, including all inherited members.
_findVisibleObjects(Camera *cam, RenderQueue *queue) | Ogre::Overlay | |
_getWorldTransforms(Matrix4 *xform) const | Ogre::Overlay | |
_notifyOrigin(const String &origin) | Ogre::Overlay | |
add2D(OverlayContainer *cont) | Ogre::Overlay | |
add3D(SceneNode *node) | Ogre::Overlay | |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | [explicit] |
assignZOrders(void) | Ogre::Overlay | [protected] |
clear() | Ogre::Overlay | |
findElementAt(Real x, Real y) | Ogre::Overlay | [virtual] |
get2DElementsIterator() | Ogre::Overlay | |
getChild(const String &name) | Ogre::Overlay | |
getName(void) const | Ogre::Overlay | |
getOrigin(void) const | Ogre::Overlay | |
getRotate(void) const | Ogre::Overlay | |
getScaleX(void) const | Ogre::Overlay | |
getScaleY(void) const | Ogre::Overlay | |
getScrollX(void) const | Ogre::Overlay | |
getScrollY(void) const | Ogre::Overlay | |
getZOrder(void) const | Ogre::Overlay | |
hide(void) | Ogre::Overlay | |
initialise(void) | Ogre::Overlay | [protected] |
isInitialised(void) const | Ogre::Overlay | |
isVisible(void) const | Ogre::Overlay | |
m2DElements | Ogre::Overlay | [protected] |
mInitialised | Ogre::Overlay | [protected] |
mName | Ogre::Overlay | [protected] |
mOrigin | Ogre::Overlay | [protected] |
mRootNode | Ogre::Overlay | [protected] |
mRotate | Ogre::Overlay | [protected] |
mScaleX | Ogre::Overlay | [protected] |
mScaleY | Ogre::Overlay | [protected] |
mScrollX | Ogre::Overlay | [protected] |
mScrollY | Ogre::Overlay | [protected] |
mTransform | Ogre::Overlay | [mutable, protected] |
mTransformOutOfDate | Ogre::Overlay | [mutable, protected] |
mTransformUpdated | Ogre::Overlay | [protected] |
mVisible | Ogre::Overlay | [protected] |
mZOrder | Ogre::Overlay | [protected] |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
Overlay(const String &name) | Ogre::Overlay | |
Overlay2DElementsIterator typedef | Ogre::Overlay | |
OverlayContainerList typedef | Ogre::Overlay | |
remove2D(OverlayContainer *cont) | Ogre::Overlay | |
remove3D(SceneNode *node) | Ogre::Overlay | |
rotate(const Radian &angle) | Ogre::Overlay | |
scroll(Real xoff, Real yoff) | Ogre::Overlay | |
setRotate(const Radian &angle) | Ogre::Overlay | |
setScale(Real x, Real y) | Ogre::Overlay | |
setScroll(Real x, Real y) | Ogre::Overlay | |
setZOrder(ushort zorder) | Ogre::Overlay | |
show(void) | Ogre::Overlay | |
updateTransform(void) const | Ogre::Overlay | [protected] |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
~Overlay() | Ogre::Overlay | [virtual] |