Ogre::AnimationState Member List

This is the complete list of members for Ogre::AnimationState, including all inherited members.
_setBlendMask(const BoneBlendMask *blendMask)Ogre::AnimationState
_setBlendMaskData(const float *blendMaskData)Ogre::AnimationState
addTime(Real offset)Ogre::AnimationState
AllocatedObject()Ogre::AllocatedObject< Alloc > [explicit]
AnimationState(const String &animName, AnimationStateSet *parent, Real timePos, Real length, Real weight=1.0, bool enabled=false)Ogre::AnimationState
AnimationState(AnimationStateSet *parent, const AnimationState &rhs)Ogre::AnimationState
BoneBlendMask typedefOgre::AnimationState
copyStateFrom(const AnimationState &animState)Ogre::AnimationState
createBlendMask(size_t blendMaskSizeHint, float initialWeight=1.0f)Ogre::AnimationState
destroyBlendMask()Ogre::AnimationState
getAnimationName() const Ogre::AnimationState
getBlendMask() const Ogre::AnimationState
getBlendMaskEntry(size_t boneHandle) const Ogre::AnimationState
getEnabled(void) const Ogre::AnimationState
getLength() const Ogre::AnimationState
getLoop(void) const Ogre::AnimationState
getParent(void) const Ogre::AnimationState
getTimePosition(void) const Ogre::AnimationState
getWeight(void) const Ogre::AnimationState
hasBlendMask() const Ogre::AnimationState
hasEnded(void) const Ogre::AnimationState
mAnimationNameOgre::AnimationState [protected]
mBlendMaskOgre::AnimationState [protected]
mEnabledOgre::AnimationState [protected]
mLengthOgre::AnimationState [protected]
mLoopOgre::AnimationState [protected]
mParentOgre::AnimationState [protected]
mTimePosOgre::AnimationState [protected]
mWeightOgre::AnimationState [protected]
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new(size_t sz)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >
operator!=(const AnimationState &rhs) const Ogre::AnimationState
operator==(const AnimationState &rhs) const Ogre::AnimationState
setBlendMaskEntry(size_t boneHandle, float weight)Ogre::AnimationState
setEnabled(bool enabled)Ogre::AnimationState
setLength(Real len)Ogre::AnimationState
setLoop(bool loop)Ogre::AnimationState
setTimePosition(Real timePos)Ogre::AnimationState
setWeight(Real weight)Ogre::AnimationState
~AllocatedObject()Ogre::AllocatedObject< Alloc >
~AnimationState()Ogre::AnimationState [virtual]

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:37:06 2012