026 */ 00027 #ifndef _ShaderFFPColur_ 00028 #define _ShaderFFPColur_ 00029 00030 #include "OgreShaderPrerequisites.h" 00031 #ifdef RTSHADER_SYSTEM_BUILD_CORE_SHADERS 00032 #include "OgreShaderSubRenderState.h" 00033 #include "OgreShaderParameter.h" 00034 00035 namespace Ogre { 00036 namespace RTShader { 00037 00048 class _OgreRTSSExport FFPColour : public SubRenderState 00049 { 00050 public: 00051 00052 // Parameter stage flags of the colour component. 00053 enum StageFlags 00054 { 00055 SF_VS_INPUT_DIFFUSE = 1 << 1, 00056 SF_VS_INPUT_SPECULAR = 1 << 2, 00057 SF_VS_OUTPUT_DIFFUSE = 1 << 3, 00058 SF_VS_OUTPUT_SPECULAR = 1 << 4, 00059 SF_PS_INPUT_DIFFUSE = 1 << 5, 00060 SF_PS_INPUT_SPECULAR = 1 << 6, 00061 SF_PS_OUTPUT_DIFFUSE = 1 << 7, 00062 SF_PS_OUTPUT_SPECULAR = 1 << 8 00063 }; 00064 00065 // Interface. 00066 public: 00067 00069 FFPColour(); 00070 00071 00075 virtual const String& getType () const; 00076 00080 virtual int getExecutionOrder () const; 00081 00085 virtual void copyFrom (const SubRenderState& rhs); 00086 00090 virtual bool preAddToRenderState (const RenderState* renderState, Pass* srcPass, Pass* dstPass); 00091 00098 void setResolveStageFlags (unsigned int flags) { mResolveStageFlags = flags; } 00099 00103 unsigned int getResolveStageFlags () const { return mResolveStageFlags; } 00104 00109 void addResolveStageMask (unsigned int mask) { mResolveStageFlags |= mask; } 00110 00115 void removeResolveStageMask (unsigned int mask) { mResolveStageFlags &= ~mask; } 00116 00117 static String Type; 00118 00119 // Protected methods 00120 protected: 00121 virtual bool resolveParameters (ProgramSet* programSet); 00122 virtual bool resolveDependencies (ProgramSet* programSet); 00123 virtual bool addFunctionInvocations (ProgramSet* programSet); 00124 00125 // Attributes. 00126 protected: 00127 ParameterPtr mVSInputDiffuse; // Vertex shader input diffuse component. 00128 ParameterPtr mVSInputSpecular; // Vertex shader input specular component. 00129 ParameterPtr mVSOutputDiffuse; // Vertex shader output diffuse component. 00130 ParameterPtr mVSOutputSpecular; // Vertex shader input specular component. 00131 ParameterPtr mPSInputDiffuse; // Pixel shader input diffuse component. 00132 ParameterPtr mPSInputSpecular; // Pixel shader input specular component. 00133 ParameterPtr mPSOutputDiffuse; // Pixel shader output diffuse component. 00134 ParameterPtr mPSOutputSpecular; // Pixel shader input specular component. 00135 unsigned int mResolveStageFlags; // Stage flags that defines resolve parameters definitions. 00136 }; 00137 00138 00143 class _OgreRTSSExport FFPColourFactory : public SubRenderStateFactory 00144 { 00145 public: 00146 00150 virtual const String& getType () const; 00151 00155 virtual SubRenderState* createInstance (ScriptCompiler* compiler, PropertyAbstractNode* prop, Pass* pass, SGScriptTranslator* translator); 00156 00160 virtual void writeInstance (MaterialSerializer* ser, SubRenderState* subRenderState, Pass* srcPass, Pass* dstPass); 00161 00162 00163 protected: 00164 00168 virtual SubRenderState* createInstanceImpl (); 00169 00170 00171 }; 00172 00176 } 00177 } 00178 00179 #endif 00180 #endif
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:26 2012