, including all inherited members.
AllocatedObject() | Ogre::AllocatedObject< Alloc > | [explicit] |
boxIntersects(const AxisAlignedBox &box, TerrainList *resultList) const | Ogre::TerrainGroup | |
canHandleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ) | Ogre::TerrainGroup | [virtual] |
canHandleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ) | Ogre::TerrainGroup | [virtual] |
CHUNK_ID | Ogre::TerrainGroup | [static] |
CHUNK_VERSION | Ogre::TerrainGroup | [static] |
connectNeighbour(TerrainSlot *slot, long offsetx, long offsety) | Ogre::TerrainGroup | [protected] |
ConstTerrainIterator typedef | Ogre::TerrainGroup | |
convertTerrainSlotToWorldPosition(long x, long y, Vector3 *pos) const | Ogre::TerrainGroup | |
convertWorldPositionToTerrainSlot(const Vector3 &pos, long *x, long *y) const | Ogre::TerrainGroup | |
defineTerrain(long x, long y) | Ogre::TerrainGroup | [virtual] |
defineTerrain(long x, long y, float constantHeight) | Ogre::TerrainGroup | [virtual] |
defineTerrain(long x, long y, const Terrain::ImportData *importData) | Ogre::TerrainGroup | [virtual] |
defineTerrain(long x, long y, const Image *img, const Terrain::LayerInstanceList *layers=0) | Ogre::TerrainGroup | [virtual] |
defineTerrain(long x, long y, const float *pFloat, const Terrain::LayerInstanceList *layers=0) | Ogre::TerrainGroup | [virtual] |
defineTerrain(long x, long y, const String &filename) | Ogre::TerrainGroup | [virtual] |
freeTemporaryResources() | Ogre::TerrainGroup | |
generateFilename(long x, long y) const | Ogre::TerrainGroup | |
getAlignment() const | Ogre::TerrainGroup | [virtual] |
getDefaultImportSettings() | Ogre::TerrainGroup | [virtual] |
getFilenameExtension() const | Ogre::TerrainGroup | |
getFilenamePrefix() const | Ogre::TerrainGroup | |
getHeightAtWorldPosition(Real x, Real y, Real z, Terrain **ppTerrain=0) | Ogre::TerrainGroup | |
getHeightAtWorldPosition(const Vector3 &pos, Terrain **ppTerrain=0) | Ogre::TerrainGroup | |
getOrigin() const | Ogre::TerrainGroup | [virtual] |
getResourceGroup() const | Ogre::TerrainGroup | |
getSceneManager() const | Ogre::TerrainGroup | [virtual] |
getTerrain(long x, long y) const | Ogre::TerrainGroup | [virtual] |
getTerrainDefinition(long x, long y) const | Ogre::TerrainGroup | [virtual] |
getTerrainIterator() | Ogre::TerrainGroup | |
getTerrainIterator() const | Ogre::TerrainGroup | |
getTerrainSize() const | Ogre::TerrainGroup | [virtual] |
getTerrainSlot(long x, long y, bool createIfMissing) | Ogre::TerrainGroup | [protected] |
getTerrainSlot(long x, long y) const | Ogre::TerrainGroup | [protected] |
getTerrainSlotPosition(long x, long y) | Ogre::TerrainGroup | [protected] |
getTerrainWorldSize() const | Ogre::TerrainGroup | [virtual] |
handleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ) | Ogre::TerrainGroup | [virtual] |
handleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ) | Ogre::TerrainGroup | [virtual] |
isDerivedDataUpdateInProgress() const | Ogre::TerrainGroup | |
loadAllTerrains(bool synchronous=false) | Ogre::TerrainGroup | [virtual] |
loadGroupDefinition(const String &filename) | Ogre::TerrainGroup | |
loadGroupDefinition(StreamSerialiser &stream) | Ogre::TerrainGroup | |
loadTerrain(long x, long y, bool synchronous=false) | Ogre::TerrainGroup | [virtual] |
loadTerrainImpl(TerrainSlot *slot, bool synchronous) | Ogre::TerrainGroup | [protected] |
mAlignment | Ogre::TerrainGroup | [protected] |
mBufferAllocator | Ogre::TerrainGroup | [protected] |
mDefaultImportData | Ogre::TerrainGroup | [protected] |
mFilenameExtension | Ogre::TerrainGroup | [protected] |
mFilenamePrefix | Ogre::TerrainGroup | [protected] |
mOrigin | Ogre::TerrainGroup | [protected] |
mResourceGroup | Ogre::TerrainGroup | [protected] |
mSceneManager | Ogre::TerrainGroup | [protected] |
mTerrainSize | Ogre::TerrainGroup | [protected] |
mTerrainSlots | Ogre::TerrainGroup | [protected] |
mTerrainWorldSize | Ogre::TerrainGroup | [protected] |
mWorkQueueChannel | Ogre::TerrainGroup | [protected] |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
packIndex(long x, long y) const | Ogre::TerrainGroup | |
rayIntersects(const Ray &ray, Real distanceLimit=0) const | Ogre::TerrainGroup | |
removeAllTerrains() | Ogre::TerrainGroup | |
removeTerrain(long x, long y) | Ogre::TerrainGroup | [virtual] |
RequestHandler() | Ogre::WorkQueue::RequestHandler | |
ResponseHandler() | Ogre::WorkQueue::ResponseHandler | |
saveAllTerrains(bool onlyIfModified, bool replaceManualFilenames=true) | Ogre::TerrainGroup | |
saveGroupDefinition(const String &filename) | Ogre::TerrainGroup | |
saveGroupDefinition(StreamSerialiser &stream) | Ogre::TerrainGroup | |
setFilenameConvention(const String &prefix, const String &extension) | Ogre::TerrainGroup | |
setFilenameExtension(const String &extension) | Ogre::TerrainGroup | |
setFilenamePrefix(const String &prefix) | Ogre::TerrainGroup | |
setOrigin(const Vector3 &pos) | Ogre::TerrainGroup | [virtual] |
setResourceGroup(const String &grp) | Ogre::TerrainGroup | |
setTerrainSize(uint16 newTerrainSize) | Ogre::TerrainGroup | [virtual] |
setTerrainWorldSize(Real newWorldSize) | Ogre::TerrainGroup | [virtual] |
sphereIntersects(const Sphere &sphere, TerrainList *resultList) const | Ogre::TerrainGroup | |
TerrainGroup(SceneManager *sm, Terrain::Alignment align, uint16 terrainSize, Real terrainWorldSize) | Ogre::TerrainGroup | |
TerrainGroup(SceneManager *sm) | Ogre::TerrainGroup | |
TerrainIterator typedef | Ogre::TerrainGroup | |
TerrainList typedef | Ogre::TerrainGroup | |
TerrainSlotMap typedef | Ogre::TerrainGroup | |
unloadTerrain(long x, long y) | Ogre::TerrainGroup | [virtual] |
unpackIndex(uint32 key, long *x, long *y) | Ogre::TerrainGroup | |
update(bool synchronous=false) | Ogre::TerrainGroup | |
updateDerivedData(bool synchronous=false, uint8 typeMask=0xFF) | Ogre::TerrainGroup | |
updateGeometry() | Ogre::TerrainGroup | |
WORKQUEUE_LOAD_REQUEST | Ogre::TerrainGroup | [static] |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
~RequestHandler() | Ogre::WorkQueue::RequestHandler | [virtual] |
~ResponseHandler() | Ogre::WorkQueue::ResponseHandler | [virtual] |
~TerrainGroup() | Ogre::TerrainGroup | [virtual] |