Ogre::DistanceLodStrategy Member List

This is the complete list of members for Ogre::DistanceLodStrategy, including all inherited members.
AllocatedObject()Ogre::AllocatedObject< Alloc > [explicit]
assertSorted(const Mesh::LodValueList &values) const Ogre::LodStrategy
DistanceLodStrategy()Ogre::DistanceLodStrategy
getBaseValue() const Ogre::DistanceLodStrategy [virtual]
getIndex(Real value, const Mesh::MeshLodUsageList &meshLodUsageList) const Ogre::DistanceLodStrategy [virtual]
getIndex(Real value, const Material::LodValueList &materialLodValueList) const Ogre::DistanceLodStrategy [virtual]
getIndexAscending(Real value, const Mesh::MeshLodUsageList &meshLodUsageList)Ogre::LodStrategy [protected, static]
getIndexAscending(Real value, const Material::LodValueList &materialLodValueList)Ogre::LodStrategy [protected, static]
getIndexDescending(Real value, const Mesh::MeshLodUsageList &meshLodUsageList)Ogre::LodStrategy [protected, static]
getIndexDescending(Real value, const Material::LodValueList &materialLodValueList)Ogre::LodStrategy [protected, static]
getName() const Ogre::LodStrategy
getReferenceViewEnabled() const Ogre::DistanceLodStrategy
getSingleton(void)Ogre::DistanceLodStrategy [static]
getSingletonPtr(void)Ogre::DistanceLodStrategy [static]
getValue(const MovableObject *movableObject, const Camera *camera) const Ogre::LodStrategy
getValueImpl(const MovableObject *movableObject, const Camera *camera) const Ogre::DistanceLodStrategy [protected, virtual]
isSorted(const Mesh::LodValueList &values) const Ogre::DistanceLodStrategy [virtual]
isSortedAscending(const Mesh::LodValueList &values)Ogre::LodStrategy [protected, static]
isSortedDescending(const Mesh::LodValueList &values)Ogre::LodStrategy [protected, static]
LodStrategy(const String &name)Ogre::LodStrategy
mNameOgre::LodStrategy [protected]
mReferenceViewEnabledOgre::DistanceLodStrategy [private]
mReferenceViewValueOgre::DistanceLodStrategy [private]
msSingletonOgre::Singleton< DistanceLodStrategy > [protected, static]
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new(size_t sz)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >
setReferenceView(Real viewportWidth, Real viewportHeight, Radian fovY)Ogre::DistanceLodStrategy
setReferenceViewEnabled(bool value)Ogre::DistanceLodStrategy
Singleton(void)Ogre::Singleton< DistanceLodStrategy >
sort(Mesh::MeshLodUsageList &meshLodUsageList) const Ogre::DistanceLodStrategy [virtual]
sortAscending(Mesh::MeshLodUsageList &meshLodUsageList)Ogre::LodStrategy [protected, static]
sortDescending(Mesh::MeshLodUsageList &meshLodUsageList)Ogre::LodStrategy [protected, static]
transformBias(Real factor) const Ogre::DistanceLodStrategy [virtual]
transformUserValue(Real userValue) const Ogre::DistanceLodStrategy [virtual]
~AllocatedObject()Ogre::AllocatedObject< Alloc >
~LodStrategy()Ogre::LodStrategy [virtual]
~Singleton(void)Ogre::Singleton< DistanceLodStrategy >

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:37:21 2012