, including all inherited members.
_boundsDirty(void) | Ogre::InstanceBatch | [virtual] |
_defragmentBatch(bool optimizeCulling, InstancedEntityVec &usedEntities) | Ogre::InstanceBatch | |
_defragmentBatchDiscard(void) | Ogre::InstanceBatch | |
_getAnimableValueNames(void) | Ogre::AnimableObject | [protected] |
_getCreator(void) const | Ogre::MovableObject | [virtual] |
_getIndexToBoneMap() const | Ogre::InstanceBatch | |
_getLightList() | Ogre::MovableObject | [virtual] |
_getManager(void) const | Ogre::MovableObject | [virtual] |
_getMeshRef() | Ogre::InstanceBatch | |
_getMeshReference(void) const | Ogre::InstanceBatch | |
_getParentNodeFullTransform(void) const | Ogre::MovableObject | [virtual] |
_markTransformSharingDirty() | Ogre::InstanceBatch | |
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | [virtual] |
_notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | [virtual] |
_notifyCurrentCamera(Camera *cam) | Ogre::InstanceBatch | [virtual] |
_notifyManager(SceneManager *man) | Ogre::MovableObject | [virtual] |
_notifyMoved(void) | Ogre::MovableObject | [virtual] |
_setInstancesPerBatch(size_t instancesPerBatch) | Ogre::InstanceBatch | |
_supportsSkeletalAnimation() const | Ogre::InstanceBatch | |
_updateBounds(void) | Ogre::InstanceBatch | |
_updateCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | Ogre::Renderable | [virtual] |
_updateRenderQueue(RenderQueue *queue) | Ogre::InstanceBatch | [virtual] |
addQueryFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | [explicit] |
AnimableDictionaryMap typedef | Ogre::AnimableObject | [protected] |
AnimableObject() | Ogre::AnimableObject | |
build(const SubMesh *baseSubMesh) | Ogre::InstanceBatch | [virtual] |
buildFrom(const SubMesh *baseSubMesh, const RenderOperation &renderOperation) | Ogre::InstanceBatch | [virtual] |
calculateMaxNumInstances(const SubMesh *baseSubMesh, uint16 flags) const =0 | Ogre::InstanceBatch | [pure virtual] |
checkSubMeshCompatibility(const SubMesh *baseSubMesh) | Ogre::InstanceBatch | [protected, virtual] |
createAllInstancedEntities(void) | Ogre::InstanceBatch | [protected, virtual] |
createAnimableDictionary(void) const | Ogre::AnimableObject | [protected] |
createAnimableValue(const String &valueName) | Ogre::AnimableObject | [virtual] |
createInstancedEntity() | Ogre::InstanceBatch | |
CustomParameterMap typedef | Ogre::Renderable | [protected] |
defragmentBatchDoCull(InstancedEntityVec &usedEntities) | Ogre::InstanceBatch | [protected] |
defragmentBatchNoCull(InstancedEntityVec &usedEntities) | Ogre::InstanceBatch | [protected] |
deleteAllInstancedEntities(void) | Ogre::InstanceBatch | [protected, virtual] |
deleteUnusedInstancedEntities(void) | Ogre::InstanceBatch | [protected, virtual] |
detachFromParent(void) | Ogre::MovableObject | [virtual] |
extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | Ogre::ShadowCaster | [protected, virtual] |
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | [static] |
generateInstancedEntity(size_t num) | Ogre::InstanceBatch | [protected, virtual] |
generateShadowVolume(EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | Ogre::ShadowCaster | [protected, virtual] |
getAnimableDictionaryName(void) const | Ogre::AnimableObject | [protected, virtual] |
getAnimableValueNames(void) const | Ogre::AnimableObject | |
getBoundingBox(void) const | Ogre::InstanceBatch | [virtual] |
getBoundingRadius(void) const | Ogre::InstanceBatch | [virtual] |
getCastShadows(void) const | Ogre::MovableObject | [virtual] |
getCastsShadows(void) const | Ogre::Renderable | [virtual] |
getCustomParameter(size_t index) const | Ogre::Renderable | |
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | [virtual] |
getDefaultQueryFlags() | Ogre::MovableObject | [static] |
getDefaultVisibilityFlags() | Ogre::MovableObject | [static] |
getEdgeList(void) | Ogre::MovableObject | [virtual] |
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const | Ogre::ShadowCaster | [protected] |
getInstancedEntitiesInUse(InstancedEntityVec &outEntities) | Ogre::InstanceBatch | |
getLightCapBounds(void) const | Ogre::MovableObject | [virtual] |
getLightMask() const | Ogre::MovableObject | [virtual] |
getLights(void) const | Ogre::InstanceBatch | [virtual] |
getListener(void) const | Ogre::MovableObject | [virtual] |
getMaterial(void) const | Ogre::InstanceBatch | [virtual] |
getMovableType(void) const | Ogre::InstanceBatch | [virtual] |
getName(void) const | Ogre::MovableObject | [virtual] |
getNumWorldTransforms(void) const | Ogre::Renderable | [virtual] |
getParentNode(void) const | Ogre::MovableObject | [virtual] |
getParentSceneNode(void) const | Ogre::MovableObject | [virtual] |
getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | [virtual] |
getPolygonModeOverrideable(void) const | Ogre::Renderable | [virtual] |
getQueryFlags(void) const | Ogre::MovableObject | [virtual] |
getReceivesShadows() | Ogre::MovableObject | |
getRenderingDistance(void) const | Ogre::MovableObject | [virtual] |
getRenderingMinPixelSize() const | Ogre::MovableObject | [virtual] |
getRenderOperation(RenderOperation &op) | Ogre::InstanceBatch | [virtual] |
getRenderQueueGroup(void) const | Ogre::MovableObject | [virtual] |
getRenderSystemData() const | Ogre::Renderable | [virtual] |
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) | Ogre::MovableObject | [virtual] |
getSquaredViewDepth(const Camera *cam) const | Ogre::InstanceBatch | [virtual] |
getTechnique(void) const | Ogre::InstanceBatch | [virtual] |
getTypeFlags(void) const | Ogre::MovableObject | [virtual] |
getUseIdentityProjection(void) const | Ogre::Renderable | |
getUseIdentityView(void) const | Ogre::Renderable | |
Ogre::getUserAny(void) const | Ogre::Renderable | [virtual] |
Ogre::MovableObject::getUserAny(void) const | Ogre::MovableObject | [virtual] |
Ogre::getUserObjectBindings() | Ogre::Renderable | |
Ogre::getUserObjectBindings() const | Ogre::Renderable | |
Ogre::MovableObject::getUserObjectBindings() | Ogre::MovableObject | |
Ogre::MovableObject::getUserObjectBindings() const | Ogre::MovableObject | |
getVisibilityFlags(void) const | Ogre::MovableObject | [virtual] |
getVisible(void) const | Ogre::MovableObject | [virtual] |
getWorldBoundingBox(bool derive=false) const | Ogre::MovableObject | [virtual] |
getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | [virtual] |
getWorldTransforms(Matrix4 *xform) const =0 | Ogre::Renderable | [pure virtual] |
hasCustomParameter(size_t index) const | Ogre::Renderable | |
hasEdgeList(void) | Ogre::MovableObject | [virtual] |
initialiseAnimableDictionary(StringVector &) const | Ogre::AnimableObject | [protected, virtual] |
InstanceBatch(InstanceManager *creator, MeshPtr &meshReference, const MaterialPtr &material, size_t instancesPerBatch, const Mesh::IndexMap *indexToBoneMap, const String &batchName) | Ogre::InstanceBatch | |
InstancedEntityVec typedef | Ogre::InstanceBatch | |
isAttached(void) const | Ogre::MovableObject | [virtual] |
isBatchFull(void) const | Ogre::InstanceBatch | |
isBatchUnused(void) const | Ogre::InstanceBatch | |
isDebugDisplayEnabled(void) const | Ogre::MovableObject | [virtual] |
isInScene(void) const | Ogre::MovableObject | [virtual] |
isParentTagPoint() const | Ogre::MovableObject | [virtual] |
isStatic() const | Ogre::InstanceBatch | [virtual] |
isVisible(void) const | Ogre::MovableObject | [virtual] |
makeMatrixCameraRelative3x4(float *mat3x4, size_t numFloats) | Ogre::InstanceBatch | [protected] |
mBeyondFarDistance | Ogre::MovableObject | [protected] |
mBoundingRadius | Ogre::InstanceBatch | [protected] |
mBoundsDirty | Ogre::InstanceBatch | [protected] |
mBoundsUpdated | Ogre::InstanceBatch | [protected] |
mCachedCamera | Ogre::InstanceBatch | [mutable, protected] |
mCachedCameraDist | Ogre::InstanceBatch | [mutable, protected] |
mCastShadows | Ogre::MovableObject | [protected] |
mCreator | Ogre::InstanceBatch | [protected] |
mCurrentCamera | Ogre::InstanceBatch | [protected] |
mCustomParameters | Ogre::Renderable | [protected] |
mDebugDisplay | Ogre::MovableObject | [protected] |
mDirtyAnimation | Ogre::InstanceBatch | [protected] |
mFullBoundingBox | Ogre::InstanceBatch | [protected] |
mIndexToBoneMap | Ogre::InstanceBatch | [protected] |
mInstancedEntities | Ogre::InstanceBatch | [protected] |
mInstancesPerBatch | Ogre::InstanceBatch | [protected] |
mLightList | Ogre::MovableObject | [mutable, protected] |
mLightListUpdated | Ogre::MovableObject | [mutable, protected] |
mLightMask | Ogre::MovableObject | [protected] |
mListener | Ogre::MovableObject | [protected] |
mManager | Ogre::MovableObject | [protected] |
mMaterial | Ogre::InstanceBatch | [protected] |
mMaterialLodIndex | Ogre::InstanceBatch | [protected] |
mMeshReference | Ogre::InstanceBatch | [protected] |
mMinPixelSize | Ogre::MovableObject | [protected] |
mName | Ogre::MovableObject | [protected] |
MovableObject() | Ogre::MovableObject | |
MovableObject(const String &name) | Ogre::MovableObject | |
mParentIsTagPoint | Ogre::MovableObject | [protected] |
mParentNode | Ogre::MovableObject | [protected] |
mPolygonModeOverrideable | Ogre::Renderable | [protected] |
mQueryFlags | Ogre::MovableObject | [protected] |
mRemoveOwnIndexData | Ogre::InstanceBatch | [protected] |
mRemoveOwnVertexData | Ogre::InstanceBatch | [protected] |
mRenderingDisabled | Ogre::MovableObject | [protected] |
mRenderOperation | Ogre::InstanceBatch | [protected] |
mRenderQueueID | Ogre::MovableObject | [protected] |
mRenderQueueIDSet | Ogre::MovableObject | [protected] |
mRenderQueuePriority | Ogre::MovableObject | [protected] |
mRenderQueuePrioritySet | Ogre::MovableObject | [protected] |
mRenderSystemData | Ogre::Renderable | [mutable, protected] |
msAnimableDictionary | Ogre::AnimableObject | [protected, static] |
msDefaultQueryFlags | Ogre::MovableObject | [protected, static] |
msDefaultVisibilityFlags | Ogre::MovableObject | [protected, static] |
mSquaredUpperDistance | Ogre::MovableObject | [protected] |
mTechnSupportsSkeletal | Ogre::InstanceBatch | [protected] |
mTransformSharingDirty | Ogre::InstanceBatch | [protected] |
mUnusedEntities | Ogre::InstanceBatch | [protected] |
mUpperDistance | Ogre::MovableObject | [protected] |
mUseIdentityProjection | Ogre::Renderable | [protected] |
mUseIdentityView | Ogre::Renderable | [protected] |
Ogre::mUserObjectBindings | Ogre::Renderable | [protected] |
Ogre::MovableObject::mUserObjectBindings | Ogre::MovableObject | [protected] |
mVisibilityFlags | Ogre::MovableObject | [protected] |
mVisible | Ogre::MovableObject | [protected] |
mWorldAABB | Ogre::MovableObject | [mutable, protected] |
mWorldBoundingSphere | Ogre::MovableObject | [mutable, protected] |
mWorldDarkCapBounds | Ogre::MovableObject | [mutable, protected] |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
postRender(SceneManager *sm, RenderSystem *rsys) | Ogre::Renderable | [virtual] |
preRender(SceneManager *sm, RenderSystem *rsys) | Ogre::Renderable | [virtual] |
queryLights(void) const | Ogre::MovableObject | [virtual] |
removeCustomParameter(size_t index) | Ogre::Renderable | |
removeInstancedEntity(InstancedEntity *instancedEntity) | Ogre::InstanceBatch | |
removeQueryFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
Renderable() | Ogre::Renderable | |
setCastShadows(bool enabled) | Ogre::MovableObject | |
setCustomParameter(size_t index, const Vector4 &value) | Ogre::Renderable | |
setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | [virtual] |
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | [static] |
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | [static] |
setLightMask(uint32 lightMask) | Ogre::MovableObject | [virtual] |
setListener(Listener *listener) | Ogre::MovableObject | [virtual] |
setPolygonModeOverrideable(bool override) | Ogre::Renderable | [virtual] |
setQueryFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
setRenderingDistance(Real dist) | Ogre::MovableObject | [virtual] |
setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | [virtual] |
setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | [virtual] |
setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::MovableObject | [virtual] |
setRenderSystemData(RenderSystemData *val) const | Ogre::Renderable | [virtual] |
setStaticAndUpdate(bool bStatic) | Ogre::InstanceBatch | [virtual] |
setupIndices(const SubMesh *baseSubMesh)=0 | Ogre::InstanceBatch | [protected, pure virtual] |
setupVertices(const SubMesh *baseSubMesh)=0 | Ogre::InstanceBatch | [protected, pure virtual] |
setUseIdentityProjection(bool useIdentityProjection) | Ogre::Renderable | |
setUseIdentityView(bool useIdentityView) | Ogre::Renderable | |
Ogre::setUserAny(const Any &anything) | Ogre::Renderable | [virtual] |
Ogre::MovableObject::setUserAny(const Any &anything) | Ogre::MovableObject | [virtual] |
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
setVisible(bool visible) | Ogre::MovableObject | [virtual] |
ShadowRenderableList typedef | Ogre::ShadowCaster | |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster | |
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos) | Ogre::ShadowCaster | [protected, virtual] |
updateVisibility(void) | Ogre::InstanceBatch | [protected] |
useBoneWorldMatrices() const | Ogre::InstanceBatch | [virtual] |
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) | Ogre::InstanceBatch | [virtual] |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
~AnimableObject() | Ogre::AnimableObject | [virtual] |
~InstanceBatch() | Ogre::InstanceBatch | [virtual] |
~MovableObject() | Ogre::MovableObject | [virtual] |
~Renderable() | Ogre::Renderable | [virtual] |
~ShadowCaster() | Ogre::ShadowCaster | [virtual] |