OgreDistanceLodStrategy.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __Distance_Lod_Strategy_H__
00029 #define __Distance_Lod_Strategy_H__
00030 
00031 #include "OgrePrerequisites.h"
00032 
00033 #include "OgreLodStrategy.h"
00034 #include "OgreSingleton.h"
00035 #include "OgreNode.h"
00036 
00037 namespace Ogre {
00046     class _OgreExport DistanceLodStrategy : public LodStrategy, public Singleton<DistanceLodStrategy>
00047     {
00048     protected:
00050         virtual Real getValueImpl(const MovableObject *movableObject, const Camera *camera) const;
00051 
00052     public:
00054         DistanceLodStrategy();
00055 
00057         virtual Real getBaseValue() const;
00058 
00060         virtual Real transformBias(Real factor) const;
00061 
00063         virtual Real transformUserValue(Real userValue) const;
00064 
00066         virtual ushort getIndex(Real value, const Mesh::MeshLodUsageList& meshLodUsageList) const;
00067 
00069         virtual ushort getIndex(Real value, const Material::LodValueList& materialLodValueList) const;
00070 
00072         virtual void sort(Mesh::MeshLodUsageList& meshLodUsageList) const;
00073 
00075         virtual bool isSorted(const Mesh::LodValueList& values) const;
00076 
00084         void setReferenceView(Real viewportWidth, Real viewportHeight, Radian fovY);
00085 
00089         void setReferenceViewEnabled(bool value);
00090 
00092         bool getReferenceViewEnabled() const;
00093 
00109         static DistanceLodStrategy& getSingleton(void);
00125         static DistanceLodStrategy* getSingletonPtr(void);
00126 
00127     private:
00128         bool mReferenceViewEnabled;
00129         Real mReferenceViewValue;
00130 
00131     };
00135 } // namespace
00136 
00137 #endif

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:23 2012