, including all inherited members.
addBatchInstance(void) | Ogre::InstancedGeometry | |
addEntity(Entity *ent, const Vector3 &position, const Quaternion &orientation=Quaternion::IDENTITY, const Vector3 &scale=Vector3::UNIT_SCALE) | Ogre::InstancedGeometry | [virtual] |
addSceneNode(const SceneNode *node) | Ogre::InstancedGeometry | [virtual] |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | [explicit] |
BatchInstanceIterator typedef | Ogre::InstancedGeometry | |
BatchInstanceMap typedef | Ogre::InstancedGeometry | |
build(void) | Ogre::InstancedGeometry | [virtual] |
buildIndexRemap(T *pBuffer, size_t numIndexes, IndexRemap &remap) | Ogre::InstancedGeometry | [protected] |
calculateBounds(VertexData *vertexData, const Vector3 &position, const Quaternion &orientation, const Vector3 &scale) | Ogre::InstancedGeometry | [protected, virtual] |
destroy(void) | Ogre::InstancedGeometry | [virtual] |
determineGeometry(SubMesh *sm) | Ogre::InstancedGeometry | [protected] |
dump(const String &filename) const | Ogre::InstancedGeometry | [virtual] |
getBaseAnimationState(void) | Ogre::InstancedGeometry | |
getBaseSkeleton(void) | Ogre::InstancedGeometry | |
getBaseSkeletonInstance(void) | Ogre::InstancedGeometry | |
getBatchInstance(const AxisAlignedBox &bounds, bool autoCreate) | Ogre::InstancedGeometry | [protected, virtual] |
getBatchInstance(const Vector3 &point, bool autoCreate) | Ogre::InstancedGeometry | [protected, virtual] |
getBatchInstance(ushort x, ushort y, ushort z, bool autoCreate) | Ogre::InstancedGeometry | [protected, virtual] |
getBatchInstance(uint32 index) | Ogre::InstancedGeometry | [protected, virtual] |
getBatchInstanceBounds(ushort x, ushort y, ushort z) | Ogre::InstancedGeometry | [protected, virtual] |
getBatchInstanceCentre(ushort x, ushort y, ushort z) | Ogre::InstancedGeometry | [protected, virtual] |
getBatchInstanceDimensions(void) const | Ogre::InstancedGeometry | [virtual] |
getBatchInstanceIndexes(const Vector3 &point, ushort &x, ushort &y, ushort &z) | Ogre::InstancedGeometry | [protected, virtual] |
getBatchInstanceIterator(void) | Ogre::InstancedGeometry | |
getCastShadows(void) | Ogre::InstancedGeometry | [virtual] |
getInstancedGeometryInstance(void) | Ogre::InstancedGeometry | [protected, virtual] |
getName(void) const | Ogre::InstancedGeometry | |
getObjectCount(void) | Ogre::InstancedGeometry | |
getOrigin(void) const | Ogre::InstancedGeometry | [virtual] |
getProvideWorldInverses(void) const | Ogre::InstancedGeometry | [virtual] |
getRenderingDistance(void) const | Ogre::InstancedGeometry | [virtual] |
getRenderOperationVector() | Ogre::InstancedGeometry | |
getRenderQueueGroup(void) const | Ogre::InstancedGeometry | [virtual] |
getSquaredRenderingDistance(void) const | Ogre::InstancedGeometry | [virtual] |
getVolumeIntersection(const AxisAlignedBox &box, ushort x, ushort y, ushort z) | Ogre::InstancedGeometry | [protected, virtual] |
IndexRemap typedef | Ogre::InstancedGeometry | [protected] |
InstancedGeometry(SceneManager *owner, const String &name) | Ogre::InstancedGeometry | |
isVisible(void) const | Ogre::InstancedGeometry | [virtual] |
mAnimationState | Ogre::InstancedGeometry | [protected] |
mBaseSkeleton | Ogre::InstancedGeometry | [protected] |
mBatchInstanceDimensions | Ogre::InstancedGeometry | [protected] |
mBatchInstanceMap | Ogre::InstancedGeometry | [protected] |
mBuilt | Ogre::InstancedGeometry | [protected] |
mCastShadows | Ogre::InstancedGeometry | [protected] |
mHalfBatchInstanceDimensions | Ogre::InstancedGeometry | [protected] |
mInstancedGeometryInstance | Ogre::InstancedGeometry | [protected] |
mName | Ogre::InstancedGeometry | [protected] |
mObjectCount | Ogre::InstancedGeometry | [protected] |
mOptimisedSubMeshGeometryList | Ogre::InstancedGeometry | [protected] |
mOrigin | Ogre::InstancedGeometry | [protected] |
mOwner | Ogre::InstancedGeometry | [protected] |
mProvideWorldInverses | Ogre::InstancedGeometry | [protected] |
mQueuedSubMeshes | Ogre::InstancedGeometry | [protected] |
mRenderOps | Ogre::InstancedGeometry | [protected] |
mRenderQueueID | Ogre::InstancedGeometry | [protected] |
mRenderQueueIDSet | Ogre::InstancedGeometry | [protected] |
mSkeletonInstance | Ogre::InstancedGeometry | [protected] |
mSquaredUpperDistance | Ogre::InstancedGeometry | [protected] |
mSubMeshGeometryLookup | Ogre::InstancedGeometry | [protected] |
mUpperDistance | Ogre::InstancedGeometry | [protected] |
mVisible | Ogre::InstancedGeometry | [protected] |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
OptimisedSubMeshGeometryList typedef | Ogre::InstancedGeometry | |
packIndex(ushort x, ushort y, ushort z) | Ogre::InstancedGeometry | [protected, virtual] |
QueuedGeometryList typedef | Ogre::InstancedGeometry | |
QueuedSubMeshList typedef | Ogre::InstancedGeometry | |
QueuedSubMeshOriginList typedef | Ogre::InstancedGeometry | |
remapIndexes(T *src, T *dst, const IndexRemap &remap, size_t numIndexes) | Ogre::InstancedGeometry | [protected] |
RenderOperationVector typedef | Ogre::InstancedGeometry | |
reset(void) | Ogre::InstancedGeometry | [virtual] |
setBatchInstanceDimensions(const Vector3 &size) | Ogre::InstancedGeometry | [virtual] |
setCastShadows(bool castShadows) | Ogre::InstancedGeometry | [virtual] |
setOrigin(const Vector3 &origin) | Ogre::InstancedGeometry | [virtual] |
setProvideWorldInverses(bool flag) | Ogre::InstancedGeometry | [virtual] |
setRenderingDistance(Real dist) | Ogre::InstancedGeometry | [virtual] |
setRenderQueueGroup(uint8 queueID) | Ogre::InstancedGeometry | [virtual] |
setVisible(bool visible) | Ogre::InstancedGeometry | [virtual] |
splitGeometry(VertexData *vd, IndexData *id, SubMeshLodGeometryLink *targetGeomLink) | Ogre::InstancedGeometry | [protected] |
SubMeshGeometryLookup typedef | Ogre::InstancedGeometry | |
SubMeshLodGeometryLinkList typedef | Ogre::InstancedGeometry | |
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) | Ogre::InstancedGeometry | |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
~InstancedGeometry() | Ogre::InstancedGeometry | [virtual] |