Ogre::StaticGeometry Member List

This is the complete list of members for Ogre::StaticGeometry, including all inherited members.
addEntity(Entity *ent, const Vector3 &position, const Quaternion &orientation=Quaternion::IDENTITY, const Vector3 &scale=Vector3::UNIT_SCALE)Ogre::StaticGeometry [virtual]
addSceneNode(const SceneNode *node)Ogre::StaticGeometry [virtual]
AllocatedObject()Ogre::AllocatedObject< Alloc > [explicit]
build(void)Ogre::StaticGeometry [virtual]
buildIndexRemap(T *pBuffer, size_t numIndexes, IndexRemap &remap)Ogre::StaticGeometry [protected]
calculateBounds(VertexData *vertexData, const Vector3 &position, const Quaternion &orientation, const Vector3 &scale)Ogre::StaticGeometry [protected, virtual]
destroy(void)Ogre::StaticGeometry [virtual]
determineGeometry(SubMesh *sm)Ogre::StaticGeometry [protected]
dump(const String &filename) const Ogre::StaticGeometry [virtual]
getCastShadows(void)Ogre::StaticGeometry [virtual]
getName(void) const Ogre::StaticGeometry
getOrigin(void) const Ogre::StaticGeometry [virtual]
getRegion(const AxisAlignedBox &bounds, bool autoCreate)Ogre::StaticGeometry [protected, virtual]
getRegion(const Vector3 &point, bool autoCreate)Ogre::StaticGeometry [protected, virtual]
getRegion(ushort x, ushort y, ushort z, bool autoCreate)Ogre::StaticGeometry [protected, virtual]
getRegion(uint32 index)Ogre::StaticGeometry [protected, virtual]
getRegionBounds(ushort x, ushort y, ushort z)Ogre::StaticGeometry [protected, virtual]
getRegionCentre(ushort x, ushort y, ushort z)Ogre::StaticGeometry [protected, virtual]
getRegionDimensions(void) const Ogre::StaticGeometry [virtual]
getRegionIndexes(const Vector3 &point, ushort &x, ushort &y, ushort &z)Ogre::StaticGeometry [protected, virtual]
getRegionIterator(void)Ogre::StaticGeometry
getRenderingDistance(void) const Ogre::StaticGeometry [virtual]
getRenderQueueGroup(void) const Ogre::StaticGeometry [virtual]
getSquaredRenderingDistance(void) const Ogre::StaticGeometry [virtual]
getVisibilityFlags() const Ogre::StaticGeometry
getVolumeIntersection(const AxisAlignedBox &box, ushort x, ushort y, ushort z)Ogre::StaticGeometry [protected, virtual]
IndexRemap typedefOgre::StaticGeometry [protected]
isVisible(void) const Ogre::StaticGeometry [virtual]
mBuiltOgre::StaticGeometry [protected]
mCastShadowsOgre::StaticGeometry [protected]
mHalfRegionDimensionsOgre::StaticGeometry [protected]
mNameOgre::StaticGeometry [protected]
mOptimisedSubMeshGeometryListOgre::StaticGeometry [protected]
mOriginOgre::StaticGeometry [protected]
mOwnerOgre::StaticGeometry [protected]
mQueuedSubMeshesOgre::StaticGeometry [protected]
mRegionDimensionsOgre::StaticGeometry [protected]
mRegionMapOgre::StaticGeometry [protected]
mRenderQueueIDOgre::StaticGeometry [protected]
mRenderQueueIDSetOgre::StaticGeometry [protected]
mSquaredUpperDistanceOgre::StaticGeometry [protected]
mSubMeshGeometryLookupOgre::StaticGeometry [protected]
mUpperDistanceOgre::StaticGeometry [protected]
mVisibilityFlagsOgre::StaticGeometry [protected]
mVisibleOgre::StaticGeometry [protected]
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new(size_t sz)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >
OptimisedSubMeshGeometryList typedefOgre::StaticGeometry
packIndex(ushort x, ushort y, ushort z)Ogre::StaticGeometry [protected, virtual]
QueuedGeometryList typedefOgre::StaticGeometry
QueuedSubMeshList typedefOgre::StaticGeometry
RegionIterator typedefOgre::StaticGeometry
RegionMap typedefOgre::StaticGeometry
remapIndexes(T *src, T *dst, const IndexRemap &remap, size_t numIndexes)Ogre::StaticGeometry [protected]
reset(void)Ogre::StaticGeometry [virtual]
setCastShadows(bool castShadows)Ogre::StaticGeometry [virtual]
setOrigin(const Vector3 &origin)Ogre::StaticGeometry [virtual]
setRegionDimensions(const Vector3 &size)Ogre::StaticGeometry [virtual]
setRenderingDistance(Real dist)Ogre::StaticGeometry [virtual]
setRenderQueueGroup(uint8 queueID)Ogre::StaticGeometry [virtual]
setVisibilityFlags(uint32 flags)Ogre::StaticGeometry
setVisible(bool visible)Ogre::StaticGeometry [virtual]
splitGeometry(VertexData *vd, IndexData *id, SubMeshLodGeometryLink *targetGeomLink)Ogre::StaticGeometry [protected]
StaticGeometry(SceneManager *owner, const String &name)Ogre::StaticGeometry
SubMeshGeometryLookup typedefOgre::StaticGeometry
SubMeshLodGeometryLinkList typedefOgre::StaticGeometry
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)Ogre::StaticGeometry
~AllocatedObject()Ogre::AllocatedObject< Alloc >
~StaticGeometry()Ogre::StaticGeometry [virtual]

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:40:43 2012