Ogre::SceneManager Member List

This is the complete list of members for Ogre::SceneManager, including all inherited members.
_addDirtyInstanceManager(InstanceManager *dirtyManager)Ogre::SceneManager
_applySceneAnimations(void)Ogre::SceneManager [virtual]
_areRenderStateChangesSuppressed(void) const Ogre::SceneManager [virtual]
_areShadowsSuppressed(void) const Ogre::SceneManager [virtual]
_findVisibleObjects(Camera *cam, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters)Ogre::SceneManager [virtual]
_getActiveCompositorChain() const Ogre::SceneManager [virtual]
_getCombinedVisibilityMask(void) const Ogre::SceneManager
_getLightsAffectingFrustum(void) const Ogre::SceneManager [virtual]
_getLightsDirtyCounter(void) const Ogre::SceneManager
_handleLodEvents()Ogre::SceneManager
_injectRenderWithPass(Pass *pass, Renderable *rend, bool shadowDerivation=true, bool doLightIteration=false, const LightList *manualLightList=0)Ogre::SceneManager [virtual]
_markGpuParamsDirty(uint16 mask)Ogre::SceneManager [virtual]
_notifyAutotrackingSceneNode(SceneNode *node, bool autoTrack)Ogre::SceneManager [virtual]
_notifyEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt)Ogre::SceneManager
_notifyEntityMeshLodChanged(EntityMeshLodChangedEvent &evt)Ogre::SceneManager
_notifyLightsDirty(void)Ogre::SceneManager [virtual]
_notifyMovableObjectLodChanged(MovableObjectLodChangedEvent &evt)Ogre::SceneManager
_pauseRendering()Ogre::SceneManager [virtual]
_populateLightList(const Vector3 &position, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF)Ogre::SceneManager [virtual]
_populateLightList(const SceneNode *sn, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF)Ogre::SceneManager [virtual]
_queueSkiesForRendering(Camera *cam)Ogre::SceneManager [virtual]
_renderQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManager [virtual]
_renderScene(Camera *camera, Viewport *vp, bool includeOverlays)Ogre::SceneManager [virtual]
_renderVisibleObjects(void)Ogre::SceneManager [virtual]
_resumeRendering(RenderContext *context)Ogre::SceneManager [virtual]
_setActiveCompositorChain(CompositorChain *chain)Ogre::SceneManager [virtual]
_setDestinationRenderSystem(RenderSystem *sys)Ogre::SceneManager [virtual]
_setPass(const Pass *pass, bool evenIfSuppressed=false, bool shadowDerivation=true)Ogre::SceneManager [virtual]
_setSkyBox(bool enable, const String &materialName, Real distance=5000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManager [virtual]
_setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManager [virtual]
_setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManager [virtual]
_suppressRenderStateChanges(bool suppress)Ogre::SceneManager [virtual]
_suppressShadows(bool suppress)Ogre::SceneManager [virtual]
_updateSceneGraph(Camera *cam)Ogre::SceneManager [virtual]
addListener(Listener *s)Ogre::SceneManager [virtual]
addLodListener(LodListener *listener)Ogre::SceneManager
addRenderObjectListener(RenderObjectListener *newListener)Ogre::SceneManager [virtual]
addRenderQueueListener(RenderQueueListener *newListener)Ogre::SceneManager [virtual]
addSpecialCaseRenderQueue(uint8 qid)Ogre::SceneManager [virtual]
AllocatedObject()Ogre::AllocatedObject< Alloc > [explicit]
AnimationIterator typedefOgre::SceneManager
AnimationList typedefOgre::SceneManager [protected]
AutoTrackingSceneNodes typedefOgre::SceneManager [protected]
bindGpuProgram(GpuProgram *prog)Ogre::SceneManager [protected, virtual]
BoxPlane enum nameOgre::SceneManager [protected]
BP_BACK enum valueOgre::SceneManager [protected]
BP_DOWN enum valueOgre::SceneManager [protected]
BP_FRONT enum valueOgre::SceneManager [protected]
BP_LEFT enum valueOgre::SceneManager [protected]
BP_RIGHT enum valueOgre::SceneManager [protected]
BP_UP enum valueOgre::SceneManager [protected]
buildAndSetLightClip(const LightList &ll)Ogre::SceneManager [protected, virtual]
buildAndSetScissor(const LightList &ll, const Camera *cam)Ogre::SceneManager [protected, virtual]
buildLightClip(const Light *l, PlaneList &planes)Ogre::SceneManager [protected, virtual]
buildScissor(const Light *l, const Camera *cam, RealRect &rect)Ogre::SceneManager [protected, virtual]
CameraIterator typedefOgre::SceneManager
CameraList typedefOgre::SceneManager [protected]
CamVisibleObjectsMap typedefOgre::SceneManager [protected]
checkCachedLightClippingInfo()Ogre::SceneManager [protected, virtual]
clearScene(void)Ogre::SceneManager [virtual]
clearSpecialCaseRenderQueues(void)Ogre::SceneManager [virtual]
createAABBQuery(const AxisAlignedBox &box, unsigned long mask=0xFFFFFFFF)Ogre::SceneManager [virtual]
createAnimation(const String &name, Real length)Ogre::SceneManager [virtual]
createAnimationState(const String &animName)Ogre::SceneManager [virtual]
createAutoParamDataSource(void) const Ogre::SceneManager [protected, virtual]
createBillboardChain(const String &name)Ogre::SceneManager [virtual]
createBillboardChain()Ogre::SceneManager [virtual]
createBillboardSet(const String &name, unsigned int poolSize=20)Ogre::SceneManager [virtual]
createBillboardSet(unsigned int poolSize=20)Ogre::SceneManager [virtual]
createCamera(const String &name)Ogre::SceneManager [virtual]
createEntity(const String &entityName, const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)Ogre::SceneManager [virtual]
createEntity(const String &entityName, const MeshPtr &pMesh)Ogre::SceneManager [virtual]
createEntity(const String &meshName)Ogre::SceneManager [virtual]
createEntity(const MeshPtr &pMesh)Ogre::SceneManager [virtual]
createEntity(const String &entityName, PrefabType ptype)Ogre::SceneManager [virtual]
createEntity(PrefabType ptype)Ogre::SceneManager [virtual]
createInstancedEntity(const String &materialName, const String &managerName)Ogre::SceneManager [virtual]
createInstancedGeometry(const String &name)Ogre::SceneManager [virtual]
createInstanceManager(const String &customName, const String &meshName, const String &groupName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0)Ogre::SceneManager [virtual]
createIntersectionQuery(unsigned long mask=0xFFFFFFFF)Ogre::SceneManager [virtual]
createLight(const String &name)Ogre::SceneManager [virtual]
createLight()Ogre::SceneManager [virtual]
createManualObject(const String &name)Ogre::SceneManager [virtual]
createManualObject()Ogre::SceneManager [virtual]
createMovableObject(const String &name, const String &typeName, const NameValuePairList *params=0)Ogre::SceneManager [virtual]
createMovableObject(const String &typeName, const NameValuePairList *params=0)Ogre::SceneManager [virtual]
createParticleSystem(const String &name, const String &templateName)Ogre::SceneManager [virtual]
createParticleSystem(const String &name, size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManager [virtual]
createParticleSystem(size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManager [virtual]
createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, unsigned long mask=0xFFFFFFFF)Ogre::SceneManager [virtual]
createRayQuery(const Ray &ray, unsigned long mask=0xFFFFFFFF)Ogre::SceneManager [virtual]
createRibbonTrail(const String &name)Ogre::SceneManager [virtual]
createRibbonTrail()Ogre::SceneManager [virtual]
createSceneNode(void)Ogre::SceneManager [virtual]
createSceneNode(const String &name)Ogre::SceneManager [virtual]
createSceneNodeImpl(void)Ogre::SceneManager [protected, virtual]
createSceneNodeImpl(const String &name)Ogre::SceneManager [protected, virtual]
createSkyboxPlane(BoxPlane bp, Real distance, const Quaternion &orientation, const String &groupName)Ogre::SceneManager [protected, virtual]
createSkydomePlane(BoxPlane bp, Real curvature, Real tiling, Real distance, const Quaternion &orientation, int xsegments, int ysegments, int ySegmentsToKeep, const String &groupName)Ogre::SceneManager [protected, virtual]
createSphereQuery(const Sphere &sphere, unsigned long mask=0xFFFFFFFF)Ogre::SceneManager [virtual]
createStaticGeometry(const String &name)Ogre::SceneManager [virtual]
deriveShadowCasterPass(const Pass *pass)Ogre::SceneManager [protected, virtual]
deriveShadowReceiverPass(const Pass *pass)Ogre::SceneManager [protected, virtual]
destroyAllAnimations(void)Ogre::SceneManager [virtual]
destroyAllAnimationStates(void)Ogre::SceneManager [virtual]
destroyAllBillboardChains(void)Ogre::SceneManager [virtual]
destroyAllBillboardSets(void)Ogre::SceneManager [virtual]
destroyAllCameras(void)Ogre::SceneManager [virtual]
destroyAllEntities(void)Ogre::SceneManager [virtual]
destroyAllInstancedGeometry(void)Ogre::SceneManager [virtual]
destroyAllInstanceManagers(void)Ogre::SceneManager [virtual]
destroyAllLights(void)Ogre::SceneManager [virtual]
destroyAllManualObjects(void)Ogre::SceneManager [virtual]
destroyAllMovableObjects(void)Ogre::SceneManager [virtual]
destroyAllMovableObjectsByType(const String &typeName)Ogre::SceneManager [virtual]
destroyAllParticleSystems(void)Ogre::SceneManager [virtual]
destroyAllRibbonTrails(void)Ogre::SceneManager [virtual]
destroyAllStaticGeometry(void)Ogre::SceneManager [virtual]
destroyAnimation(const String &name)Ogre::SceneManager [virtual]
destroyAnimationState(const String &name)Ogre::SceneManager [virtual]
destroyBillboardChain(BillboardChain *obj)Ogre::SceneManager [virtual]
destroyBillboardChain(const String &name)Ogre::SceneManager [virtual]
destroyBillboardSet(BillboardSet *set)Ogre::SceneManager [virtual]
destroyBillboardSet(const String &name)Ogre::SceneManager [virtual]
destroyCamera(Camera *cam)Ogre::SceneManager [virtual]
destroyCamera(const String &name)Ogre::SceneManager [virtual]
destroyEntity(Entity *ent)Ogre::SceneManager [virtual]
destroyEntity(const String &name)Ogre::SceneManager [virtual]
destroyInstancedEntity(InstancedEntity *instancedEntity)Ogre::SceneManager [virtual]
destroyInstancedGeometry(InstancedGeometry *geom)Ogre::SceneManager [virtual]
destroyInstancedGeometry(const String &name)Ogre::SceneManager [virtual]
destroyInstanceManager(const String &name)Ogre::SceneManager [virtual]
destroyInstanceManager(InstanceManager *instanceManager)Ogre::SceneManager [virtual]
destroyLight(const String &name)Ogre::SceneManager [virtual]
destroyLight(Light *light)Ogre::SceneManager [virtual]
destroyManualObject(ManualObject *obj)Ogre::SceneManager [virtual]
destroyManualObject(const String &name)Ogre::SceneManager [virtual]
destroyMovableObject(const String &name, const String &typeName)Ogre::SceneManager [virtual]
destroyMovableObject(MovableObject *m)Ogre::SceneManager [virtual]
destroyParticleSystem(ParticleSystem *obj)Ogre::SceneManager [virtual]
destroyParticleSystem(const String &name)Ogre::SceneManager [virtual]
destroyQuery(SceneQuery *query)Ogre::SceneManager [virtual]
destroyRibbonTrail(RibbonTrail *obj)Ogre::SceneManager [virtual]
destroyRibbonTrail(const String &name)Ogre::SceneManager [virtual]
destroySceneNode(const String &name)Ogre::SceneManager [virtual]
destroySceneNode(SceneNode *sn)Ogre::SceneManager [virtual]
destroyShadowTextures(void)Ogre::SceneManager [protected, virtual]
destroyStaticGeometry(StaticGeometry *geom)Ogre::SceneManager [virtual]
destroyStaticGeometry(const String &name)Ogre::SceneManager [virtual]
ensureShadowTexturesCreated()Ogre::SceneManager [protected, virtual]
ENTITY_TYPE_MASKOgre::SceneManager [static]
EntityMaterialLodChangedEventList typedefOgre::SceneManager [protected]
EntityMeshLodChangedEventList typedefOgre::SceneManager [protected]
estimateWorldGeometry(const String &filename)Ogre::SceneManager [virtual]
estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=StringUtil::BLANK)Ogre::SceneManager [virtual]
extractAllMovableObjectsByType(const String &typeName)Ogre::SceneManager [virtual]
extractMovableObject(const String &name, const String &typeName)Ogre::SceneManager [virtual]
extractMovableObject(MovableObject *m)Ogre::SceneManager [virtual]
findLightsAffectingFrustum(const Camera *camera)Ogre::SceneManager [protected, virtual]
findShadowCastersForLight(const Light *light, const Camera *camera)Ogre::SceneManager [protected, virtual]
firePostFindVisibleObjects(Viewport *v)Ogre::SceneManager [protected, virtual]
firePostRenderQueues()Ogre::SceneManager [protected, virtual]
firePostUpdateSceneGraph(Camera *camera)Ogre::SceneManager [protected, virtual]
firePreFindVisibleObjects(Viewport *v)Ogre::SceneManager [protected, virtual]
firePreRenderQueues()Ogre::SceneManager [protected, virtual]
firePreUpdateSceneGraph(Camera *camera)Ogre::SceneManager [protected, virtual]
fireRenderQueueEnded(uint8 id, const String &invocation)Ogre::SceneManager [protected, virtual]
fireRenderQueueStarted(uint8 id, const String &invocation)Ogre::SceneManager [protected, virtual]
fireRenderSingleObject(Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList, bool suppressRenderStateChanges)Ogre::SceneManager [protected, virtual]
fireSceneManagerDestroyed()Ogre::SceneManager [protected, virtual]
fireShadowTexturesPreCaster(Light *light, Camera *camera, size_t iteration)Ogre::SceneManager [protected, virtual]
fireShadowTexturesPreReceiver(Light *light, Frustum *f)Ogre::SceneManager [protected, virtual]
fireShadowTexturesUpdated(size_t numberOfShadowTextures)Ogre::SceneManager [protected, virtual]
FRUSTUM_TYPE_MASKOgre::SceneManager [static]
FX_TYPE_MASKOgre::SceneManager [static]
getAmbientLight(void) const Ogre::SceneManager
getAnimation(const String &name) const Ogre::SceneManager [virtual]
getAnimationIterator(void)Ogre::SceneManager
getAnimations() const Ogre::SceneManager
getAnimationState(const String &animName) const Ogre::SceneManager [virtual]
getAnimationStateIterator(void)Ogre::SceneManager
getBillboardChain(const String &name) const Ogre::SceneManager [virtual]
getBillboardSet(const String &name) const Ogre::SceneManager [virtual]
getCamera(const String &name) const Ogre::SceneManager [virtual]
getCameraIterator(void)Ogre::SceneManager
getCameraRelativeRendering() const Ogre::SceneManager [virtual]
getCameras() const Ogre::SceneManager
getCurrentViewport(void) const Ogre::SceneManager
getDestinationRenderSystem()Ogre::SceneManager
getDisplaySceneNodes(void) const Ogre::SceneManager [virtual]
getEntity(const String &name) const Ogre::SceneManager [virtual]
getFindVisibleObjects(void)Ogre::SceneManager [virtual]
getFlipCullingOnNegativeScale() const Ogre::SceneManager [virtual]
getFogColour(void) const Ogre::SceneManager [virtual]
getFogDensity(void) const Ogre::SceneManager [virtual]
getFogEnd(void) const Ogre::SceneManager [virtual]
getFogMode(void) const Ogre::SceneManager [virtual]
getFogStart(void) const Ogre::SceneManager [virtual]
getInstancedGeometry(const String &name) const Ogre::SceneManager [virtual]
getInstanceManager(const String &managerName) const Ogre::SceneManager [virtual]
getLight(const String &name) const Ogre::SceneManager [virtual]
getLightClippingPlanes(Light *l)Ogre::SceneManager [virtual]
getLightScissorRect(Light *l, const Camera *cam)Ogre::SceneManager [virtual]
getManualObject(const String &name) const Ogre::SceneManager [virtual]
getMovableObject(const String &name, const String &typeName) const Ogre::SceneManager [virtual]
getMovableObjectCollection(const String &typeName)Ogre::SceneManager [protected]
getMovableObjectCollection(const String &typeName) const Ogre::SceneManager [protected]
getMovableObjectIterator(const String &typeName)Ogre::SceneManager [virtual]
getName(void) const Ogre::SceneManager
getNormaliseNormalsOnScale() const Ogre::SceneManager [virtual]
getNumInstancesPerBatch(const String &meshName, const String &groupName, const String &materialName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0)Ogre::SceneManager [virtual]
getOption(const String &strKey, void *pDestValue)Ogre::SceneManager [virtual]
getOptionKeys(StringVector &refKeys)Ogre::SceneManager [virtual]
getOptionValues(const String &strKey, StringVector &refValueList)Ogre::SceneManager [virtual]
getParticleSystem(const String &name) const Ogre::SceneManager [virtual]
getQueuedRenderableVisitor(void) const Ogre::SceneManager
getRenderQueue(void)Ogre::SceneManager [virtual]
getRibbonTrail(const String &name) const Ogre::SceneManager [virtual]
getRootSceneNode(void)Ogre::SceneManager [virtual]
getSceneNode(const String &name) const Ogre::SceneManager [virtual]
getShadowCameraSetup() const Ogre::SceneManager [virtual]
getShadowCasterBoundsInfo(const Light *light, size_t iteration=0) const Ogre::SceneManager
getShadowCasterRenderBackFaces() const Ogre::SceneManager [virtual]
getShadowColour(void) const Ogre::SceneManager [virtual]
getShadowDirectionalLightExtrusionDistance(void) const Ogre::SceneManager [virtual]
getShadowDirLightTextureOffset(void) const Ogre::SceneManager [virtual]
getShadowFarDistance(void) const Ogre::SceneManager [virtual]
getShadowFarDistanceSquared(void) const Ogre::SceneManager [virtual]
getShadowIndexBufferSize(void) const Ogre::SceneManager [virtual]
getShadowTechnique(void) const Ogre::SceneManager [virtual]
getShadowTexture(size_t shadowIndex)Ogre::SceneManager [virtual]
getShadowTextureConfigIterator() const Ogre::SceneManager
getShadowTextureCount(void) const Ogre::SceneManager
getShadowTextureCountPerLightType(Light::LightTypes type) const Ogre::SceneManager
getShadowTextureSelfShadow(void) const Ogre::SceneManager [virtual]
getShadowUseLightClipPlanes() const Ogre::SceneManager [virtual]
getShowBoundingBoxes() const Ogre::SceneManager [virtual]
getShowDebugShadows(void) const Ogre::SceneManager [virtual]
getSkyBoxGenParameters(void) const Ogre::SceneManager [virtual]
getSkyBoxNode(void) const Ogre::SceneManager [virtual]
getSkyDomeGenParameters(void) const Ogre::SceneManager [virtual]
getSkyDomeNode(void) const Ogre::SceneManager [virtual]
getSkyPlaneGenParameters(void) const Ogre::SceneManager [virtual]
getSkyPlaneNode(void) const Ogre::SceneManager [virtual]
getSpecialCaseRenderQueueMode(void)Ogre::SceneManager [virtual]
getStaticGeometry(const String &name) const Ogre::SceneManager [virtual]
getSuggestedViewpoint(bool random=false)Ogre::SceneManager [virtual]
getTypeName(void) const =0Ogre::SceneManager [pure virtual]
getVisibilityMask(void)Ogre::SceneManager [virtual]
getVisibleObjectsBoundsInfo(const Camera *cam) const Ogre::SceneManager
getWorldGeometryRenderQueue(void)Ogre::SceneManager [virtual]
hasAnimation(const String &name) const Ogre::SceneManager [virtual]
hasAnimationState(const String &name) const Ogre::SceneManager [virtual]
hasBillboardChain(const String &name) const Ogre::SceneManager [virtual]
hasBillboardSet(const String &name) const Ogre::SceneManager [virtual]
hasCamera(const String &name) const Ogre::SceneManager [virtual]
hasEntity(const String &name) const Ogre::SceneManager [virtual]
hasInstanceManager(const String &managerName) const Ogre::SceneManager [virtual]
hasLight(const String &name) const Ogre::SceneManager [virtual]
hasManualObject(const String &name) const Ogre::SceneManager [virtual]
hasMovableObject(const String &name, const String &typeName) const Ogre::SceneManager [virtual]
hasOption(const String &strKey) const Ogre::SceneManager [virtual]
hasParticleSystem(const String &name) const Ogre::SceneManager [virtual]
hasRibbonTrail(const String &name) const Ogre::SceneManager [virtual]
hasSceneNode(const String &name) const Ogre::SceneManager [virtual]
hasStaticGeometry(const String &name) const Ogre::SceneManager [virtual]
IlluminationRenderStage enum nameOgre::SceneManager
initRenderQueue(void)Ogre::SceneManager [protected, virtual]
initShadowVolumeMaterials(void)Ogre::SceneManager [protected, virtual]
injectMovableObject(MovableObject *m)Ogre::SceneManager [virtual]
InstancedGeometryList typedefOgre::SceneManager [protected]
InstanceManagerMap typedefOgre::SceneManager [protected]
InstanceManagerVec typedefOgre::SceneManager [protected]
IRS_NONE enum valueOgre::SceneManager
IRS_RENDER_RECEIVER_PASS enum valueOgre::SceneManager
IRS_RENDER_TO_TEXTURE enum valueOgre::SceneManager
isLateMaterialResolving() const Ogre::SceneManager [virtual]
isRenderQueueToBeProcessed(uint8 qid)Ogre::SceneManager [virtual]
isShadowTechniqueAdditive(void) const Ogre::SceneManager [virtual]
isShadowTechniqueIntegrated(void) const Ogre::SceneManager [virtual]
isShadowTechniqueInUse(void) const Ogre::SceneManager [virtual]
isShadowTechniqueModulative(void) const Ogre::SceneManager [virtual]
isShadowTechniqueStencilBased(void) const Ogre::SceneManager [virtual]
isShadowTechniqueTextureBased(void) const Ogre::SceneManager [virtual]
isSkyBoxEnabled(void) const Ogre::SceneManager [virtual]
isSkyDomeEnabled(void) const Ogre::SceneManager [virtual]
isSkyPlaneEnabled(void) const Ogre::SceneManager [virtual]
LIGHT_TYPE_MASKOgre::SceneManager [static]
LightClippingInfoMap typedefOgre::SceneManager [protected]
LightInfoList typedefOgre::SceneManager [protected]
ListenerList typedefOgre::SceneManager [protected]
LodListenerSet typedefOgre::SceneManager [protected]
mActiveCompositorChainOgre::SceneManager [protected]
mActiveQueuedRenderableVisitorOgre::SceneManager [protected]
mAmbientLightOgre::SceneManager [protected]
mAnimationsListOgre::SceneManager [protected]
mAnimationStatesOgre::SceneManager [protected]
manualRender(RenderOperation *rend, Pass *pass, Viewport *vp, const Matrix4 &worldMatrix, const Matrix4 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false)Ogre::SceneManager [virtual]
manualRender(Renderable *rend, const Pass *pass, Viewport *vp, const Matrix4 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false, bool lightScissoringClipping=true, bool doLightIteration=true, const LightList *manualLightList=0)Ogre::SceneManager [virtual]
mAutoParamDataSourceOgre::SceneManager [protected]
mAutoTrackingSceneNodesOgre::SceneManager [protected]
mCachedLightInfosOgre::SceneManager [protected]
mCachedViewMatrixOgre::SceneManager [protected]
mCameraInProgressOgre::SceneManager [protected]
mCameraRelativePositionOgre::SceneManager [protected]
mCameraRelativeRenderingOgre::SceneManager [protected]
mCamerasOgre::SceneManager [protected]
mCamVisibleObjectsMapOgre::SceneManager [protected]
mCurrentShadowTextureOgre::SceneManager [protected]
mCurrentViewportOgre::SceneManager [protected]
mDebugShadowsOgre::SceneManager [protected]
mDefaultQueuedRenderableVisitorOgre::SceneManager [protected]
mDefaultShadowCameraSetupOgre::SceneManager [protected]
mDefaultShadowFarDistOgre::SceneManager [protected]
mDefaultShadowFarDistSquaredOgre::SceneManager [protected]
mDestRenderSystemOgre::SceneManager [protected]
mDirtyInstanceManagersOgre::SceneManager [protected]
mDirtyInstanceMgrsTmpOgre::SceneManager [protected]
mDisplayNodesOgre::SceneManager [protected]
mEntityMaterialLodChangedEventsOgre::SceneManager [protected]
mEntityMeshLodChangedEventsOgre::SceneManager [protected]
mFindVisibleObjectsOgre::SceneManager [protected]
mFiniteExtrusionParamsOgre::SceneManager [protected]
mFlipCullingOnNegativeScaleOgre::SceneManager [protected]
mFogColourOgre::SceneManager [protected]
mFogDensityOgre::SceneManager [protected]
mFogEndOgre::SceneManager [protected]
mFogModeOgre::SceneManager [protected]
mFogStartOgre::SceneManager [protected]
mFullScreenQuadOgre::SceneManager [protected]
mGpuParamsDirtyOgre::SceneManager [protected]
mIlluminationStageOgre::SceneManager [protected]
mInfiniteExtrusionParamsOgre::SceneManager [protected]
mInstancedGeometryListOgre::SceneManager [protected]
mInstanceManagerMapOgre::SceneManager [protected]
mLastFrameNumberOgre::SceneManager [protected]
mLastLightHashOgre::SceneManager [protected]
mLastLightHashGpuProgramOgre::SceneManager [protected]
mLastLightLimitOgre::SceneManager [protected]
mLastRenderQueueInvocationCustomOgre::SceneManager [protected]
mLateMaterialResolvingOgre::SceneManager [protected]
mLightClippingInfoMapOgre::SceneManager [protected]
mLightClippingInfoMapFrameNumberOgre::SceneManager [protected]
mLightsAffectingFrustumOgre::SceneManager [protected]
mLightsDirtyCounterOgre::SceneManager [protected]
mListenersOgre::SceneManager [protected]
mLodListenersOgre::SceneManager [protected]
mMovableNameGeneratorOgre::SceneManager [protected]
mMovableObjectCollectionMapOgre::SceneManager [protected]
mMovableObjectLodChangedEventsOgre::SceneManager [protected]
mNameOgre::SceneManager [protected]
mNormaliseNormalsOnScaleOgre::SceneManager [protected]
mNullShadowTextureOgre::SceneManager [protected]
MovableObjectCollectionMap typedefOgre::SceneManager [protected]
MovableObjectIterator typedefOgre::SceneManager
MovableObjectLodChangedEventList typedefOgre::SceneManager [protected]
MovableObjectMap typedefOgre::SceneManager [protected]
mPassCullingModeOgre::SceneManager [protected]
mRenderObjectListenersOgre::SceneManager [protected]
mRenderQueueOgre::SceneManager [protected]
mRenderQueueListenersOgre::SceneManager [protected]
mResetIdentityProjOgre::SceneManager [protected]
mResetIdentityViewOgre::SceneManager [protected]
mSceneNodesOgre::SceneManager [protected]
mSceneRootOgre::SceneManager [protected]
mShadowAdditiveLightClipOgre::SceneManager [protected]
mShadowCamLightMappingOgre::SceneManager [protected]
mShadowCasterAABBQueryOgre::SceneManager [protected]
mShadowCasterListOgre::SceneManager [protected]
mShadowCasterPlainBlackPassOgre::SceneManager [protected]
mShadowCasterQueryListenerOgre::SceneManager [protected]
mShadowCasterRenderBackFacesOgre::SceneManager [protected]
mShadowCasterSphereQueryOgre::SceneManager [protected]
mShadowColourOgre::SceneManager [protected]
mShadowDebugPassOgre::SceneManager [protected]
mShadowDirLightExtrudeDistOgre::SceneManager [protected]
mShadowIndexBufferOgre::SceneManager [protected]
mShadowIndexBufferSizeOgre::SceneManager [protected]
mShadowMaterialInitDoneOgre::SceneManager [protected]
mShadowModulativePassOgre::SceneManager [protected]
mShadowReceiverPassOgre::SceneManager [protected]
mShadowStencilPassOgre::SceneManager [protected]
mShadowTechniqueOgre::SceneManager [protected]
mShadowTextureCamerasOgre::SceneManager [protected]
mShadowTextureConfigDirtyOgre::SceneManager [protected]
mShadowTextureConfigListOgre::SceneManager [protected]
mShadowTextureCountPerTypeOgre::SceneManager [protected]
mShadowTextureCurrentCasterLightListOgre::SceneManager [protected]
mShadowTextureCustomCasterFPParamsOgre::SceneManager [protected]
mShadowTextureCustomCasterFragmentProgramOgre::SceneManager [protected]
mShadowTextureCustomCasterPassOgre::SceneManager [protected]
mShadowTextureCustomCasterVertexProgramOgre::SceneManager [protected]
mShadowTextureCustomCasterVPParamsOgre::SceneManager [protected]
mShadowTextureCustomReceiverFPParamsOgre::SceneManager [protected]
mShadowTextureCustomReceiverFragmentProgramOgre::SceneManager [protected]
mShadowTextureCustomReceiverPassOgre::SceneManager [protected]
mShadowTextureCustomReceiverVertexProgramOgre::SceneManager [protected]
mShadowTextureCustomReceiverVPParamsOgre::SceneManager [protected]
mShadowTextureFadeEndOgre::SceneManager [protected]
mShadowTextureFadeStartOgre::SceneManager [protected]
mShadowTextureIndexLightListOgre::SceneManager [protected]
mShadowTextureOffsetOgre::SceneManager [protected]
mShadowTexturesOgre::SceneManager [protected]
mShadowTextureSelfShadowOgre::SceneManager [protected]
mShadowUseInfiniteFarPlaneOgre::SceneManager [protected]
mShowBoundingBoxesOgre::SceneManager [protected]
mSkyBoxEnabledOgre::SceneManager [protected]
mSkyBoxGenParametersOgre::SceneManager [protected]
mSkyBoxNodeOgre::SceneManager [protected]
mSkyBoxObjOgre::SceneManager [protected]
mSkyBoxOrientationOgre::SceneManager [protected]
mSkyBoxRenderQueueOgre::SceneManager [protected]
mSkyDomeEnabledOgre::SceneManager [protected]
mSkyDomeEntityOgre::SceneManager [protected]
mSkyDomeGenParametersOgre::SceneManager [protected]
mSkyDomeNodeOgre::SceneManager [protected]
mSkyDomeOrientationOgre::SceneManager [protected]
mSkyDomeRenderQueueOgre::SceneManager [protected]
mSkyPlaneOgre::SceneManager [protected]
mSkyPlaneEnabledOgre::SceneManager [protected]
mSkyPlaneEntityOgre::SceneManager [protected]
mSkyPlaneGenParametersOgre::SceneManager [protected]
mSkyPlaneNodeOgre::SceneManager [protected]
mSkyPlaneRenderQueueOgre::SceneManager [protected]
mSpecialCaseQueueListOgre::SceneManager [protected]
mSpecialCaseQueueModeOgre::SceneManager [protected]
mStaticGeometryListOgre::SceneManager [protected]
mSuppressRenderStateChangesOgre::SceneManager [protected]
mSuppressShadowsOgre::SceneManager [protected]
mTempXformOgre::SceneManager [protected]
mTestLightInfosOgre::SceneManager [protected]
mVisibilityMaskOgre::SceneManager [protected]
mWorldGeometryRenderQueueOgre::SceneManager [protected]
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new(size_t sz)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >
PrefabType enum nameOgre::SceneManager
prepareRenderQueue(void)Ogre::SceneManager [protected, virtual]
prepareShadowTextures(Camera *cam, Viewport *vp, const LightList *lightList=0)Ogre::SceneManager [virtual]
prepareWorldGeometry(const String &filename)Ogre::SceneManager [virtual]
prepareWorldGeometry(DataStreamPtr &stream, const String &typeName=StringUtil::BLANK)Ogre::SceneManager [virtual]
PT_CUBE enum valueOgre::SceneManager
PT_PLANE enum valueOgre::SceneManager
PT_SPHERE enum valueOgre::SceneManager
removeListener(Listener *s)Ogre::SceneManager [virtual]
removeLodListener(LodListener *listener)Ogre::SceneManager
removeRenderObjectListener(RenderObjectListener *delListener)Ogre::SceneManager [virtual]
removeRenderQueueListener(RenderQueueListener *delListener)Ogre::SceneManager [virtual]
removeSpecialCaseRenderQueue(uint8 qid)Ogre::SceneManager [virtual]
renderAdditiveStencilShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManager [protected, virtual]
renderAdditiveTextureShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManager [protected, virtual]
renderBasicQueueGroupObjects(RenderQueueGroup *pGroup, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManager [protected, virtual]
renderModulativeStencilShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManager [protected, virtual]
renderModulativeTextureShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManager [protected, virtual]
RenderObjectListenerList typedefOgre::SceneManager [protected]
renderObjects(const QueuedRenderableCollection &objs, QueuedRenderableCollection::OrganisationMode om, bool lightScissoringClipping, bool doLightIteration, const LightList *manualLightList=0)Ogre::SceneManager [protected, virtual]
RenderQueueListenerList typedefOgre::SceneManager [protected]
renderShadowVolumeObjects(ShadowCaster::ShadowRenderableListIterator iShadowRenderables, Pass *pass, const LightList *manualLightList, unsigned long flags, bool secondpass, bool zfail, bool twosided)Ogre::SceneManager [protected]
renderShadowVolumesToStencil(const Light *light, const Camera *cam, bool calcScissor)Ogre::SceneManager [protected, virtual]
renderSingleObject(Renderable *rend, const Pass *pass, bool lightScissoringClipping, bool doLightIteration, const LightList *manualLightList=0)Ogre::SceneManager [protected, virtual]
renderTextureShadowCasterQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManager [protected, virtual]
renderTextureShadowReceiverQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManager [protected, virtual]
renderTransparentShadowCasterObjects(const QueuedRenderableCollection &objs, QueuedRenderableCollection::OrganisationMode om, bool lightScissoringClipping, bool doLightIteration, const LightList *manualLightList=0)Ogre::SceneManager [protected, virtual]
renderVisibleObjectsCustomSequence(RenderQueueInvocationSequence *s)Ogre::SceneManager [protected, virtual]
renderVisibleObjectsDefaultSequence(void)Ogre::SceneManager [protected, virtual]
resetLightClip()Ogre::SceneManager [protected, virtual]
resetScissor()Ogre::SceneManager [protected, virtual]
resetViewProjMode(bool fixedFunction)Ogre::SceneManager [protected, virtual]
SceneManager(const String &instanceName)Ogre::SceneManager
SceneMgrQueuedRenderableVisitor classOgre::SceneManager [friend]
SceneNodeList typedefOgre::SceneManager [protected]
SCRQM_EXCLUDE enum valueOgre::SceneManager
SCRQM_INCLUDE enum valueOgre::SceneManager
setAmbientLight(const ColourValue &colour)Ogre::SceneManager
setCameraRelativeRendering(bool rel)Ogre::SceneManager [virtual]
setDisplaySceneNodes(bool display)Ogre::SceneManager [virtual]
setFindVisibleObjects(bool find)Ogre::SceneManager [virtual]
setFlipCullingOnNegativeScale(bool n)Ogre::SceneManager [virtual]
setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0)Ogre::SceneManager
setLateMaterialResolving(bool isLate)Ogre::SceneManager [virtual]
setNormaliseNormalsOnScale(bool n)Ogre::SceneManager [virtual]
setOption(const String &strKey, const void *pValue)Ogre::SceneManager [virtual]
setQueuedRenderableVisitor(SceneMgrQueuedRenderableVisitor *visitor)Ogre::SceneManager
setShadowCameraSetup(const ShadowCameraSetupPtr &shadowSetup)Ogre::SceneManager [virtual]
setShadowCasterRenderBackFaces(bool bf)Ogre::SceneManager [virtual]
setShadowColour(const ColourValue &colour)Ogre::SceneManager [virtual]
setShadowDirectionalLightExtrusionDistance(Real dist)Ogre::SceneManager [virtual]
setShadowDirLightTextureOffset(Real offset)Ogre::SceneManager [virtual]
setShadowFarDistance(Real distance)Ogre::SceneManager [virtual]
setShadowIndexBufferSize(size_t size)Ogre::SceneManager [virtual]
setShadowTechnique(ShadowTechnique technique)Ogre::SceneManager [virtual]
setShadowTextureCasterMaterial(const String &name)Ogre::SceneManager [virtual]
setShadowTextureConfig(size_t shadowIndex, unsigned short width, unsigned short height, PixelFormat format, unsigned short fsaa=0, uint16 depthBufferPoolId=1)Ogre::SceneManager [virtual]
setShadowTextureConfig(size_t shadowIndex, const ShadowTextureConfig &config)Ogre::SceneManager [virtual]
setShadowTextureCount(size_t count)Ogre::SceneManager [virtual]
setShadowTextureCountPerLightType(Light::LightTypes type, size_t count)Ogre::SceneManager
setShadowTextureFadeEnd(Real fadeEnd)Ogre::SceneManager [virtual]
setShadowTextureFadeStart(Real fadeStart)Ogre::SceneManager [virtual]
setShadowTextureFSAA(unsigned short fsaa)Ogre::SceneManager [virtual]
setShadowTexturePixelFormat(PixelFormat fmt)Ogre::SceneManager [virtual]
setShadowTextureReceiverMaterial(const String &name)Ogre::SceneManager [virtual]
setShadowTextureSelfShadow(bool selfShadow)Ogre::SceneManager [virtual]
setShadowTextureSettings(unsigned short size, unsigned short count, PixelFormat fmt=PF_X8R8G8B8, unsigned short fsaa=0, uint16 depthBufferPoolId=1)Ogre::SceneManager [virtual]
setShadowTextureSize(unsigned short size)Ogre::SceneManager [virtual]
setShadowUseInfiniteFarPlane(bool enable)Ogre::SceneManager [virtual]
setShadowUseLightClipPlanes(bool enabled)Ogre::SceneManager [virtual]
setShadowVolumeStencilState(bool secondpass, bool zfail, bool twosided)Ogre::SceneManager [protected, virtual]
setShowDebugShadows(bool debug)Ogre::SceneManager [virtual]
setSkyBox(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManager [virtual]
setSkyBoxEnabled(bool enable)Ogre::SceneManager [virtual]
setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManager [virtual]
setSkyDomeEnabled(bool enable)Ogre::SceneManager [virtual]
setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManager [virtual]
setSkyPlaneEnabled(bool enable)Ogre::SceneManager [virtual]
setSpecialCaseRenderQueueMode(SpecialCaseRenderQueueMode mode)Ogre::SceneManager [virtual]
setViewMatrix(const Matrix4 &m)Ogre::SceneManager [protected, virtual]
setViewport(Viewport *vp)Ogre::SceneManager [protected, virtual]
setVisibilityMask(uint32 vmask)Ogre::SceneManager [virtual]
setWorldGeometry(const String &filename)Ogre::SceneManager [virtual]
setWorldGeometry(DataStreamPtr &stream, const String &typeName=StringUtil::BLANK)Ogre::SceneManager [virtual]
setWorldGeometryRenderQueue(uint8 qid)Ogre::SceneManager [virtual]
ShadowCamLightMapping typedefOgre::SceneManager [protected]
ShadowCasterList typedefOgre::SceneManager [protected]
ShadowTextureCameraList typedefOgre::SceneManager [protected]
showBoundingBoxes(bool bShow)Ogre::SceneManager [virtual]
SpecialCaseRenderQueueList typedefOgre::SceneManager [protected]
SpecialCaseRenderQueueMode enum nameOgre::SceneManager
STATICGEOMETRY_TYPE_MASKOgre::SceneManager [static]
StaticGeometryList typedefOgre::SceneManager [protected]
updateDirtyInstanceManagers(void)Ogre::SceneManager [protected]
updateGpuProgramParameters(const Pass *p)Ogre::SceneManager [protected, virtual]
updateRenderQueueGroupSplitOptions(RenderQueueGroup *group, bool suppressShadows, bool suppressRenderState)Ogre::SceneManager [protected, virtual]
updateRenderQueueSplitOptions(void)Ogre::SceneManager [protected, virtual]
useLights(const LightList &lights, unsigned short limit)Ogre::SceneManager [protected, virtual]
useLightsGpuProgram(const Pass *pass, const LightList *lights)Ogre::SceneManager [protected, virtual]
USER_TYPE_MASK_LIMITOgre::SceneManager [static]
useRenderableViewProjMode(const Renderable *pRend, bool fixedFunction)Ogre::SceneManager [protected, virtual]
validatePassForRendering(const Pass *pass)Ogre::SceneManager [protected, virtual]
validateRenderableForRendering(const Pass *pass, const Renderable *rend)Ogre::SceneManager [protected, virtual]
WORLD_GEOMETRY_TYPE_MASKOgre::SceneManager [static]
~AllocatedObject()Ogre::AllocatedObject< Alloc >
~SceneManager()Ogre::SceneManager [virtual]

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:39:46 2012