Device
The
device
object describes the device's hardware and software.
Properties
Variable Scope
Since device
is assigned to the window
object, it is implicitly in the global scope.
// These reference the same `device`
var phoneName = window.device.name;
var phoneName = device.name;
Permissions
Android
app/res/xml/plugins.xml
<plugin name="Device" value="org.apache.cordova.Device" />
app/AndroidManifest.xml
<uses-permission android:name="android.permission.READ_PHONE_STATE" />
Bada
manifest.xml
<Privilege>
<Name>SYSTEM_SERVICE</Name>
</Privilege>
BlackBerry WebWorks
www/plugins.xml
<plugin name="Device" value="org.apache.cordova.device.Device" />
www/config.xml
<feature id="blackberry.app" required="true" version="1.0.0.0" />
<rim:permissions>
<rim:permit>read_device_identifying_information</rim:permit>
</rim:permissions>
iOS
No permissions are required.
webOS
No permissions are required.
Windows Phone
Properties/WPAppManifest.xml
<Capabilities>
<Capability Name="ID_CAP_WEBBROWSERCOMPONENT" />
<Capability Name="ID_CAP_IDENTITY_DEVICE" />
<Capability Name="ID_CAP_IDENTITY_USER" />
</Capabilities>
Reference: Application Manifest for Windows Phone
device.name
Get the device's model name.
var string = device.name;
Description
device.name
returns the name of the device's model or product. This value is set by the device manufacturer and may be different across versions of the same product.
Supported Platforms
- Android
- BlackBerry WebWorks (OS 5.0 and higher)
- iPhone
- Windows Phone 7 ( Mango )
- Bada 1.2 & 2.x
- webOS
Quick Example
// Android: Nexus One returns "Passion" (Nexus One code name)
// Motorola Droid returns "voles"
// BlackBerry: Torch 9800 returns "9800"
// iPhone: All devices returns a name set by iTunes e.g. "Joe's iPhone"
//
var name = device.name;
Full Example
<!DOCTYPE html>
<html>
<head>
<title>Device Properties Example</title>
<script type="text/javascript" charset="utf-8" src="cordova-1.9.0.js"></script>
<script type="text/javascript" charset="utf-8">
// Wait for Cordova to load
//
document.addEventListener("deviceready", onDeviceReady, false);
// Cordova is ready
//
function onDeviceReady() {
var element = document.getElementById('deviceProperties');
element.innerHTML = 'Device Name: ' + device.name + '<br />' +
'Device Cordova: ' + device.cordova + '<br />' +
'Device Platform: ' + device.platform + '<br />' +
'Device UUID: ' + device.uuid + '<br />' +
'Device Version: ' + device.version + '<br />';
}
</script>
</head>
<body>
<p id="deviceProperties">Loading device properties...</p>
</body>
</html>
Android Quirks
- Gets the product name instead of the model name.
- The product name is often the code name given during production.
- e.g. Nexus One returns "Passion", Motorola Droid returns "voles"
iPhone Quirks
- Gets the device's custom name instead of the device model name.
- The custom name is set by the owner in iTunes.
- e.g. "Joe's iPhone"
Windows Phone 7 Quirks
- returns the manufacturer specified device name, for example, the Samsung Focus returns 'SGH-i917'
Bada Quirks
- returns the manufacturer model name. For example 'Samsung Wave S8500'
device.cordova
Get the version of Cordova running on the device.
var string = device.cordova;
Description
device.cordova
returns the version of Cordova running on the device.
Supported Platforms
- Android
- BlackBerry WebWorks (OS 5.0 and higher)
- iPhone
- Windows Phone 7 ( Mango )
- Bada 1.2 & 2.x
Quick Example
var name = device.cordova;
Full Example
<!DOCTYPE html>
<html>
<head>
<title>Device Properties Example</title>
<script type="text/javascript" charset="utf-8" src="cordova-1.9.0.js"></script>
<script type="text/javascript" charset="utf-8">
// Wait for Cordova to load
//
document.addEventListener("deviceready", onDeviceReady, false);
// Cordova is ready
//
function onDeviceReady() {
var element = document.getElementById('deviceProperties');
element.innerHTML = 'Device Name: ' + device.name + '<br />' +
'Device Cordova: ' + device.cordova + '<br />' +
'Device Platform: ' + device.platform + '<br />' +
'Device UUID: ' + device.uuid + '<br />' +
'Device Version: ' + device.version + '<br />';
}
</script>
</head>
<body>
<p id="deviceProperties">Loading device properties...</p>
</body>
</html>
device.platform
Get the device's operating system name.
var string = device.platform;
Supported Platforms
- Android
- BlackBerry WebWorks (OS 5.0 and higher)
- iPhone
- Windows Phone 7 ( Mango )
- Bada 1.2 & 2.x
- webOS
Quick Example
// Depending on the device, a few examples are:
// - "Android"
// - "BlackBerry"
// - "iPhone"
// - "webOS"
// - "WinCE"
var devicePlatform = device.platform;
Full Example
<!DOCTYPE html>
<html>
<head>
<title>Device Properties Example</title>
<script type="text/javascript" charset="utf-8" src="cordova-1.9.0.js"></script>
<script type="text/javascript" charset="utf-8">
// Wait for Cordova to load
//
document.addEventListener("deviceready", onDeviceReady, false);
// Cordova is ready
//
function onDeviceReady() {
var element = document.getElementById('deviceProperties');
element.innerHTML = 'Device Name: ' + device.name + '<br />' +
'Device Cordova: ' + device.cordova + '<br />' +
'Device Platform: ' + device.platform + '<br />' +
'Device UUID: ' + device.uuid + '<br />' +
'Device Version: ' + device.version + '<br />';
}
</script>
</head>
<body>
<p id="deviceProperties">Loading device properties...</p>
</body>
</html>
iPhone Quirks
The iPhone returns iPhone
as the platform. The iPad returns iPad
as the platform. In the simulator they will return iPhone Simulator
and iPad Simulator
respectively. These are inaccurate in all cases because Apple has rebranded the iPhone operating system as iOS
.
BlackBerry Quirks
Devices may return the device platform version instead of the platform name. For example, the Storm2 9550 would return '2.13.0.95' or similar.
Windows Phone 7 Quirks
Windows Phone 7 devices report platform as 'WinCE'
device.uuid
Get the device's Universally Unique Identifier (UUID).
var string = device.uuid;
Description
The details of how a UUID is generated are determined by the device manufacturer and specific to the device's platform or model.
Supported Platforms
- Android
- BlackBerry WebWorks (OS 5.0 and higher)
- iPhone
- Windows Phone 7 ( Mango )
- Bada 1.2 & 2.x
- webOS
Quick Example
// Android: Returns a random 64-bit integer (as a string, again!)
// The integer is generated on the device's first boot
//
// BlackBerry: Returns the PIN number of the device
// This is a nine-digit unique integer (as a string, though!)
//
// iPhone: (Paraphrased from the UIDevice Class documentation)
// Returns a string of hash values created from multiple hardware identifies.
// It is guaranteed to be unique for every device and cannot be tied
// to the user account.
// Windows Phone 7 : Returns a hash of device+current user,
// if the user is not defined, a guid is generated and will persist until the app is uninstalled
//
// webOS: returns the device NDUID
var deviceID = device.uuid;
Full Example
<!DOCTYPE html>
<html>
<head>
<title>Device Properties Example</title>
<script type="text/javascript" charset="utf-8" src="cordova-1.9.0.js"></script>
<script type="text/javascript" charset="utf-8">
// Wait for Cordova to load
//
document.addEventListener("deviceready", onDeviceReady, false);
// Cordova is ready
//
function onDeviceReady() {
var element = document.getElementById('deviceProperties');
element.innerHTML = 'Device Name: ' + device.name + '<br />' +
'Device Cordova: ' + device.cordova + '<br />' +
'Device Platform: ' + device.platform + '<br />' +
'Device UUID: ' + device.uuid + '<br />' +
'Device Version: ' + device.version + '<br />';
}
</script>
</head>
<body>
<p id="deviceProperties">Loading device properties...</p>
</body>
</html>
iOS Quirk
The uuid for iOS is not unique for a device, but is unique per application per install. This will change if you delete the app and re-install, and possibly also when you upgrade your iOS version, or even upgrade your app per version (as we've seen in iOS 5.1). Not a reliable value.
Windows Phone 7 Quirks
The uuid for Windows Phone 7 requires the permission IDCAPIDENTITY_DEVICE. Microsoft will likely be deprecating this property in the near future. If the capablility is not available, the application generates a persistent guid, that will be maintained for the install-lifetime of the application on the device.
device.version
Get the operating system version.
var string = device.version;
Supported Platforms
- Android 2.1+
- BlackBerry WebWorks (OS 5.0 and higher)
- iPhone
- Windows Phone 7 ( Mango )
- Bada 1.2 & 2.x
- webOS
Quick Example
// Android: Froyo OS would return "2.2"
// Eclair OS would return "2.1", "2.0.1", or "2.0"
// Version can also return update level "2.1-update1"
//
// BlackBerry: Torch 9800 using OS 6.0 would return "6.0.0.600"
//
// iPhone: iOS 3.2 returns "3.2"
//
// Windows Phone 7: returns current OS version number, ex. on Mango returns 7.10.7720
// webOS: webOS 2.2.4 return 2.2.4
var deviceVersion = device.version;
Full Example
<!DOCTYPE html>
<html>
<head>
<title>Device Properties Example</title>
<script type="text/javascript" charset="utf-8" src="cordova-1.9.0.js"></script>
<script type="text/javascript" charset="utf-8">
// Wait for Cordova to load
//
document.addEventListener("deviceready", onDeviceReady, false);
// Cordova is ready
//
function onDeviceReady() {
var element = document.getElementById('deviceProperties');
element.innerHTML = 'Device Name: ' + device.name + '<br />' +
'Device Cordova: ' + device.cordova + '<br />' +
'Device Platform: ' + device.platform + '<br />' +
'Device UUID: ' + device.uuid + '<br />' +
'Device Version: ' + device.version + '<br />';
}
</script>
</head>
<body>
<p id="deviceProperties">Loading device properties...</p>
</body>
</html>