OgreTechnique.h File Reference

#include "OgrePrerequisites.h"
#include "OgreIteratorWrappers.h"
#include "OgreBlendMode.h"
#include "OgreCommon.h"
#include "OgrePass.h"
#include "OgreRenderSystemCapabilities.h"
#include "OgreUserObjectBindings.h"

Go to the source code of this file.

Classes

class  Ogre::Technique
 Class representing an approach to rendering this particular Material. More...
struct  Ogre::Technique::GPUVendorRule
 Rule controlling whether technique is deemed supported based on GPU vendor. More...
struct  Ogre::Technique::GPUDeviceNameRule
 Rule controlling whether technique is deemed supported based on GPU device name. More...

Namespaces

namespace  Ogre

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Last modified Fri May 25 23:36:29 2012