OgreSphere.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __Sphere_H_
00029 #define __Sphere_H_
00030 
00031 // Precompiler options
00032 #include "OgrePrerequisites.h"
00033 
00034 #include "OgreVector3.h"
00035 
00036 namespace Ogre {
00037 
00038 
00051     class _OgreExport Sphere
00052     {
00053     protected:
00054         Real mRadius;
00055         Vector3 mCenter;
00056     public:
00058         Sphere() : mRadius(1.0), mCenter(Vector3::ZERO) {}
00063         Sphere(const Vector3& center, Real radius)
00064             : mRadius(radius), mCenter(center) {}
00065 
00067         Real getRadius(void) const { return mRadius; }
00068 
00070         void setRadius(Real radius) { mRadius = radius; }
00071 
00073         const Vector3& getCenter(void) const { return mCenter; }
00074 
00076         void setCenter(const Vector3& center) { mCenter = center; }
00077 
00079         bool intersects(const Sphere& s) const
00080         {
00081             return (s.mCenter - mCenter).squaredLength() <=
00082                 Math::Sqr(s.mRadius + mRadius);
00083         }
00085         bool intersects(const AxisAlignedBox& box) const
00086         {
00087             return Math::intersects(*this, box);
00088         }
00090         bool intersects(const Plane& plane) const
00091         {
00092             return Math::intersects(*this, plane);
00093         }
00095         bool intersects(const Vector3& v) const
00096         {
00097             return ((v - mCenter).squaredLength() <= Math::Sqr(mRadius));
00098         }
00100         void merge(const Sphere& oth)
00101         {
00102             Vector3 diff =  oth.getCenter() - mCenter;
00103             Real lengthSq = diff.squaredLength();
00104             Real radiusDiff = oth.getRadius() - mRadius;
00105             
00106             // Early-out
00107             if (Math::Sqr(radiusDiff) >= lengthSq) 
00108             {
00109                 // One fully contains the other
00110                 if (radiusDiff <= 0.0f) 
00111                     return; // no change
00112                 else 
00113                 {
00114                     mCenter = oth.getCenter();
00115                     mRadius = oth.getRadius();
00116                     return;
00117                 }
00118             }
00119             
00120             Real length = Math::Sqrt(lengthSq);
00121             
00122             Vector3 newCenter;
00123             Real newRadius;
00124             if ((length + oth.getRadius()) > mRadius) 
00125             {
00126                 Real t = (length + radiusDiff) / (2.0f * length);
00127                 newCenter = mCenter + diff * t;
00128             } 
00129             // otherwise, we keep our existing center
00130             
00131             newRadius = 0.5f * (length + mRadius + oth.getRadius());
00132             
00133             mCenter = newCenter;
00134             mRadius = newRadius;
00135         }
00136         
00137 
00138     };
00142 }
00143 
00144 #endif
00145 

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:27 2012