AllocatedObject() | Ogre::AllocatedObject< Alloc > | [explicit] |
assertSorted(const Mesh::LodValueList &values) const | Ogre::LodStrategy | |
getBaseValue() const | Ogre::PixelCountLodStrategy | [virtual] |
getIndex(Real value, const Mesh::MeshLodUsageList &meshLodUsageList) const | Ogre::PixelCountLodStrategy | [virtual] |
getIndex(Real value, const Material::LodValueList &materialLodValueList) const | Ogre::PixelCountLodStrategy | [virtual] |
getIndexAscending(Real value, const Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | [protected, static] |
getIndexAscending(Real value, const Material::LodValueList &materialLodValueList) | Ogre::LodStrategy | [protected, static] |
getIndexDescending(Real value, const Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | [protected, static] |
getIndexDescending(Real value, const Material::LodValueList &materialLodValueList) | Ogre::LodStrategy | [protected, static] |
getName() const | Ogre::LodStrategy | |
getSingleton(void) | Ogre::PixelCountLodStrategy | [static] |
getSingletonPtr(void) | Ogre::PixelCountLodStrategy | [static] |
getValue(const MovableObject *movableObject, const Camera *camera) const | Ogre::LodStrategy | |
getValueImpl(const MovableObject *movableObject, const Camera *camera) const | Ogre::PixelCountLodStrategy | [protected, virtual] |
isSorted(const Mesh::LodValueList &values) const | Ogre::PixelCountLodStrategy | [virtual] |
isSortedAscending(const Mesh::LodValueList &values) | Ogre::LodStrategy | [protected, static] |
isSortedDescending(const Mesh::LodValueList &values) | Ogre::LodStrategy | [protected, static] |
LodStrategy(const String &name) | Ogre::LodStrategy | |
mName | Ogre::LodStrategy | [protected] |
msSingleton | Ogre::Singleton< PixelCountLodStrategy > | [protected, static] |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
PixelCountLodStrategy() | Ogre::PixelCountLodStrategy | |
Singleton(void) | Ogre::Singleton< PixelCountLodStrategy > | |
sort(Mesh::MeshLodUsageList &meshLodUsageList) const | Ogre::PixelCountLodStrategy | [virtual] |
sortAscending(Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | [protected, static] |
sortDescending(Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | [protected, static] |
transformBias(Real factor) const | Ogre::PixelCountLodStrategy | [virtual] |
transformUserValue(Real userValue) const | Ogre::LodStrategy | [virtual] |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
~LodStrategy() | Ogre::LodStrategy | [virtual] |
~Singleton(void) | Ogre::Singleton< PixelCountLodStrategy > |
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:38:56 2012