The QTouchEvent class contains parameters that describe a touch event. More...
#include <QTouchEvent>
Inherits: QInputEvent.
This class was introduced in Qt 4.6.
class | TouchPoint |
enum | DeviceType { TouchScreen, TouchPad } |
QTouchEvent ( QEvent::Type eventType, QTouchEvent::DeviceType deviceType = TouchScreen, Qt::KeyboardModifiers modifiers = Qt::NoModifier, Qt::TouchPointStates touchPointStates = 0, const QList<QTouchEvent::TouchPoint> & touchPoints = QList<QTouchEvent::TouchPoint> () ) | |
~QTouchEvent () | |
QTouchEvent::DeviceType | deviceType () const |
Qt::TouchPointStates | touchPointStates () const |
const QList<QTouchEvent::TouchPoint> & | touchPoints () const |
QWidget * | widget () const |
The QTouchEvent class contains parameters that describe a touch event.
Touch events occur when pressing, releasing, or moving one or more touch points on a touch device (such as a touch-screen or track-pad). To receive touch events, widgets have to have the Qt::WA_AcceptTouchEvents attribute set and graphics items need to have the acceptTouchEvents attribute set to true.
When using QAbstractScrollArea based widgets, you should enable the Qt::WA_AcceptTouchEvents attribute on the scroll area's viewport.
Similarly to QMouseEvent, Qt automatically grabs each touch point on the first press inside a widget, and the widget will receive all updates for the touch point until it is released. Note that it is possible for a widget to receive events for numerous touch points, and that multiple widgets may be receiving touch events at the same time.
All touch events are of type QEvent::TouchBegin, QEvent::TouchUpdate, or QEvent::TouchEnd. Reimplement QWidget::event() or QAbstractScrollArea::viewportEvent() for widgets and QGraphicsItem::sceneEvent() for items in a graphics view to receive touch events.
The QEvent::TouchUpdate and QEvent::TouchEnd events are sent to the widget or item that accepted the QEvent::TouchBegin event. If the QEvent::TouchBegin event is not accepted and not filtered by an event filter, then no further touch events are sent until the next QEvent::TouchBegin.
The touchPoints() function returns a list of all touch points contained in the event. Information about each touch point can be retrieved using the QTouchEvent::TouchPoint class. The Qt::TouchPointState enum describes the different states that a touch point may have.
By default, QWidget::event() translates the first non-primary touch point in a QTouchEvent into a QMouseEvent. This makes it possible to enable touch events on existing widgets that do not normally handle QTouchEvent. See below for information on some special considerations needed when doing this.
QEvent::TouchBegin is the first touch event sent to a widget. The QEvent::TouchBegin event contains a special accept flag that indicates whether the receiver wants the event. By default, the event is accepted. You should call ignore() if the touch event is not handled by your widget. The QEvent::TouchBegin event is propagated up the parent widget chain until a widget accepts it with accept(), or an event filter consumes it. For QGraphicsItems, the QEvent::TouchBegin event is propagated to items under the mouse (similar to mouse event propagation for QGraphicsItems).
As mentioned above, it is possible that several widgets can be receiving QTouchEvents at the same time. However, Qt makes sure to never send duplicate QEvent::TouchBegin events to the same widget, which could theoretically happen during propagation if, for example, the user touched 2 separate widgets in a QGroupBox and both widgets ignored the QEvent::TouchBegin event.
To avoid this, Qt will group new touch points together using the following rules:
This makes it possible for sibling widgets to handle touch events independently while making sure that the sequence of QTouchEvents is always correct.
QTouchEvent delivery is independent from that of QMouseEvent. On some windowing systems, mouse events are also sent for the primary touch point. This means it is possible for your widget to receive both QTouchEvent and QMouseEvent for the same user interaction point. You can use the QTouchEvent::TouchPoint::isPrimary() function to identify the primary touch point.
Note that on some systems, it is possible to receive touch events without a primary touch point. All this means is that there will be no mouse event generated for the touch points in the QTouchEvent.
See also QTouchEvent::TouchPoint, Qt::TouchPointState, Qt::WA_AcceptTouchEvents, and QGraphicsItem::acceptTouchEvents().
This enum represents the type of device that generated a QTouchEvent.
Constant | Value | Description |
---|---|---|
QTouchEvent::TouchScreen | 0 | In this type of device, the touch surface and display are integrated. This means the surface and display typically have the same size, such that there is a direct relationship between the touch points' physical positions and the coordinate reported by QTouchEvent::TouchPoint. As a result, Qt allows the user to interact directly with multiple QWidgets and QGraphicsItems at the same time. |
QTouchEvent::TouchPad | 1 | In this type of device, the touch surface is separate from the display. There is not a direct relationship between the physical touch location and the on-screen coordinates. Instead, they are calculated relative to the current mouse position, and the user must use the touch-pad to move this reference point. Unlike touch-screens, Qt allows users to only interact with a single QWidget or QGraphicsItem at a time. |
Constructs a QTouchEvent with the given eventType, deviceType, and touchPoints. The touchPointStates and modifiers are the current touch point states and keyboard modifiers at the time of the event.
Destroys the QTouchEvent.
Returns the touch device Type, which is of type DeviceType.
Returns a bitwise OR of all the touch point states for this event.
Returns the list of touch points contained in the touch event.
Returns the widget on which the event occurred.