A viewpoint from which the scene will be rendered. More...
#include <OgreCamera.h>
Classes | |
class | Listener |
Listener interface so you can be notified of Camera events. More... | |
Public Types | |
typedef vector < ShadowRenderable * >::type | ShadowRenderableList |
typedef VectorIterator < ShadowRenderableList > | ShadowRenderableListIterator |
Public Member Functions | |
Camera (const String &name, SceneManager *sm) | |
Standard constructor. | |
virtual | ~Camera () |
Standard destructor. | |
virtual void | addListener (Listener *l) |
Add a listener to this camera. | |
virtual void | removeListener (Listener *l) |
Remove a listener to this camera. | |
SceneManager * | getSceneManager (void) const |
Returns a pointer to the SceneManager this camera is rendering through. | |
void | setPolygonMode (PolygonMode sd) |
Sets the level of rendering detail required from this camera. | |
PolygonMode | getPolygonMode (void) const |
Retrieves the level of detail that the camera will render. | |
void | setPosition (Real x, Real y, Real z) |
Sets the camera's position. | |
void | setPosition (const Vector3 &vec) |
Sets the camera's position. | |
const Vector3 & | getPosition (void) const |
Retrieves the camera's position. | |
void | move (const Vector3 &vec) |
Moves the camera's position by the vector offset provided along world axes. | |
void | moveRelative (const Vector3 &vec) |
Moves the camera's position by the vector offset provided along it's own axes (relative to orientation). | |
void | setDirection (Real x, Real y, Real z) |
Sets the camera's direction vector. | |
void | setDirection (const Vector3 &vec) |
Sets the camera's direction vector. | |
Vector3 | getDirection (void) const |
Vector3 | getUp (void) const |
Gets the camera's up vector. | |
Vector3 | getRight (void) const |
Gets the camera's right vector. | |
void | lookAt (const Vector3 &targetPoint) |
Points the camera at a location in worldspace. | |
void | lookAt (Real x, Real y, Real z) |
Points the camera at a location in worldspace. | |
void | roll (const Radian &angle) |
Rolls the camera anticlockwise, around its local z axis. | |
void | yaw (const Radian &angle) |
Rotates the camera anticlockwise around it's local y axis. | |
void | pitch (const Radian &angle) |
Pitches the camera up/down anticlockwise around it's local z axis. | |
void | rotate (const Vector3 &axis, const Radian &angle) |
Rotate the camera around an arbitrary axis. | |
void | rotate (const Quaternion &q) |
Rotate the camera around an arbitrary axis using a Quaternion. | |
void | setFixedYawAxis (bool useFixed, const Vector3 &fixedAxis=Vector3::UNIT_Y) |
Tells the camera whether to yaw around it's own local Y axis or a fixed axis of choice. | |
const Quaternion & | getOrientation (void) const |
Returns the camera's current orientation. | |
void | setOrientation (const Quaternion &q) |
Sets the camera's orientation. | |
void | _renderScene (Viewport *vp, bool includeOverlays) |
Tells the Camera to contact the SceneManager to render from it's viewpoint. | |
void | _notifyRenderedFaces (unsigned int numfaces) |
Internal method to notify camera of the visible faces in the last render. | |
void | _notifyRenderedBatches (unsigned int numbatches) |
Internal method to notify camera of the visible batches in the last render. | |
unsigned int | _getNumRenderedFaces (void) const |
Internal method to retrieve the number of visible faces in the last render. | |
unsigned int | _getNumRenderedBatches (void) const |
Internal method to retrieve the number of visible batches in the last render. | |
const Quaternion & | getDerivedOrientation (void) const |
Gets the derived orientation of the camera, including any rotation inherited from a node attachment and reflection matrix. | |
const Vector3 & | getDerivedPosition (void) const |
Gets the derived position of the camera, including any translation inherited from a node attachment and reflection matrix. | |
Vector3 | getDerivedDirection (void) const |
Gets the derived direction vector of the camera, including any rotation inherited from a node attachment and reflection matrix. | |
Vector3 | getDerivedUp (void) const |
Gets the derived up vector of the camera, including any rotation inherited from a node attachment and reflection matrix. | |
Vector3 | getDerivedRight (void) const |
Gets the derived right vector of the camera, including any rotation inherited from a node attachment and reflection matrix. | |
const Quaternion & | getRealOrientation (void) const |
Gets the real world orientation of the camera, including any rotation inherited from a node attachment. | |
const Vector3 & | getRealPosition (void) const |
Gets the real world position of the camera, including any translation inherited from a node attachment. | |
Vector3 | getRealDirection (void) const |
Gets the real world direction vector of the camera, including any rotation inherited from a node attachment. | |
Vector3 | getRealUp (void) const |
Gets the real world up vector of the camera, including any rotation inherited from a node attachment. | |
Vector3 | getRealRight (void) const |
Gets the real world right vector of the camera, including any rotation inherited from a node attachment. | |
void | getWorldTransforms (Matrix4 *mat) const |
Overridden from Frustum/Renderable. | |
const String & | getMovableType (void) const |
Overridden from MovableObject. | |
void | setAutoTracking (bool enabled, SceneNode *const target=0, const Vector3 &offset=Vector3::ZERO) |
Enables / disables automatic tracking of a SceneNode. | |
void | setLodBias (Real factor=1.0) |
Sets the level-of-detail factor for this Camera. | |
Real | getLodBias (void) const |
Returns the level-of-detail bias factor currently applied to this camera. | |
virtual void | setLodCamera (const Camera *lodCam) |
Get a pointer to the camera which should be used to determine LOD settings. | |
virtual const Camera * | getLodCamera () const |
Get a pointer to the camera which should be used to determine LOD settings. | |
Ray | getCameraToViewportRay (Real screenx, Real screeny) const |
Gets a world space ray as cast from the camera through a viewport position. | |
void | getCameraToViewportRay (Real screenx, Real screeny, Ray *outRay) const |
Gets a world space ray as cast from the camera through a viewport position. | |
PlaneBoundedVolume | getCameraToViewportBoxVolume (Real screenLeft, Real screenTop, Real screenRight, Real screenBottom, bool includeFarPlane=false) |
Gets a world-space list of planes enclosing a volume based on a viewport rectangle. | |
void | getCameraToViewportBoxVolume (Real screenLeft, Real screenTop, Real screenRight, Real screenBottom, PlaneBoundedVolume *outVolume, bool includeFarPlane=false) |
Gets a world-space list of planes enclosing a volume based on a viewport rectangle. | |
Real | _getLodBiasInverse (void) const |
Internal method for OGRE to use for LOD calculations. | |
void | _autoTrack (void) |
Internal method used by OGRE to update auto-tracking cameras. | |
virtual void | setWindow (Real Left, Real Top, Real Right, Real Bottom) |
Sets the viewing window inside of viewport. | |
virtual void | resetWindow (void) |
Cancel view window. | |
virtual bool | isWindowSet (void) const |
Returns if a viewport window is being used. | |
const vector< Plane >::type & | getWindowPlanes (void) const |
Gets the window clip planes, only applicable if isWindowSet == true. | |
Real | getBoundingRadius (void) const |
Overridden from MovableObject. | |
SceneNode * | getAutoTrackTarget (void) const |
Get the auto tracking target for this camera, if any. | |
const Vector3 & | getAutoTrackOffset (void) const |
Get the auto tracking offset for this camera, if it is auto tracking. | |
Viewport * | getViewport (void) const |
Get the last viewport which was attached to this camera. | |
void | _notifyViewport (Viewport *viewport) |
Notifies this camera that a viewport is using it. | |
void | setAutoAspectRatio (bool autoratio) |
If set to true a viewport that owns this frustum will be able to recalculate the aspect ratio whenever the frustum is resized. | |
bool | getAutoAspectRatio (void) const |
Retrieves if AutoAspectRatio is currently set or not. | |
void | setCullingFrustum (Frustum *frustum) |
Tells the camera to use a separate Frustum instance to perform culling. | |
Frustum * | getCullingFrustum (void) const |
Returns the custom culling frustum in use. | |
virtual void | forwardIntersect (const Plane &worldPlane, vector< Vector4 >::type *intersect3d) const |
Forward projects frustum rays to find forward intersection with plane. | |
bool | isVisible (const AxisAlignedBox &bound, FrustumPlane *culledBy=0) const |
bool | isVisible (const Sphere &bound, FrustumPlane *culledBy=0) const |
bool | isVisible (const Vector3 &vert, FrustumPlane *culledBy=0) const |
const Vector3 * | getWorldSpaceCorners (void) const |
const Plane & | getFrustumPlane (unsigned short plane) const |
bool | projectSphere (const Sphere &sphere, Real *left, Real *top, Real *right, Real *bottom) const |
Real | getNearClipDistance (void) const |
Real | getFarClipDistance (void) const |
const Matrix4 & | getViewMatrix (void) const |
const Matrix4 & | getViewMatrix (bool ownFrustumOnly) const |
Specialised version of getViewMatrix allowing caller to differentiate whether the custom culling frustum should be allowed or not. | |
virtual void | setUseRenderingDistance (bool use) |
Set whether this camera should use the 'rendering distance' on objects to exclude distant objects from the final image. | |
virtual bool | getUseRenderingDistance (void) const |
Get whether this camera should use the 'rendering distance' on objects to exclude distant objects from the final image. | |
virtual void | synchroniseBaseSettingsWith (const Camera *cam) |
Synchronise core camera settings with another. | |
const Vector3 & | getPositionForViewUpdate (void) const |
Get the derived position of this frustum. | |
const Quaternion & | getOrientationForViewUpdate (void) const |
Get the derived orientation of this frustum. | |
void | setUseMinPixelSize (bool enable) |
Sets whether to use min display size calculations When active objects who's size on the screen is less then a given number will not be rendered. | |
bool | getUseMinPixelSize () const |
Returns whether to use min display size calculations. | |
Real | getPixelDisplayRatio () const |
Returns an estimated ratio between a pixel and the display area it represents. | |
virtual void | setFOVy (const Radian &fovy) |
Sets the Y-dimension Field Of View (FOV) of the frustum. | |
virtual const Radian & | getFOVy (void) const |
Retrieves the frustums Y-dimension Field Of View (FOV). | |
virtual void | setNearClipDistance (Real nearDist) |
Sets the position of the near clipping plane. | |
virtual void | setFarClipDistance (Real farDist) |
Sets the distance to the far clipping plane. | |
virtual void | setAspectRatio (Real ratio) |
Sets the aspect ratio for the frustum viewport. | |
virtual Real | getAspectRatio (void) const |
Retreives the current aspect ratio. | |
virtual void | setFrustumOffset (const Vector2 &offset) |
Sets frustum offsets, used in stereo rendering. | |
virtual void | setFrustumOffset (Real horizontal=0.0, Real vertical=0.0) |
Sets frustum offsets, used in stereo rendering. | |
virtual const Vector2 & | getFrustumOffset () const |
Retrieves the frustum offsets. | |
virtual void | setFocalLength (Real focalLength=1.0) |
Sets frustum focal length (used in stereo rendering). | |
virtual Real | getFocalLength () const |
Returns focal length of frustum. | |
virtual void | setFrustumExtents (Real left, Real right, Real top, Real bottom) |
Manually set the extents of the frustum. | |
virtual void | resetFrustumExtents () |
Reset the frustum extents to be automatically derived from other params. | |
virtual void | getFrustumExtents (Real &outleft, Real &outright, Real &outtop, Real &outbottom) const |
Get the extents of the frustum in view space. | |
virtual const Matrix4 & | getProjectionMatrixRS (void) const |
Gets the projection matrix for this frustum adjusted for the current rendersystem specifics (may be right or left-handed, depth range may vary). | |
virtual const Matrix4 & | getProjectionMatrixWithRSDepth (void) const |
Gets the depth-adjusted projection matrix for the current rendersystem, but one which still conforms to right-hand rules. | |
virtual const Matrix4 & | getProjectionMatrix (void) const |
Gets the normal projection matrix for this frustum, ie the projection matrix which conforms to standard right-handed rules and uses depth range [-1,+1]. | |
virtual void | calcViewMatrixRelative (const Vector3 &relPos, Matrix4 &matToUpdate) const |
Calculate a view matrix for this frustum, relative to a potentially dynamic point. | |
virtual void | setCustomViewMatrix (bool enable, const Matrix4 &viewMatrix=Matrix4::IDENTITY) |
Set whether to use a custom view matrix on this frustum. | |
virtual bool | isCustomViewMatrixEnabled (void) const |
Returns whether a custom view matrix is in use. | |
virtual void | setCustomProjectionMatrix (bool enable, const Matrix4 &projectionMatrix=Matrix4::IDENTITY) |
Set whether to use a custom projection matrix on this frustum. | |
virtual bool | isCustomProjectionMatrixEnabled (void) const |
Returns whether a custom projection matrix is in use. | |
virtual const Plane * | getFrustumPlanes (void) const |
Retrieves the clipping planes of the frustum (world space). | |
virtual bool | isVisible (void) const |
Returns whether or not this object is supposed to be visible or not. | |
uint32 | getTypeFlags (void) const |
Overridden from MovableObject::getTypeFlags. | |
const AxisAlignedBox & | getBoundingBox (void) const |
Overridden from MovableObject. | |
void | _updateRenderQueue (RenderQueue *queue) |
Overridden from MovableObject. | |
void | _notifyCurrentCamera (Camera *cam) |
Overridden from MovableObject. | |
const MaterialPtr & | getMaterial (void) const |
Overridden from Renderable. | |
void | getRenderOperation (RenderOperation &op) |
Overridden from Renderable. | |
Real | getSquaredViewDepth (const Camera *cam) const |
Overridden from Renderable. | |
const LightList & | getLights (void) const |
Overridden from Renderable. | |
virtual void | setProjectionType (ProjectionType pt) |
Sets the type of projection to use (orthographic or perspective). | |
virtual ProjectionType | getProjectionType (void) const |
Retrieves info on the type of projection used (orthographic or perspective). | |
virtual void | setOrthoWindow (Real w, Real h) |
Sets the orthographic window settings, for use with orthographic rendering only. | |
virtual void | setOrthoWindowHeight (Real h) |
Sets the orthographic window height, for use with orthographic rendering only. | |
virtual void | setOrthoWindowWidth (Real w) |
Sets the orthographic window width, for use with orthographic rendering only. | |
virtual Real | getOrthoWindowHeight () const |
Gets the orthographic window height, for use with orthographic rendering only. | |
virtual Real | getOrthoWindowWidth () const |
Gets the orthographic window width, for use with orthographic rendering only. | |
virtual void | enableReflection (const Plane &p) |
Modifies this frustum so it always renders from the reflection of itself through the plane specified. | |
virtual void | enableReflection (const MovablePlane *p) |
Modifies this frustum so it always renders from the reflection of itself through the plane specified. | |
virtual void | disableReflection (void) |
Disables reflection modification previously turned on with enableReflection. | |
virtual bool | isReflected (void) const |
Returns whether this frustum is being reflected. | |
virtual const Matrix4 & | getReflectionMatrix (void) const |
Returns the reflection matrix of the frustum if appropriate. | |
virtual const Plane & | getReflectionPlane (void) const |
Returns the reflection plane of the frustum if appropriate. | |
virtual void | enableCustomNearClipPlane (const MovablePlane *plane) |
Links the frustum to a custom near clip plane, which can be used to clip geometry in a custom manner without using user clip planes. | |
virtual void | enableCustomNearClipPlane (const Plane &plane) |
Links the frustum to a custom near clip plane, which can be used to clip geometry in a custom manner without using user clip planes. | |
virtual void | disableCustomNearClipPlane (void) |
Disables any custom near clip plane. | |
virtual bool | isCustomNearClipPlaneEnabled (void) const |
Is a custom near clip plane in use? | |
void | visitRenderables (Renderable::Visitor *visitor, bool debugRenderables=false) |
PlaneBoundedVolume | getPlaneBoundedVolume () |
Gets a world-space list of planes enclosing the frustum. | |
void | setOrientationMode (OrientationMode orientationMode) |
Set the orientation mode of the frustum. | |
OrientationMode | getOrientationMode () const |
Get the orientation mode of the frustum. | |
virtual void | _notifyCreator (MovableObjectFactory *fact) |
Notify the object of it's creator (internal use only). | |
virtual MovableObjectFactory * | _getCreator (void) const |
Get the creator of this object, if any (internal use only). | |
virtual void | _notifyManager (SceneManager *man) |
Notify the object of it's manager (internal use only). | |
virtual SceneManager * | _getManager (void) const |
Get the manager of this object, if any (internal use only). | |
virtual const String & | getName (void) const |
Returns the name of this object. | |
virtual Node * | getParentNode (void) const |
Returns the node to which this object is attached. | |
virtual SceneNode * | getParentSceneNode (void) const |
Returns the scene node to which this object is attached. | |
virtual bool | isParentTagPoint () const |
Gets whether the parent node is a TagPoint (or a SceneNode). | |
virtual void | _notifyAttached (Node *parent, bool isTagPoint=false) |
Internal method called to notify the object that it has been attached to a node. | |
virtual bool | isAttached (void) const |
Returns true if this object is attached to a SceneNode or TagPoint. | |
virtual void | detachFromParent (void) |
Detaches an object from a parent SceneNode or TagPoint, if attached. | |
virtual bool | isInScene (void) const |
Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph. | |
virtual void | _notifyMoved (void) |
Internal method called to notify the object that it has been moved. | |
virtual const AxisAlignedBox & | getWorldBoundingBox (bool derive=false) const |
Retrieves the axis-aligned bounding box for this object in world coordinates. | |
virtual const Sphere & | getWorldBoundingSphere (bool derive=false) const |
Retrieves the worldspace bounding sphere for this object. | |
virtual void | setVisible (bool visible) |
Tells this object whether to be visible or not, if it has a renderable component. | |
virtual bool | getVisible (void) const |
Gets this object whether to be visible or not, if it has a renderable component. | |
virtual void | setRenderingDistance (Real dist) |
Sets the distance at which the object is no longer rendered. | |
virtual Real | getRenderingDistance (void) const |
Gets the distance at which batches are no longer rendered. | |
virtual void | setRenderingMinPixelSize (Real pixelSize) |
Sets the minimum pixel size an object needs to be in both screen axes in order to be rendered. | |
virtual Real | getRenderingMinPixelSize () const |
Returns the minimum pixel size an object needs to be in both screen axes in order to be rendered. | |
virtual void | setUserAny (const Any &anything) |
virtual void | setUserAny (const Any &anything) |
virtual const Any & | getUserAny (void) const |
virtual const Any & | getUserAny (void) const |
UserObjectBindings & | getUserObjectBindings () |
Return an instance of user objects binding associated with this class. | |
const UserObjectBindings & | getUserObjectBindings () const |
Return an instance of user objects binding associated with this class. | |
UserObjectBindings & | getUserObjectBindings () |
Return an instance of user objects binding associated with this class. | |
const UserObjectBindings & | getUserObjectBindings () const |
Return an instance of user objects binding associated with this class. | |
virtual void | setRenderQueueGroup (uint8 queueID) |
Sets the render queue group this entity will be rendered through. | |
virtual void | setRenderQueueGroupAndPriority (uint8 queueID, ushort priority) |
Sets the render queue group and group priority this entity will be rendered through. | |
virtual uint8 | getRenderQueueGroup (void) const |
Gets the queue group for this entity, see setRenderQueueGroup for full details. | |
virtual const Matrix4 & | _getParentNodeFullTransform (void) const |
return the full transformation of the parent sceneNode or the attachingPoint node | |
virtual void | setQueryFlags (uint32 flags) |
Sets the query flags for this object. | |
virtual void | addQueryFlags (uint32 flags) |
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object. | |
virtual void | removeQueryFlags (uint32 flags) |
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object. | |
virtual uint32 | getQueryFlags (void) const |
Returns the query flags relevant for this object. | |
virtual void | setVisibilityFlags (uint32 flags) |
Sets the visiblity flags for this object. | |
virtual void | addVisibilityFlags (uint32 flags) |
As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object. | |
virtual void | removeVisibilityFlags (uint32 flags) |
As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object. | |
virtual uint32 | getVisibilityFlags (void) const |
Returns the visibility flags relevant for this object. | |
virtual void | setListener (Listener *listener) |
Sets a listener for this object. | |
virtual Listener * | getListener (void) const |
Gets the current listener for this object. | |
virtual const LightList & | queryLights (void) const |
Gets a list of lights, ordered relative to how close they are to this movable object. | |
virtual uint32 | getLightMask () const |
Get a bitwise mask which will filter the lights affecting this object. | |
virtual void | setLightMask (uint32 lightMask) |
Set a bitwise mask which will filter the lights affecting this object. | |
virtual LightList * | _getLightList () |
Returns a pointer to the current list of lights for this object. | |
EdgeData * | getEdgeList (void) |
Define a default implementation of method from ShadowCaster which implements no shadows. | |
bool | hasEdgeList (void) |
Define a default implementation of method from ShadowCaster which implements no shadows. | |
ShadowRenderableListIterator | getShadowVolumeRenderableIterator (ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) |
Define a default implementation of method from ShadowCaster which implements no shadows. | |
const AxisAlignedBox & | getLightCapBounds (void) const |
Overridden member from ShadowCaster. | |
const AxisAlignedBox & | getDarkCapBounds (const Light &light, Real dirLightExtrusionDist) const |
Overridden member from ShadowCaster. | |
void | setCastShadows (bool enabled) |
Sets whether or not this object will cast shadows. | |
bool | getCastShadows (void) const |
Returns whether shadow casting is enabled for this object. | |
bool | getReceivesShadows () |
Returns whether the Material of any Renderable that this MovableObject will add to the render queue will receive shadows. | |
Real | getPointExtrusionDistance (const Light *l) const |
Get the distance to extrude for a point/spot light. | |
virtual void | setDebugDisplayEnabled (bool enabled) |
Sets whether or not the debug display of this object is enabled. | |
virtual bool | isDebugDisplayEnabled (void) const |
Gets whether debug display of this object is enabled. | |
const StringVector & | getAnimableValueNames (void) const |
Gets a list of animable value names for this object. | |
virtual AnimableValuePtr | createAnimableValue (const String &valueName) |
Create a reference-counted AnimableValuePtr for the named value. | |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
virtual Technique * | getTechnique (void) const |
Retrieves a pointer to the Material Technique this renderable object uses. | |
virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) |
Called just prior to the Renderable being rendered. | |
virtual void | postRender (SceneManager *sm, RenderSystem *rsys) |
Called immediately after the Renderable has been rendered. | |
virtual unsigned short | getNumWorldTransforms (void) const |
Returns the number of world transform matrices this renderable requires. | |
void | setUseIdentityProjection (bool useIdentityProjection) |
Sets whether or not to use an 'identity' projection. | |
bool | getUseIdentityProjection (void) const |
Returns whether or not to use an 'identity' projection. | |
void | setUseIdentityView (bool useIdentityView) |
Sets whether or not to use an 'identity' view. | |
bool | getUseIdentityView (void) const |
Returns whether or not to use an 'identity' view. | |
virtual bool | getCastsShadows (void) const |
Method which reports whether this renderable would normally cast a shadow. | |
void | setCustomParameter (size_t index, const Vector4 &value) |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. | |
void | removeCustomParameter (size_t index) |
Removes a custom value which is associated with this Renderable at the given index. | |
bool | hasCustomParameter (size_t index) const |
Checks whether a custom value is associated with this Renderable at the given index. | |
const Vector4 & | getCustomParameter (size_t index) const |
Gets the custom value associated with this Renderable at the given index. | |
virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. | |
virtual void | setPolygonModeOverrideable (bool override) |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
virtual bool | getPolygonModeOverrideable (void) const |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
virtual RenderSystemData * | getRenderSystemData () const |
Gets RenderSystem private data. | |
virtual void | setRenderSystemData (RenderSystemData *val) const |
Sets RenderSystem private data. | |
Static Public Member Functions | |
static void | setDefaultQueryFlags (uint32 flags) |
Set the default query flags for all future MovableObject instances. | |
static uint32 | getDefaultQueryFlags () |
Get the default query flags for all future MovableObject instances. | |
static void | setDefaultVisibilityFlags (uint32 flags) |
Set the default visibility flags for all future MovableObject instances. | |
static uint32 | getDefaultVisibilityFlags () |
Get the default visibility flags for all future MovableObject instances. | |
static void | extrudeVertices (const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) |
Utility method for extruding vertices based on a light. | |
Static Public Attributes | |
static const Real | INFINITE_FAR_PLANE_ADJUST |
Small constant used to reduce far plane projection to avoid inaccuracies. | |
Protected Types | |
typedef vector< Listener * >::type | ListenerList |
typedef map< String, StringVector >::type | AnimableDictionaryMap |
typedef map< size_t, Vector4 > ::type | CustomParameterMap |
Protected Member Functions | |
bool | isViewOutOfDate (void) const |
void | invalidateFrustum (void) const |
Signal to update frustum information. | |
void | invalidateView (void) const |
Signal to update view information. | |
virtual void | setWindowImpl (void) const |
Do actual window setting, using parameters set in SetWindow call. | |
virtual vector< Vector4 >::type | getRayForwardIntersect (const Vector3 &anchor, const Vector3 *dir, Real planeOffset) const |
Helper function for forwardIntersect that intersects rays with canonical plane. | |
virtual void | calcProjectionParameters (Real &left, Real &right, Real &bottom, Real &top) const |
virtual void | updateFrustum (void) const |
Update frustum if out of date. | |
virtual void | updateView (void) const |
Update view if out of date. | |
virtual void | updateFrustumImpl (void) const |
Implementation of updateFrustum (called if out of date). | |
virtual void | updateViewImpl (void) const |
Implementation of updateView (called if out of date). | |
virtual void | updateFrustumPlanes (void) const |
virtual void | updateFrustumPlanesImpl (void) const |
Implementation of updateFrustumPlanes (called if out of date). | |
virtual void | updateWorldSpaceCorners (void) const |
virtual void | updateWorldSpaceCornersImpl (void) const |
Implementation of updateWorldSpaceCorners (called if out of date). | |
virtual void | updateVertexData (void) const |
virtual bool | isFrustumOutOfDate (void) const |
Real | getExtrusionDistance (const Vector3 &objectPos, const Light *light) const |
Helper method for calculating extrusion distance. | |
virtual void | updateEdgeListLightFacing (EdgeData *edgeData, const Vector4 &lightPos) |
Tells the caster to perform the tasks necessary to update the edge data's light listing. | |
virtual void | generateShadowVolume (EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) |
Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it. | |
virtual void | extrudeBounds (AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const |
Utility method for extruding a bounding box. | |
virtual const String & | getAnimableDictionaryName (void) const |
Get the name of the animable dictionary for this class. | |
void | createAnimableDictionary (void) const |
Internal method for creating a dictionary of animable value names for the class, if it does not already exist. | |
StringVector & | _getAnimableValueNames (void) |
Get an updateable reference to animable value list. | |
virtual void | initialiseAnimableDictionary (StringVector &) const |
Internal method for initialising dictionary; should be implemented by subclasses wanting to expose animable parameters. | |
Protected Attributes | |
SceneManager * | mSceneMgr |
Scene manager responsible for the scene. | |
Quaternion | mOrientation |
Camera orientation, quaternion style. | |
Vector3 | mPosition |
Camera position - default (0,0,0). | |
Quaternion | mDerivedOrientation |
Derived orientation/position of the camera, including reflection. | |
Vector3 | mDerivedPosition |
Quaternion | mRealOrientation |
Real world orientation/position of the camera. | |
Vector3 | mRealPosition |
bool | mYawFixed |
Whether to yaw around a fixed axis. | |
Vector3 | mYawFixedAxis |
Fixed axis to yaw around. | |
PolygonMode | mSceneDetail |
Rendering type. | |
unsigned int | mVisFacesLastRender |
Stored number of visible faces in the last render. | |
unsigned int | mVisBatchesLastRender |
Stored number of visible faces in the last render. | |
SceneNode * | mAutoTrackTarget |
SceneNode which this Camera will automatically track. | |
Vector3 | mAutoTrackOffset |
Tracking offset for fine tuning. | |
Real | mSceneLodFactor |
Real | mSceneLodFactorInv |
Inverted scene LOD factor, can be used by Renderables to adjust their LOD. | |
Real | mWLeft |
Viewing window. | |
Real | mWTop |
Real | mWRight |
Real | mWBottom |
bool | mWindowSet |
Is viewing window used. | |
vector< Plane >::type | mWindowClipPlanes |
Windowed viewport clip planes. | |
bool | mRecalcWindow |
Viewport * | mLastViewport |
The last viewport to be added using this camera. | |
bool | mAutoAspectRatio |
Whether aspect ratio will automatically be recalculated when a viewport changes its size. | |
Frustum * | mCullFrustum |
Custom culling frustum. | |
bool | mUseRenderingDistance |
Whether or not the rendering distance of objects should take effect for this camera. | |
const Camera * | mLodCamera |
Camera to use for LOD calculation. | |
bool | mUseMinPixelSize |
Whether or not the minimum display size of objects should take effect for this camera. | |
Real | mPixelDisplayRatio |
ListenerList | mListeners |
ProjectionType | mProjType |
Orthographic or perspective? | |
Radian | mFOVy |
y-direction field-of-view (default 45) | |
Real | mFarDist |
Far clip distance - default 10000. | |
Real | mNearDist |
Near clip distance - default 100. | |
Real | mAspect |
x/y viewport ratio - default 1.3333 | |
Real | mOrthoHeight |
Ortho height size (world units). | |
Vector2 | mFrustumOffset |
Off-axis frustum center offset - default (0.0, 0.0). | |
Real | mFocalLength |
Focal length of frustum (for stereo rendering, defaults to 1.0). | |
Plane | mFrustumPlanes [6] |
The 6 main clipping planes. | |
Quaternion | mLastParentOrientation |
Stored versions of parent orientation / position. | |
Vector3 | mLastParentPosition |
Matrix4 | mProjMatrixRS |
Pre-calced projection matrix for the specific render system. | |
Matrix4 | mProjMatrixRSDepth |
Pre-calced standard projection matrix but with render system depth range. | |
Matrix4 | mProjMatrix |
Pre-calced standard projection matrix. | |
Matrix4 | mViewMatrix |
Pre-calced view matrix. | |
bool | mRecalcFrustum |
Something's changed in the frustum shape? | |
bool | mRecalcView |
Something re the view pos has changed. | |
bool | mRecalcFrustumPlanes |
Something re the frustum planes has changed. | |
bool | mRecalcWorldSpaceCorners |
Something re the world space corners has changed. | |
bool | mRecalcVertexData |
Something re the vertex data has changed. | |
bool | mCustomViewMatrix |
Are we using a custom view matrix? | |
bool | mCustomProjMatrix |
Are we using a custom projection matrix? | |
bool | mFrustumExtentsManuallySet |
Have the frustum extents been manually set? | |
Real | mLeft |
Frustum extents. | |
Real | mRight |
Real | mTop |
Real | mBottom |
OrientationMode | mOrientationMode |
Frustum orientation mode. | |
AxisAlignedBox | mBoundingBox |
VertexData | mVertexData |
MaterialPtr | mMaterial |
Vector3 | mWorldSpaceCorners [8] |
bool | mReflect |
Is this frustum to act as a reflection of itself? | |
Matrix4 | mReflectMatrix |
Derived reflection matrix. | |
Plane | mReflectPlane |
Fixed reflection plane. | |
const MovablePlane * | mLinkedReflectPlane |
Pointer to a reflection plane (automatically updated). | |
Plane | mLastLinkedReflectionPlane |
Record of the last world-space reflection plane info used. | |
bool | mObliqueDepthProjection |
Is this frustum using an oblique depth projection? | |
Plane | mObliqueProjPlane |
Fixed oblique projection plane. | |
const MovablePlane * | mLinkedObliqueProjPlane |
Pointer to oblique projection plane (automatically updated). | |
Plane | mLastLinkedObliqueProjPlane |
Record of the last world-space oblique depth projection plane info used. | |
String | mName |
Name of this object. | |
MovableObjectFactory * | mCreator |
Creator of this object (if created by a factory). | |
SceneManager * | mManager |
SceneManager holding this object (if applicable). | |
Node * | mParentNode |
node to which this object is attached | |
bool | mParentIsTagPoint |
bool | mVisible |
Is this object visible? | |
bool | mDebugDisplay |
Is debug display enabled? | |
Real | mUpperDistance |
Upper distance to still render. | |
Real | mSquaredUpperDistance |
Real | mMinPixelSize |
bool | mBeyondFarDistance |
Hidden because of distance? | |
UserObjectBindings | mUserObjectBindings |
User objects binding. | |
UserObjectBindings | mUserObjectBindings |
uint8 | mRenderQueueID |
The render queue to use when rendering this object. | |
bool | mRenderQueueIDSet |
Flags whether the RenderQueue's default should be used. | |
ushort | mRenderQueuePriority |
The render queue group to use when rendering this object. | |
bool | mRenderQueuePrioritySet |
Flags whether the RenderQueue's default should be used. | |
uint32 | mQueryFlags |
Flags determining whether this object is included / excluded from scene queries. | |
uint32 | mVisibilityFlags |
Flags determining whether this object is visible (compared to SceneManager mask). | |
AxisAlignedBox | mWorldAABB |
Cached world AABB of this object. | |
Sphere | mWorldBoundingSphere |
AxisAlignedBox | mWorldDarkCapBounds |
World space AABB of this object's dark cap. | |
bool | mCastShadows |
Does this object cast shadows? | |
bool | mRenderingDisabled |
Does rendering this object disabled by listener? | |
Listener * | mListener |
MovableObject listener - only one allowed (no list) for size & performance reasons. */. | |
LightList | mLightList |
List of lights for this object. | |
ulong | mLightListUpdated |
The last frame that this light list was updated in. | |
uint32 | mLightMask |
the light mask defined for this movable. This will be taken into consideration when deciding which light should affect this movable | |
CustomParameterMap | mCustomParameters |
bool | mPolygonModeOverrideable |
bool | mUseIdentityProjection |
bool | mUseIdentityView |
RenderSystemData * | mRenderSystemData |
User objects binding. | |
Static Protected Attributes | |
static String | msMovableType |
Shared class-level name for Movable type. | |
static uint32 | msDefaultQueryFlags |
Default query flags. | |
static uint32 | msDefaultVisibilityFlags |
Default visibility flags. | |
static AnimableDictionaryMap | msAnimableDictionary |
Static map of class name to list of animable value names. | |
Friends | |
_OgreExport friend std::ostream & | operator<< (std::ostream &o, const Camera &c) |
Function for outputting to a stream. |
A viewpoint from which the scene will be rendered.
Definition at line 85 of file OgreCamera.h.
typedef map<String, StringVector>::type Ogre::AnimableObject::AnimableDictionaryMap [protected, inherited] |
Definition at line 240 of file OgreAnimable.h.
typedef map<size_t, Vector4>::type Ogre::Renderable::CustomParameterMap [protected, inherited] |
Definition at line 413 of file OgreRenderable.h.
typedef vector<Listener*>::type Ogre::Camera::ListenerList [protected] |
Definition at line 184 of file OgreCamera.h.
typedef vector<ShadowRenderable*>::type Ogre::ShadowCaster::ShadowRenderableList [inherited] |
Definition at line 135 of file OgreShadowCaster.h.
typedef VectorIterator<ShadowRenderableList> Ogre::ShadowCaster::ShadowRenderableListIterator [inherited] |
Definition at line 136 of file OgreShadowCaster.h.
Ogre::Camera::Camera | ( | const String & | name, | |
SceneManager * | sm | |||
) |
Standard constructor.
virtual Ogre::Camera::~Camera | ( | ) | [virtual] |
Standard destructor.
void Ogre::Camera::_autoTrack | ( | void | ) |
Internal method used by OGRE to update auto-tracking cameras.
StringVector& Ogre::AnimableObject::_getAnimableValueNames | ( | void | ) | [protected, inherited] |
Get an updateable reference to animable value list.
Definition at line 266 of file OgreAnimable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND.
virtual MovableObjectFactory* Ogre::MovableObject::_getCreator | ( | void | ) | const [virtual, inherited] |
Get the creator of this object, if any (internal use only).
Definition at line 185 of file OgreMovableObject.h.
virtual LightList* Ogre::MovableObject::_getLightList | ( | ) | [virtual, inherited] |
Returns a pointer to the current list of lights for this object.
Definition at line 490 of file OgreMovableObject.h.
Real Ogre::Camera::_getLodBiasInverse | ( | void | ) | const |
Internal method for OGRE to use for LOD calculations.
virtual SceneManager* Ogre::MovableObject::_getManager | ( | void | ) | const [virtual, inherited] |
Get the manager of this object, if any (internal use only).
Definition at line 189 of file OgreMovableObject.h.
unsigned int Ogre::Camera::_getNumRenderedBatches | ( | void | ) | const |
Internal method to retrieve the number of visible batches in the last render.
unsigned int Ogre::Camera::_getNumRenderedFaces | ( | void | ) | const |
Internal method to retrieve the number of visible faces in the last render.
virtual const Matrix4& Ogre::MovableObject::_getParentNodeFullTransform | ( | void | ) | const [virtual, inherited] |
return the full transformation of the parent sceneNode or the attachingPoint node
Reimplemented in Ogre::InstancedEntity.
virtual void Ogre::MovableObject::_notifyAttached | ( | Node * | parent, | |
bool | isTagPoint = false | |||
) | [virtual, inherited] |
Internal method called to notify the object that it has been attached to a node.
Reimplemented in Ogre::Entity, Ogre::InstancedEntity, Ogre::Light, and Ogre::ParticleSystem.
virtual void Ogre::MovableObject::_notifyCreator | ( | MovableObjectFactory * | fact | ) | [virtual, inherited] |
Notify the object of it's creator (internal use only).
Definition at line 183 of file OgreMovableObject.h.
void Ogre::Frustum::_notifyCurrentCamera | ( | Camera * | cam | ) | [virtual, inherited] |
Overridden from MovableObject.
Reimplemented from Ogre::MovableObject.
virtual void Ogre::MovableObject::_notifyManager | ( | SceneManager * | man | ) | [virtual, inherited] |
Notify the object of it's manager (internal use only).
Definition at line 187 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::_notifyMoved | ( | void | ) | [virtual, inherited] |
Internal method called to notify the object that it has been moved.
Reimplemented in Ogre::InstancedEntity, and Ogre::Light.
void Ogre::Camera::_notifyRenderedBatches | ( | unsigned int | numbatches | ) |
Internal method to notify camera of the visible batches in the last render.
void Ogre::Camera::_notifyRenderedFaces | ( | unsigned int | numfaces | ) |
Internal method to notify camera of the visible faces in the last render.
void Ogre::Camera::_notifyViewport | ( | Viewport * | viewport | ) |
Notifies this camera that a viewport is using it.
Definition at line 564 of file OgreCamera.h.
void Ogre::Camera::_renderScene | ( | Viewport * | vp, | |
bool | includeOverlays | |||
) |
Tells the Camera to contact the SceneManager to render from it's viewpoint.
vp | The viewport to render to | |
includeOverlays | Whether or not any overlay objects should be included |
virtual void Ogre::Renderable::_updateCustomGpuParameter | ( | const GpuProgramParameters::AutoConstantEntry & | constantEntry, | |
GpuProgramParameters * | params | |||
) | const [virtual, inherited] |
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows.
constantEntry | The auto constant entry referring to the parameter being updated | |
params | The parameters object which this method should call to set the updated parameters. |
Reimplemented in Ogre::SubEntity.
Definition at line 306 of file OgreRenderable.h.
References Ogre::GpuProgramParameters::_writeRawConstant(), Ogre::GpuProgramParameters::AutoConstantEntry::data, Ogre::GpuProgramParameters::AutoConstantEntry::elementCount, and Ogre::GpuProgramParameters::AutoConstantEntry::physicalIndex.
void Ogre::Frustum::_updateRenderQueue | ( | RenderQueue * | queue | ) | [virtual, inherited] |
Overridden from MovableObject.
Implements Ogre::MovableObject.
virtual void Ogre::Camera::addListener | ( | Listener * | l | ) | [virtual] |
Add a listener to this camera.
virtual void Ogre::MovableObject::addQueryFlags | ( | uint32 | flags | ) | [virtual, inherited] |
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 395 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::addVisibilityFlags | ( | uint32 | flags | ) | [virtual, inherited] |
As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 423 of file OgreMovableObject.h.
virtual void Ogre::Frustum::calcProjectionParameters | ( | Real & | left, | |
Real & | right, | |||
Real & | bottom, | |||
Real & | top | |||
) | const [protected, virtual, inherited] |
virtual void Ogre::Frustum::calcViewMatrixRelative | ( | const Vector3 & | relPos, | |
Matrix4 & | matToUpdate | |||
) | const [virtual, inherited] |
Calculate a view matrix for this frustum, relative to a potentially dynamic point.
Mainly for use by OGRE internally when using camera-relative rendering for frustums that are not the centre (e.g. texture projection)
void Ogre::AnimableObject::createAnimableDictionary | ( | void | ) | const [protected, inherited] |
Internal method for creating a dictionary of animable value names for the class, if it does not already exist.
Definition at line 253 of file OgreAnimable.h.
virtual AnimableValuePtr Ogre::AnimableObject::createAnimableValue | ( | const String & | valueName | ) | [virtual, inherited] |
Create a reference-counted AnimableValuePtr for the named value.
Reimplemented in Ogre::Light.
Definition at line 319 of file OgreAnimable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND.
virtual void Ogre::MovableObject::detachFromParent | ( | void | ) | [virtual, inherited] |
virtual void Ogre::Frustum::disableCustomNearClipPlane | ( | void | ) | [virtual, inherited] |
Disables any custom near clip plane.
virtual void Ogre::Frustum::disableReflection | ( | void | ) | [virtual, inherited] |
Disables reflection modification previously turned on with enableReflection.
virtual void Ogre::Frustum::enableCustomNearClipPlane | ( | const Plane & | plane | ) | [virtual, inherited] |
Links the frustum to a custom near clip plane, which can be used to clip geometry in a custom manner without using user clip planes.
plane | The plane to link to to perform the clipping. This plane must continue to exist while the camera is linked to it; do not destroy it before the frustum. |
virtual void Ogre::Frustum::enableCustomNearClipPlane | ( | const MovablePlane * | plane | ) | [virtual, inherited] |
Links the frustum to a custom near clip plane, which can be used to clip geometry in a custom manner without using user clip planes.
plane | The plane to link to to perform the clipping. This plane must continue to exist while the camera is linked to it; do not destroy it before the frustum. |
virtual void Ogre::Frustum::enableReflection | ( | const MovablePlane * | p | ) | [virtual, inherited] |
Modifies this frustum so it always renders from the reflection of itself through the plane specified.
Note that this version of the method links to a plane so that changes to it are picked up automatically. It is important that this plane continues to exist whilst this object does; do not destroy the plane before the frustum.
virtual void Ogre::Frustum::enableReflection | ( | const Plane & | p | ) | [virtual, inherited] |
Modifies this frustum so it always renders from the reflection of itself through the plane specified.
virtual void Ogre::ShadowCaster::extrudeBounds | ( | AxisAlignedBox & | box, | |
const Vector4 & | lightPos, | |||
Real | extrudeDist | |||
) | const [protected, virtual, inherited] |
Utility method for extruding a bounding box.
box | Original bounding box, will be updated in-place | |
lightPos | 4D light position in object space, when w=0.0f this represents a directional light | |
extrudeDist | The distance to extrude |
static void Ogre::ShadowCaster::extrudeVertices | ( | const HardwareVertexBufferSharedPtr & | vertexBuffer, | |
size_t | originalVertexCount, | |||
const Vector4 & | lightPos, | |||
Real | extrudeDist | |||
) | [static, inherited] |
Utility method for extruding vertices based on a light.
vertexBuffer | The vertex buffer containing ONLY xyz position values, which must be originalVertexCount * 2 * 3 floats long. | |
originalVertexCount | The count of the original number of vertices, i.e. the number in the mesh, not counting the doubling which has already been done (by VertexData::prepareForShadowVolume) to provide the extruded area of the buffer. | |
lightPos | 4D light position in object space, when w=0.0f this represents a directional light | |
extrudeDist | The distance to extrude |
virtual void Ogre::Camera::forwardIntersect | ( | const Plane & | worldPlane, | |
vector< Vector4 >::type * | intersect3d | |||
) | const [virtual] |
Forward projects frustum rays to find forward intersection with plane.
virtual void Ogre::ShadowCaster::generateShadowVolume | ( | EdgeData * | edgeData, | |
const HardwareIndexBufferSharedPtr & | indexBuffer, | |||
const Light * | light, | |||
ShadowRenderableList & | shadowRenderables, | |||
unsigned long | flags | |||
) | [protected, virtual, inherited] |
Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it.
edgeData | The edge information to use | |
indexBuffer | The buffer into which to write data into; current contents are assumed to be discardable. | |
light | The light, mainly for type info as silhouette calculations should already have been done in updateEdgeListLightFacing | |
shadowRenderables | A list of shadow renderables which has already been constructed but will need populating with details of the index ranges to be used. | |
flags | Additional controller flags, see ShadowRenderableFlags |
virtual const String& Ogre::AnimableObject::getAnimableDictionaryName | ( | void | ) | const [protected, virtual, inherited] |
Get the name of the animable dictionary for this class.
Reimplemented in Ogre::Light.
Definition at line 248 of file OgreAnimable.h.
References Ogre::StringUtil::BLANK.
const StringVector& Ogre::AnimableObject::getAnimableValueNames | ( | void | ) | const [inherited] |
Gets a list of animable value names for this object.
Definition at line 294 of file OgreAnimable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND.
virtual Real Ogre::Frustum::getAspectRatio | ( | void | ) | const [virtual, inherited] |
Retreives the current aspect ratio.
bool Ogre::Camera::getAutoAspectRatio | ( | void | ) | const |
Retrieves if AutoAspectRatio is currently set or not.
const Vector3& Ogre::Camera::getAutoTrackOffset | ( | void | ) | const |
Get the auto tracking offset for this camera, if it is auto tracking.
Definition at line 555 of file OgreCamera.h.
SceneNode* Ogre::Camera::getAutoTrackTarget | ( | void | ) | const |
Get the auto tracking target for this camera, if any.
Definition at line 553 of file OgreCamera.h.
const AxisAlignedBox& Ogre::Frustum::getBoundingBox | ( | void | ) | const [virtual, inherited] |
Overridden from MovableObject.
Implements Ogre::MovableObject.
Real Ogre::Camera::getBoundingRadius | ( | void | ) | const [virtual] |
Overridden from MovableObject.
Reimplemented from Ogre::Frustum.
void Ogre::Camera::getCameraToViewportBoxVolume | ( | Real | screenLeft, | |
Real | screenTop, | |||
Real | screenRight, | |||
Real | screenBottom, | |||
PlaneBoundedVolume * | outVolume, | |||
bool | includeFarPlane = false | |||
) |
Gets a world-space list of planes enclosing a volume based on a viewport rectangle.
screenLeft,screenTop,screenRight,screenBottom | The bounds of the on-screen rectangle, expressed in normalised screen coordinates [0,1] | |
outVolume | The plane list to populate with the result | |
includeFarPlane | If true, the volume is truncated by the camera far plane, by default it is left open-ended |
PlaneBoundedVolume Ogre::Camera::getCameraToViewportBoxVolume | ( | Real | screenLeft, | |
Real | screenTop, | |||
Real | screenRight, | |||
Real | screenBottom, | |||
bool | includeFarPlane = false | |||
) |
Gets a world-space list of planes enclosing a volume based on a viewport rectangle.
screenLeft,screenTop,screenRight,screenBottom | The bounds of the on-screen rectangle, expressed in normalised screen coordinates [0,1] | |
includeFarPlane | If true, the volume is truncated by the camera far plane, by default it is left open-ended |
Gets a world space ray as cast from the camera through a viewport position.
screenx,screeny | The x and y position at which the ray should intersect the viewport, in normalised screen coordinates [0,1] | |
outRay | Ray instance to populate with result |
Gets a world space ray as cast from the camera through a viewport position.
screenx,screeny | The x and y position at which the ray should intersect the viewport, in normalised screen coordinates [0,1] |
bool Ogre::MovableObject::getCastShadows | ( | void | ) | const [virtual, inherited] |
Returns whether shadow casting is enabled for this object.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::TerrainQuadTreeNode::Movable.
Definition at line 520 of file OgreMovableObject.h.
virtual bool Ogre::Renderable::getCastsShadows | ( | void | ) | const [virtual, inherited] |
Method which reports whether this renderable would normally cast a shadow.
Reimplemented in Ogre::InstancedGeometry::GeometryBucket, Ogre::StaticGeometry::GeometryBucket, Ogre::SubEntity, and Ogre::TerrainQuadTreeNode::Rend.
Definition at line 223 of file OgreRenderable.h.
Frustum* Ogre::Camera::getCullingFrustum | ( | void | ) | const |
Returns the custom culling frustum in use.
Definition at line 592 of file OgreCamera.h.
const Vector4& Ogre::Renderable::getCustomParameter | ( | size_t | index | ) | const [inherited] |
Gets the custom value associated with this Renderable at the given index.
@see | setCustomParameter for full details. |
Definition at line 267 of file OgreRenderable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND.
const AxisAlignedBox& Ogre::MovableObject::getDarkCapBounds | ( | const Light & | light, | |
Real | dirLightExtrusionDist | |||
) | const [virtual, inherited] |
Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster.
static uint32 Ogre::MovableObject::getDefaultQueryFlags | ( | ) | [static, inherited] |
Get the default query flags for all future MovableObject instances.
Definition at line 410 of file OgreMovableObject.h.
static uint32 Ogre::MovableObject::getDefaultVisibilityFlags | ( | ) | [static, inherited] |
Get the default visibility flags for all future MovableObject instances.
Definition at line 438 of file OgreMovableObject.h.
Vector3 Ogre::Camera::getDerivedDirection | ( | void | ) | const |
Gets the derived direction vector of the camera, including any rotation inherited from a node attachment and reflection matrix.
const Quaternion& Ogre::Camera::getDerivedOrientation | ( | void | ) | const |
Gets the derived orientation of the camera, including any rotation inherited from a node attachment and reflection matrix.
const Vector3& Ogre::Camera::getDerivedPosition | ( | void | ) | const |
Gets the derived position of the camera, including any translation inherited from a node attachment and reflection matrix.
Vector3 Ogre::Camera::getDerivedRight | ( | void | ) | const |
Gets the derived right vector of the camera, including any rotation inherited from a node attachment and reflection matrix.
Vector3 Ogre::Camera::getDerivedUp | ( | void | ) | const |
Gets the derived up vector of the camera, including any rotation inherited from a node attachment and reflection matrix.
Vector3 Ogre::Camera::getDirection | ( | void | ) | const |
EdgeData* Ogre::MovableObject::getEdgeList | ( | void | ) | [virtual, inherited] |
Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::Entity, Ogre::ManualObject, and Ogre::StaticGeometry::Region.
Definition at line 493 of file OgreMovableObject.h.
Real Ogre::ShadowCaster::getExtrusionDistance | ( | const Vector3 & | objectPos, | |
const Light * | light | |||
) | const [protected, inherited] |
Helper method for calculating extrusion distance.
Real Ogre::Camera::getFarClipDistance | ( | void | ) | const [virtual] |
Retrieves the distance from the frustum to the far clipping plane.
Reimplemented from Ogre::Frustum.
virtual Real Ogre::Frustum::getFocalLength | ( | ) | const [virtual, inherited] |
Returns focal length of frustum.
virtual const Radian& Ogre::Frustum::getFOVy | ( | void | ) | const [virtual, inherited] |
Retrieves the frustums Y-dimension Field Of View (FOV).
virtual void Ogre::Frustum::getFrustumExtents | ( | Real & | outleft, | |
Real & | outright, | |||
Real & | outtop, | |||
Real & | outbottom | |||
) | const [virtual, inherited] |
Get the extents of the frustum in view space.
virtual const Vector2& Ogre::Frustum::getFrustumOffset | ( | ) | const [virtual, inherited] |
Retrieves the frustum offsets.
const Plane& Ogre::Camera::getFrustumPlane | ( | unsigned short | plane | ) | const [virtual] |
Retrieves a specified plane of the frustum (world space).
Reimplemented from Ogre::Frustum.
virtual const Plane* Ogre::Frustum::getFrustumPlanes | ( | void | ) | const [virtual, inherited] |
Retrieves the clipping planes of the frustum (world space).
const AxisAlignedBox& Ogre::MovableObject::getLightCapBounds | ( | void | ) | const [virtual, inherited] |
Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster.
virtual uint32 Ogre::MovableObject::getLightMask | ( | ) | const [virtual, inherited] |
Get a bitwise mask which will filter the lights affecting this object.
Definition at line 475 of file OgreMovableObject.h.
const LightList& Ogre::Frustum::getLights | ( | void | ) | const [virtual, inherited] |
Overridden from Renderable.
Implements Ogre::Renderable.
virtual Listener* Ogre::MovableObject::getListener | ( | void | ) | const [virtual, inherited] |
Gets the current listener for this object.
Definition at line 449 of file OgreMovableObject.h.
Real Ogre::Camera::getLodBias | ( | void | ) | const |
Returns the level-of-detail bias factor currently applied to this camera.
virtual const Camera* Ogre::Camera::getLodCamera | ( | ) | const [virtual] |
Get a pointer to the camera which should be used to determine LOD settings.
const MaterialPtr& Ogre::Frustum::getMaterial | ( | void | ) | const [virtual, inherited] |
Overridden from Renderable.
Implements Ogre::Renderable.
const String& Ogre::Camera::getMovableType | ( | void | ) | const [virtual] |
Overridden from MovableObject.
Reimplemented from Ogre::Frustum.
virtual const String& Ogre::MovableObject::getName | ( | void | ) | const [virtual, inherited] |
Returns the name of this object.
Definition at line 192 of file OgreMovableObject.h.
Real Ogre::Camera::getNearClipDistance | ( | void | ) | const [virtual] |
Sets the position of the near clipping plane.
Reimplemented from Ogre::Frustum.
virtual unsigned short Ogre::Renderable::getNumWorldTransforms | ( | void | ) | const [virtual, inherited] |
Returns the number of world transform matrices this renderable requires.
Reimplemented in Ogre::BorderRenderable, Ogre::InstanceBatchHW, Ogre::InstanceBatchShader, Ogre::BaseInstanceBatchVTF, Ogre::InstancedGeometry::GeometryBucket, and Ogre::SubEntity.
Definition at line 152 of file OgreRenderable.h.
const Quaternion& Ogre::Camera::getOrientation | ( | void | ) | const |
Returns the camera's current orientation.
const Quaternion& Ogre::Camera::getOrientationForViewUpdate | ( | void | ) | const [virtual] |
Get the derived orientation of this frustum.
Reimplemented from Ogre::Frustum.
OrientationMode Ogre::Frustum::getOrientationMode | ( | ) | const [inherited] |
Get the orientation mode of the frustum.
virtual Real Ogre::Frustum::getOrthoWindowHeight | ( | ) | const [virtual, inherited] |
Gets the orthographic window height, for use with orthographic rendering only.
virtual Real Ogre::Frustum::getOrthoWindowWidth | ( | ) | const [virtual, inherited] |
Gets the orthographic window width, for use with orthographic rendering only.
virtual Node* Ogre::MovableObject::getParentNode | ( | void | ) | const [virtual, inherited] |
Returns the node to which this object is attached.
virtual SceneNode* Ogre::MovableObject::getParentSceneNode | ( | void | ) | const [virtual, inherited] |
Returns the scene node to which this object is attached.
Real Ogre::Camera::getPixelDisplayRatio | ( | ) | const |
Returns an estimated ratio between a pixel and the display area it represents.
For orthographic cameras this function returns the amount of meters covered by a single pixel along the vertical axis. For perspective cameras the value returned is the amount of meters covered by a single pixel per meter distance from the camera.
Definition at line 673 of file OgreCamera.h.
PlaneBoundedVolume Ogre::Frustum::getPlaneBoundedVolume | ( | ) | [inherited] |
Gets a world-space list of planes enclosing the frustum.
Get the distance to extrude for a point/spot light.
Implements Ogre::ShadowCaster.
PolygonMode Ogre::Camera::getPolygonMode | ( | void | ) | const |
Retrieves the level of detail that the camera will render.
virtual bool Ogre::Renderable::getPolygonModeOverrideable | ( | void | ) | const [virtual, inherited] |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Reimplemented in Ogre::BorderRenderable.
Definition at line 331 of file OgreRenderable.h.
const Vector3& Ogre::Camera::getPosition | ( | void | ) | const |
Retrieves the camera's position.
const Vector3& Ogre::Camera::getPositionForViewUpdate | ( | void | ) | const [virtual] |
Get the derived position of this frustum.
Reimplemented from Ogre::Frustum.
virtual const Matrix4& Ogre::Frustum::getProjectionMatrix | ( | void | ) | const [virtual, inherited] |
Gets the normal projection matrix for this frustum, ie the projection matrix which conforms to standard right-handed rules and uses depth range [-1,+1].
virtual const Matrix4& Ogre::Frustum::getProjectionMatrixRS | ( | void | ) | const [virtual, inherited] |
Gets the projection matrix for this frustum adjusted for the current rendersystem specifics (may be right or left-handed, depth range may vary).
virtual const Matrix4& Ogre::Frustum::getProjectionMatrixWithRSDepth | ( | void | ) | const [virtual, inherited] |
Gets the depth-adjusted projection matrix for the current rendersystem, but one which still conforms to right-hand rules.
virtual ProjectionType Ogre::Frustum::getProjectionType | ( | void | ) | const [virtual, inherited] |
Retrieves info on the type of projection used (orthographic or perspective).
virtual uint32 Ogre::MovableObject::getQueryFlags | ( | void | ) | const [virtual, inherited] |
Returns the query flags relevant for this object.
Reimplemented in Ogre::TerrainQuadTreeNode::Movable.
Definition at line 402 of file OgreMovableObject.h.
virtual vector<Vector4>::type Ogre::Camera::getRayForwardIntersect | ( | const Vector3 & | anchor, | |
const Vector3 * | dir, | |||
Real | planeOffset | |||
) | const [protected, virtual] |
Helper function for forwardIntersect that intersects rays with canonical plane.
Vector3 Ogre::Camera::getRealDirection | ( | void | ) | const |
Gets the real world direction vector of the camera, including any rotation inherited from a node attachment.
const Quaternion& Ogre::Camera::getRealOrientation | ( | void | ) | const |
Gets the real world orientation of the camera, including any rotation inherited from a node attachment.
const Vector3& Ogre::Camera::getRealPosition | ( | void | ) | const |
Gets the real world position of the camera, including any translation inherited from a node attachment.
Vector3 Ogre::Camera::getRealRight | ( | void | ) | const |
Gets the real world right vector of the camera, including any rotation inherited from a node attachment.
Vector3 Ogre::Camera::getRealUp | ( | void | ) | const |
Gets the real world up vector of the camera, including any rotation inherited from a node attachment.
bool Ogre::MovableObject::getReceivesShadows | ( | ) | [inherited] |
Returns whether the Material of any Renderable that this MovableObject will add to the render queue will receive shadows.
virtual const Matrix4& Ogre::Frustum::getReflectionMatrix | ( | void | ) | const [virtual, inherited] |
Returns the reflection matrix of the frustum if appropriate.
Definition at line 567 of file OgreFrustum.h.
virtual const Plane& Ogre::Frustum::getReflectionPlane | ( | void | ) | const [virtual, inherited] |
Returns the reflection plane of the frustum if appropriate.
Definition at line 569 of file OgreFrustum.h.
virtual Real Ogre::MovableObject::getRenderingDistance | ( | void | ) | const [virtual, inherited] |
Gets the distance at which batches are no longer rendered.
Definition at line 304 of file OgreMovableObject.h.
virtual Real Ogre::MovableObject::getRenderingMinPixelSize | ( | ) | const [virtual, inherited] |
Returns the minimum pixel size an object needs to be in both screen axes in order to be rendered.
Definition at line 317 of file OgreMovableObject.h.
void Ogre::Frustum::getRenderOperation | ( | RenderOperation & | op | ) | [virtual, inherited] |
Overridden from Renderable.
Implements Ogre::Renderable.
virtual uint8 Ogre::MovableObject::getRenderQueueGroup | ( | void | ) | const [virtual, inherited] |
Gets the queue group for this entity, see setRenderQueueGroup for full details.
virtual RenderSystemData* Ogre::Renderable::getRenderSystemData | ( | ) | const [virtual, inherited] |
Gets RenderSystem private data.
Definition at line 398 of file OgreRenderable.h.
Vector3 Ogre::Camera::getRight | ( | void | ) | const |
Gets the camera's right vector.
SceneManager* Ogre::Camera::getSceneManager | ( | void | ) | const |
Returns a pointer to the SceneManager this camera is rendering through.
ShadowRenderableListIterator Ogre::MovableObject::getShadowVolumeRenderableIterator | ( | ShadowTechnique | shadowTechnique, | |
const Light * | light, | |||
HardwareIndexBufferSharedPtr * | indexBuffer, | |||
bool | extrudeVertices, | |||
Real | extrusionDist, | |||
unsigned long | flags = 0 | |||
) | [virtual, inherited] |
Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::Entity, Ogre::ManualObject, and Ogre::StaticGeometry::Region.
Overridden from Renderable.
Implements Ogre::Renderable.
virtual Technique* Ogre::Renderable::getTechnique | ( | void | ) | const [virtual, inherited] |
Retrieves a pointer to the Material Technique this renderable object uses.
Reimplemented in Ogre::InstanceBatch, Ogre::InstancedGeometry::GeometryBucket, Ogre::StaticGeometry::GeometryBucket, Ogre::SubEntity, and Ogre::TerrainQuadTreeNode::Rend.
Definition at line 93 of file OgreRenderable.h.
uint32 Ogre::Frustum::getTypeFlags | ( | void | ) | const [virtual, inherited] |
Overridden from MovableObject::getTypeFlags.
Reimplemented from Ogre::MovableObject.
Vector3 Ogre::Camera::getUp | ( | void | ) | const |
Gets the camera's up vector.
bool Ogre::Renderable::getUseIdentityProjection | ( | void | ) | const [inherited] |
Returns whether or not to use an 'identity' projection.
Definition at line 177 of file OgreRenderable.h.
bool Ogre::Renderable::getUseIdentityView | ( | void | ) | const [inherited] |
Returns whether or not to use an 'identity' view.
Definition at line 202 of file OgreRenderable.h.
bool Ogre::Camera::getUseMinPixelSize | ( | ) | const |
Returns whether to use min display size calculations.
Definition at line 661 of file OgreCamera.h.
virtual const Any& Ogre::Renderable::getUserAny | ( | void | ) | const [virtual, inherited] |
Definition at line 348 of file OgreRenderable.h.
virtual const Any& Ogre::MovableObject::getUserAny | ( | void | ) | const [virtual, inherited] |
Definition at line 333 of file OgreMovableObject.h.
virtual bool Ogre::Camera::getUseRenderingDistance | ( | void | ) | const [virtual] |
Get whether this camera should use the 'rendering distance' on objects to exclude distant objects from the final image.
Definition at line 637 of file OgreCamera.h.
const UserObjectBindings& Ogre::Renderable::getUserObjectBindings | ( | ) | const [inherited] |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 360 of file OgreRenderable.h.
UserObjectBindings& Ogre::Renderable::getUserObjectBindings | ( | ) | [inherited] |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 354 of file OgreRenderable.h.
const UserObjectBindings& Ogre::MovableObject::getUserObjectBindings | ( | ) | const [inherited] |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 345 of file OgreMovableObject.h.
UserObjectBindings& Ogre::MovableObject::getUserObjectBindings | ( | ) | [inherited] |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 339 of file OgreMovableObject.h.
const Matrix4& Ogre::Camera::getViewMatrix | ( | bool | ownFrustumOnly | ) | const |
Specialised version of getViewMatrix allowing caller to differentiate whether the custom culling frustum should be allowed or not.
const Matrix4& Ogre::Camera::getViewMatrix | ( | void | ) | const [virtual] |
Gets the view matrix for this frustum. Mainly for use by OGRE internally.
Reimplemented from Ogre::Frustum.
Viewport* Ogre::Camera::getViewport | ( | void | ) | const |
Get the last viewport which was attached to this camera.
Definition at line 562 of file OgreCamera.h.
virtual uint32 Ogre::MovableObject::getVisibilityFlags | ( | void | ) | const [virtual, inherited] |
Returns the visibility flags relevant for this object.
Reimplemented in Ogre::TerrainQuadTreeNode::Movable.
Definition at line 430 of file OgreMovableObject.h.
virtual bool Ogre::MovableObject::getVisible | ( | void | ) | const [virtual, inherited] |
Gets this object whether to be visible or not, if it has a renderable component.
Gets the window clip planes, only applicable if isWindowSet == true.
virtual const AxisAlignedBox& Ogre::MovableObject::getWorldBoundingBox | ( | bool | derive = false |
) | const [virtual, inherited] |
Retrieves the axis-aligned bounding box for this object in world coordinates.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::Entity.
virtual const Sphere& Ogre::MovableObject::getWorldBoundingSphere | ( | bool | derive = false |
) | const [virtual, inherited] |
Retrieves the worldspace bounding sphere for this object.
Reimplemented in Ogre::Entity.
const Vector3* Ogre::Camera::getWorldSpaceCorners | ( | void | ) | const [virtual] |
Gets the world space corners of the frustum.
Reimplemented from Ogre::Frustum.
void Ogre::Camera::getWorldTransforms | ( | Matrix4 * | mat | ) | const [virtual] |
Overridden from Frustum/Renderable.
Reimplemented from Ogre::Frustum.
bool Ogre::Renderable::hasCustomParameter | ( | size_t | index | ) | const [inherited] |
Checks whether a custom value is associated with this Renderable at the given index.
@see | setCustomParameter for full details. |
Definition at line 258 of file OgreRenderable.h.
bool Ogre::MovableObject::hasEdgeList | ( | void | ) | [virtual, inherited] |
Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::Entity, Ogre::ManualObject, and Ogre::StaticGeometry::Region.
Definition at line 495 of file OgreMovableObject.h.
virtual void Ogre::AnimableObject::initialiseAnimableDictionary | ( | StringVector & | ) | const [protected, virtual, inherited] |
Internal method for initialising dictionary; should be implemented by subclasses wanting to expose animable parameters.
Reimplemented in Ogre::Light.
Definition at line 286 of file OgreAnimable.h.
void Ogre::Camera::invalidateFrustum | ( | void | ) | const [protected, virtual] |
Signal to update frustum information.
Reimplemented from Ogre::Frustum.
void Ogre::Camera::invalidateView | ( | void | ) | const [protected, virtual] |
Signal to update view information.
Reimplemented from Ogre::Frustum.
virtual bool Ogre::MovableObject::isAttached | ( | void | ) | const [virtual, inherited] |
virtual bool Ogre::Frustum::isCustomNearClipPlaneEnabled | ( | void | ) | const [virtual, inherited] |
Is a custom near clip plane in use?
Definition at line 634 of file OgreFrustum.h.
virtual bool Ogre::Frustum::isCustomProjectionMatrixEnabled | ( | void | ) | const [virtual, inherited] |
Returns whether a custom projection matrix is in use.
Definition at line 416 of file OgreFrustum.h.
virtual bool Ogre::Frustum::isCustomViewMatrixEnabled | ( | void | ) | const [virtual, inherited] |
Returns whether a custom view matrix is in use.
Definition at line 391 of file OgreFrustum.h.
virtual bool Ogre::MovableObject::isDebugDisplayEnabled | ( | void | ) | const [virtual, inherited] |
Gets whether debug display of this object is enabled.
Definition at line 564 of file OgreMovableObject.h.
virtual bool Ogre::Frustum::isFrustumOutOfDate | ( | void | ) | const [protected, virtual, inherited] |
virtual bool Ogre::MovableObject::isInScene | ( | void | ) | const [virtual, inherited] |
Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph.
Reimplemented in Ogre::InstancedEntity.
virtual bool Ogre::MovableObject::isParentTagPoint | ( | ) | const [virtual, inherited] |
Gets whether the parent node is a TagPoint (or a SceneNode).
Definition at line 215 of file OgreMovableObject.h.
virtual bool Ogre::Frustum::isReflected | ( | void | ) | const [virtual, inherited] |
Returns whether this frustum is being reflected.
Definition at line 565 of file OgreFrustum.h.
bool Ogre::Camera::isViewOutOfDate | ( | void | ) | const [protected, virtual] |
Reimplemented from Ogre::Frustum.
virtual bool Ogre::MovableObject::isVisible | ( | void | ) | const [virtual, inherited] |
Returns whether or not this object is supposed to be visible or not.
Reimplemented in Ogre::InstancedGeometry::BatchInstance, Ogre::StaticGeometry::Region, and Ogre::TerrainQuadTreeNode::Movable.
bool Ogre::Camera::isVisible | ( | const Vector3 & | vert, | |
FrustumPlane * | culledBy = 0 | |||
) | const [virtual] |
Tests whether the given container is visible in the Frustum.
bound | Bounding box to be checked (world space) | |
culledBy | Optional pointer to an int which will be filled by the plane number which culled the box if the result was false; |
Reimplemented from Ogre::Frustum.
bool Ogre::Camera::isVisible | ( | const Sphere & | bound, | |
FrustumPlane * | culledBy = 0 | |||
) | const [virtual] |
Tests whether the given container is visible in the Frustum.
bound | Bounding box to be checked (world space) | |
culledBy | Optional pointer to an int which will be filled by the plane number which culled the box if the result was false; |
Reimplemented from Ogre::Frustum.
bool Ogre::Camera::isVisible | ( | const AxisAlignedBox & | bound, | |
FrustumPlane * | culledBy = 0 | |||
) | const [virtual] |
Tests whether the given container is visible in the Frustum.
bound | Bounding box to be checked (world space) | |
culledBy | Optional pointer to an int which will be filled by the plane number which culled the box if the result was false; |
Reimplemented from Ogre::Frustum.
virtual bool Ogre::Camera::isWindowSet | ( | void | ) | const [virtual] |
Returns if a viewport window is being used.
Definition at line 546 of file OgreCamera.h.
Points the camera at a location in worldspace.
x | ||
y | ||
z | Co-ordinates of the point to look at. |
void Ogre::Camera::lookAt | ( | const Vector3 & | targetPoint | ) |
Points the camera at a location in worldspace.
targetPoint | A vector specifying the look at point. |
void Ogre::Camera::move | ( | const Vector3 & | vec | ) |
Moves the camera's position by the vector offset provided along world axes.
void Ogre::Camera::moveRelative | ( | const Vector3 & | vec | ) |
Moves the camera's position by the vector offset provided along it's own axes (relative to orientation).
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
void * | ||||
) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
void * | ptr | |||
) | [inherited] |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
void Ogre::Camera::pitch | ( | const Radian & | angle | ) |
Pitches the camera up/down anticlockwise around it's local z axis.
virtual void Ogre::Renderable::postRender | ( | SceneManager * | sm, | |
RenderSystem * | rsys | |||
) | [virtual, inherited] |
Called immediately after the Renderable has been rendered.
Definition at line 127 of file OgreRenderable.h.
virtual bool Ogre::Renderable::preRender | ( | SceneManager * | sm, | |
RenderSystem * | rsys | |||
) | [virtual, inherited] |
Called just prior to the Renderable being rendered.
Definition at line 122 of file OgreRenderable.h.
bool Ogre::Camera::projectSphere | ( | const Sphere & | sphere, | |
Real * | left, | |||
Real * | top, | |||
Real * | right, | |||
Real * | bottom | |||
) | const [virtual] |
Project a sphere onto the near plane and get the bounding rectangle.
sphere | The world-space sphere to project | |
radius | Radius of the sphere | |
left,top,right,bottom | Pointers to destination values, these will be completed with the normalised device coordinates (in the range {-1,1}) |
Reimplemented from Ogre::Frustum.
virtual const LightList& Ogre::MovableObject::queryLights | ( | void | ) | const [virtual, inherited] |
Gets a list of lights, ordered relative to how close they are to this movable object.
void Ogre::Renderable::removeCustomParameter | ( | size_t | index | ) | [inherited] |
Removes a custom value which is associated with this Renderable at the given index.
@see | setCustomParameter for full details. |
Definition at line 249 of file OgreRenderable.h.
virtual void Ogre::Camera::removeListener | ( | Listener * | l | ) | [virtual] |
Remove a listener to this camera.
virtual void Ogre::MovableObject::removeQueryFlags | ( | uint32 | flags | ) | [virtual, inherited] |
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object.
Definition at line 399 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::removeVisibilityFlags | ( | uint32 | flags | ) | [virtual, inherited] |
As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object.
Definition at line 427 of file OgreMovableObject.h.
virtual void Ogre::Frustum::resetFrustumExtents | ( | ) | [virtual, inherited] |
Reset the frustum extents to be automatically derived from other params.
virtual void Ogre::Camera::resetWindow | ( | void | ) | [virtual] |
Cancel view window.
void Ogre::Camera::roll | ( | const Radian & | angle | ) |
Rolls the camera anticlockwise, around its local z axis.
void Ogre::Camera::rotate | ( | const Quaternion & | q | ) |
Rotate the camera around an arbitrary axis using a Quaternion.
Rotate the camera around an arbitrary axis.
virtual void Ogre::Frustum::setAspectRatio | ( | Real | ratio | ) | [virtual, inherited] |
Sets the aspect ratio for the frustum viewport.
void Ogre::Camera::setAutoAspectRatio | ( | bool | autoratio | ) |
If set to true a viewport that owns this frustum will be able to recalculate the aspect ratio whenever the frustum is resized.
void Ogre::Camera::setAutoTracking | ( | bool | enabled, | |
SceneNode *const | target = 0 , |
|||
const Vector3 & | offset = Vector3::ZERO | |||
) |
Enables / disables automatic tracking of a SceneNode.
enabled | If true, the Camera will track the SceneNode supplied as the next parameter (cannot be null). If false the camera will cease tracking and will remain in it's current orientation. | |
target | Pointer to the SceneNode which this Camera will track. Make sure you don't delete this SceneNode before turning off tracking (e.g. SceneManager::clearScene will delete it so be careful of this). Can be null if and only if the enabled param is false. | |
offset | If supplied, the camera targets this point in local space of the target node instead of the origin of the target node. Good for fine tuning the look at point. |
void Ogre::MovableObject::setCastShadows | ( | bool | enabled | ) | [inherited] |
Sets whether or not this object will cast shadows.
Definition at line 518 of file OgreMovableObject.h.
void Ogre::Camera::setCullingFrustum | ( | Frustum * | frustum | ) |
Tells the camera to use a separate Frustum instance to perform culling.
frustum | Pointer to a frustum to use; this can either be a manual Frustum instance (which you can attach to scene nodes like any other MovableObject), or another camera. If you pass 0 to this method it reverts the camera to normal behaviour. |
Definition at line 590 of file OgreCamera.h.
void Ogre::Renderable::setCustomParameter | ( | size_t | index, | |
const Vector4 & | value | |||
) | [inherited] |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
index | The index with which to associate the value. Note that this does not have to start at 0, and can include gaps. It also has no direct correlation with a GPU program parameter index - the mapping between the two is performed by the ACT_CUSTOM entry, if that is used. | |
value | The value to associate. |
Definition at line 240 of file OgreRenderable.h.
virtual void Ogre::Frustum::setCustomProjectionMatrix | ( | bool | enable, | |
const Matrix4 & | projectionMatrix = Matrix4::IDENTITY | |||
) | [virtual, inherited] |
Set whether to use a custom projection matrix on this frustum.
enable | If true, the custom projection matrix passed as the second parameter will be used in preference to an auto calculated one. If false, the frustum will revert to auto calculating the projection matrix. | |
projectionMatrix | The custom view matrix to use |
virtual void Ogre::Frustum::setCustomViewMatrix | ( | bool | enable, | |
const Matrix4 & | viewMatrix = Matrix4::IDENTITY | |||
) | [virtual, inherited] |
Set whether to use a custom view matrix on this frustum.
enable | If true, the custom view matrix passed as the second parameter will be used in preference to an auto calculated one. If false, the frustum will revert to auto calculating the view matrix. | |
viewMatrix | The custom view matrix to use, the matrix must be an affine matrix. |
virtual void Ogre::MovableObject::setDebugDisplayEnabled | ( | bool | enabled | ) | [virtual, inherited] |
Sets whether or not the debug display of this object is enabled.
Definition at line 562 of file OgreMovableObject.h.
static void Ogre::MovableObject::setDefaultQueryFlags | ( | uint32 | flags | ) | [static, inherited] |
Set the default query flags for all future MovableObject instances.
Definition at line 406 of file OgreMovableObject.h.
static void Ogre::MovableObject::setDefaultVisibilityFlags | ( | uint32 | flags | ) | [static, inherited] |
Set the default visibility flags for all future MovableObject instances.
Definition at line 434 of file OgreMovableObject.h.
void Ogre::Camera::setDirection | ( | const Vector3 & | vec | ) |
Sets the camera's direction vector.
Sets the camera's direction vector.
virtual void Ogre::Frustum::setFarClipDistance | ( | Real | farDist | ) | [virtual, inherited] |
Sets the distance to the far clipping plane.
far | The distance to the far clipping plane from the frustum in world coordinates.If you specify 0, this means an infinite view distance which is useful especially when projecting shadows; but be careful not to use a near distance too close. |
void Ogre::Camera::setFixedYawAxis | ( | bool | useFixed, | |
const Vector3 & | fixedAxis = Vector3::UNIT_Y | |||
) |
Tells the camera whether to yaw around it's own local Y axis or a fixed axis of choice.
useFixed | If true, the axis passed in the second parameter will always be the yaw axis no matter what the camera orientation. If false, the camera yaws around the local Y. | |
fixedAxis | The axis to use if the first parameter is true. |
virtual void Ogre::Frustum::setFocalLength | ( | Real | focalLength = 1.0 |
) | [virtual, inherited] |
Sets frustum focal length (used in stereo rendering).
focalLength | The distance to the focal plane from the frustum in world coordinates. |
virtual void Ogre::Frustum::setFOVy | ( | const Radian & | fovy | ) | [virtual, inherited] |
Sets the Y-dimension Field Of View (FOV) of the frustum.
virtual void Ogre::Frustum::setFrustumExtents | ( | Real | left, | |
Real | right, | |||
Real | top, | |||
Real | bottom | |||
) | [virtual, inherited] |
Manually set the extents of the frustum.
left,right,top,bottom | The position where the side clip planes intersect the near clip plane, in eye space |
virtual void Ogre::Frustum::setFrustumOffset | ( | Real | horizontal = 0.0 , |
|
Real | vertical = 0.0 | |||
) | [virtual, inherited] |
Sets frustum offsets, used in stereo rendering.
horizontal | The horizontal plane offset. | |
vertical | The vertical plane offset. |
virtual void Ogre::Frustum::setFrustumOffset | ( | const Vector2 & | offset | ) | [virtual, inherited] |
Sets frustum offsets, used in stereo rendering.
offset | The horizontal and vertical plane offsets. |
virtual void Ogre::MovableObject::setLightMask | ( | uint32 | lightMask | ) | [virtual, inherited] |
Set a bitwise mask which will filter the lights affecting this object.
virtual void Ogre::MovableObject::setListener | ( | Listener * | listener | ) | [virtual, inherited] |
Sets a listener for this object.
Definition at line 445 of file OgreMovableObject.h.
void Ogre::Camera::setLodBias | ( | Real | factor = 1.0 |
) |
Sets the level-of-detail factor for this Camera.
factor | The factor to apply to the usual level of detail calculation. Higher values increase the detail, so 2.0 doubles the normal detail and 0.5 halves it. |
virtual void Ogre::Camera::setLodCamera | ( | const Camera * | lodCam | ) | [virtual] |
Get a pointer to the camera which should be used to determine LOD settings.
virtual void Ogre::Frustum::setNearClipDistance | ( | Real | nearDist | ) | [virtual, inherited] |
Sets the position of the near clipping plane.
near | The distance to the near clipping plane from the frustum in world coordinates. |
void Ogre::Camera::setOrientation | ( | const Quaternion & | q | ) |
Sets the camera's orientation.
void Ogre::Frustum::setOrientationMode | ( | OrientationMode | orientationMode | ) | [inherited] |
Set the orientation mode of the frustum.
Default is OR_DEGREE_0
Sets the orthographic window settings, for use with orthographic rendering only.
w,h | The dimensions of the view window in world units |
virtual void Ogre::Frustum::setOrthoWindowHeight | ( | Real | h | ) | [virtual, inherited] |
Sets the orthographic window height, for use with orthographic rendering only.
h | The height of the view window in world units |
virtual void Ogre::Frustum::setOrthoWindowWidth | ( | Real | w | ) | [virtual, inherited] |
Sets the orthographic window width, for use with orthographic rendering only.
w | The width of the view window in world units |
void Ogre::Camera::setPolygonMode | ( | PolygonMode | sd | ) |
Sets the level of rendering detail required from this camera.
virtual void Ogre::Renderable::setPolygonModeOverrideable | ( | bool | override | ) | [virtual, inherited] |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
override | true means that a lower camera detail will override this renderables detail level, false means it won't. |
Definition at line 323 of file OgreRenderable.h.
void Ogre::Camera::setPosition | ( | const Vector3 & | vec | ) |
Sets the camera's position.
virtual void Ogre::Frustum::setProjectionType | ( | ProjectionType | pt | ) | [virtual, inherited] |
Sets the type of projection to use (orthographic or perspective).
Default is perspective.
virtual void Ogre::MovableObject::setQueryFlags | ( | uint32 | flags | ) | [virtual, inherited] |
Sets the query flags for this object.
Definition at line 391 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::setRenderingDistance | ( | Real | dist | ) | [virtual, inherited] |
Sets the distance at which the object is no longer rendered.
dist | Distance beyond which the object will not be rendered (the default is 0, which means objects are always rendered). |
Definition at line 298 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::setRenderingMinPixelSize | ( | Real | pixelSize | ) | [virtual, inherited] |
Sets the minimum pixel size an object needs to be in both screen axes in order to be rendered.
pixelSize | Number of minimum pixels (the default is 0, which means objects are always rendered). |
Definition at line 311 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::setRenderQueueGroup | ( | uint8 | queueID | ) | [virtual, inherited] |
Sets the render queue group this entity will be rendered through.
queueID | Enumerated value of the queue group to use. See the enum RenderQueueGroupID for what kind of values can be used here. |
Reimplemented in Ogre::Entity, and Ogre::ParticleSystem.
virtual void Ogre::MovableObject::setRenderQueueGroupAndPriority | ( | uint8 | queueID, | |
ushort | priority | |||
) | [virtual, inherited] |
Sets the render queue group and group priority this entity will be rendered through.
queueID | Enumerated value of the queue group to use. See the enum RenderQueueGroupID for what kind of values can be used here. | |
priority | The priority within a group to use. |
Reimplemented in Ogre::Entity.
virtual void Ogre::Renderable::setRenderSystemData | ( | RenderSystemData * | val | ) | const [virtual, inherited] |
Sets RenderSystem private data.
Definition at line 406 of file OgreRenderable.h.
void Ogre::Renderable::setUseIdentityProjection | ( | bool | useIdentityProjection | ) | [inherited] |
Sets whether or not to use an 'identity' projection.
Definition at line 163 of file OgreRenderable.h.
void Ogre::Renderable::setUseIdentityView | ( | bool | useIdentityView | ) | [inherited] |
Sets whether or not to use an 'identity' view.
Definition at line 188 of file OgreRenderable.h.
void Ogre::Camera::setUseMinPixelSize | ( | bool | enable | ) |
Sets whether to use min display size calculations When active objects who's size on the screen is less then a given number will not be rendered.
Definition at line 657 of file OgreCamera.h.
virtual void Ogre::Renderable::setUserAny | ( | const Any & | anything | ) | [virtual, inherited] |
Definition at line 343 of file OgreRenderable.h.
virtual void Ogre::MovableObject::setUserAny | ( | const Any & | anything | ) | [virtual, inherited] |
Definition at line 328 of file OgreMovableObject.h.
virtual void Ogre::Camera::setUseRenderingDistance | ( | bool | use | ) | [virtual] |
Set whether this camera should use the 'rendering distance' on objects to exclude distant objects from the final image.
The default behaviour is to use it.
use | True to use the rendering distance, false not to. |
Definition at line 633 of file OgreCamera.h.
virtual void Ogre::MovableObject::setVisibilityFlags | ( | uint32 | flags | ) | [virtual, inherited] |
Sets the visiblity flags for this object.
Definition at line 419 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::setVisible | ( | bool | visible | ) | [virtual, inherited] |
Tells this object whether to be visible or not, if it has a renderable component.
Reimplemented in Ogre::Light.
Sets the viewing window inside of viewport.
Left | Relative to Viewport - 0 corresponds to left edge, 1 - to right edge (default - 0). | |
Top | Relative to Viewport - 0 corresponds to top edge, 1 - to bottom edge (default - 0). | |
Right | Relative to Viewport - 0 corresponds to left edge, 1 - to right edge (default - 1). | |
Bottom | Relative to Viewport - 0 corresponds to top edge, 1 - to bottom edge (default - 1). |
virtual void Ogre::Camera::setWindowImpl | ( | void | ) | const [protected, virtual] |
Do actual window setting, using parameters set in SetWindow call.
virtual void Ogre::Camera::synchroniseBaseSettingsWith | ( | const Camera * | cam | ) | [virtual] |
Synchronise core camera settings with another.
virtual void Ogre::ShadowCaster::updateEdgeListLightFacing | ( | EdgeData * | edgeData, | |
const Vector4 & | lightPos | |||
) | [protected, virtual, inherited] |
Tells the caster to perform the tasks necessary to update the edge data's light listing.
Can be overridden if the subclass needs to do additional things.
edgeData | The edge information to update | |
lightPos | 4D vector representing the light, a directional light has w=0.0 |
virtual void Ogre::Frustum::updateFrustum | ( | void | ) | const [protected, virtual, inherited] |
Update frustum if out of date.
virtual void Ogre::Frustum::updateFrustumImpl | ( | void | ) | const [protected, virtual, inherited] |
Implementation of updateFrustum (called if out of date).
virtual void Ogre::Frustum::updateFrustumPlanes | ( | void | ) | const [protected, virtual, inherited] |
virtual void Ogre::Frustum::updateFrustumPlanesImpl | ( | void | ) | const [protected, virtual, inherited] |
Implementation of updateFrustumPlanes (called if out of date).
virtual void Ogre::Frustum::updateVertexData | ( | void | ) | const [protected, virtual, inherited] |
virtual void Ogre::Frustum::updateView | ( | void | ) | const [protected, virtual, inherited] |
Update view if out of date.
virtual void Ogre::Frustum::updateViewImpl | ( | void | ) | const [protected, virtual, inherited] |
Implementation of updateView (called if out of date).
virtual void Ogre::Frustum::updateWorldSpaceCorners | ( | void | ) | const [protected, virtual, inherited] |
virtual void Ogre::Frustum::updateWorldSpaceCornersImpl | ( | void | ) | const [protected, virtual, inherited] |
Implementation of updateWorldSpaceCorners (called if out of date).
void Ogre::Frustum::visitRenderables | ( | Renderable::Visitor * | visitor, | |
bool | debugRenderables = false | |||
) | [virtual, inherited] |
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject will add to the render queue when asked, if any.
visitor | Pointer to a class implementing the Renderable::Visitor interface which will be called back for each Renderable which will be queued. Bear in mind that the state of the Renderable instances may not be finalised depending on when you call this. | |
debugRenderables | If false, only regular renderables will be visited (those for normal display). If true, debug renderables will be included too. |
Implements Ogre::MovableObject.
void Ogre::Camera::yaw | ( | const Radian & | angle | ) |
Rotates the camera anticlockwise around it's local y axis.
_OgreExport friend std::ostream& operator<< | ( | std::ostream & | o, | |
const Camera & | c | |||
) | [friend] |
Function for outputting to a stream.
const Real Ogre::Frustum::INFINITE_FAR_PLANE_ADJUST [static, inherited] |
Small constant used to reduce far plane projection to avoid inaccuracies.
Definition at line 642 of file OgreFrustum.h.
Real Ogre::Frustum::mAspect [protected, inherited] |
x/y viewport ratio - default 1.3333
Definition at line 97 of file OgreFrustum.h.
bool Ogre::Camera::mAutoAspectRatio [protected] |
Whether aspect ratio will automatically be recalculated when a viewport changes its size.
Definition at line 171 of file OgreCamera.h.
Vector3 Ogre::Camera::mAutoTrackOffset [protected] |
Tracking offset for fine tuning.
Definition at line 147 of file OgreCamera.h.
SceneNode* Ogre::Camera::mAutoTrackTarget [protected] |
SceneNode which this Camera will automatically track.
Definition at line 145 of file OgreCamera.h.
bool Ogre::MovableObject::mBeyondFarDistance [protected, inherited] |
Hidden because of distance?
Definition at line 127 of file OgreMovableObject.h.
Real Ogre::Frustum::mBottom [mutable, protected, inherited] |
Definition at line 137 of file OgreFrustum.h.
AxisAlignedBox Ogre::Frustum::mBoundingBox [mutable, protected, inherited] |
Definition at line 168 of file OgreFrustum.h.
bool Ogre::MovableObject::mCastShadows [protected, inherited] |
Does this object cast shadows?
Definition at line 149 of file OgreMovableObject.h.
MovableObjectFactory* Ogre::MovableObject::mCreator [protected, inherited] |
Creator of this object (if created by a factory).
Reimplemented in Ogre::InstanceBatch.
Definition at line 111 of file OgreMovableObject.h.
Frustum* Ogre::Camera::mCullFrustum [protected] |
Custom culling frustum.
Definition at line 173 of file OgreCamera.h.
CustomParameterMap Ogre::Renderable::mCustomParameters [protected, inherited] |
Definition at line 414 of file OgreRenderable.h.
bool Ogre::Frustum::mCustomProjMatrix [protected, inherited] |
Are we using a custom projection matrix?
Definition at line 133 of file OgreFrustum.h.
bool Ogre::Frustum::mCustomViewMatrix [protected, inherited] |
Are we using a custom view matrix?
Definition at line 131 of file OgreFrustum.h.
bool Ogre::MovableObject::mDebugDisplay [protected, inherited] |
Is debug display enabled?
Definition at line 120 of file OgreMovableObject.h.
Quaternion Ogre::Camera::mDerivedOrientation [mutable, protected] |
Derived orientation/position of the camera, including reflection.
Definition at line 120 of file OgreCamera.h.
Vector3 Ogre::Camera::mDerivedPosition [mutable, protected] |
Definition at line 121 of file OgreCamera.h.
Real Ogre::Frustum::mFarDist [protected, inherited] |
Far clip distance - default 10000.
Definition at line 93 of file OgreFrustum.h.
Real Ogre::Frustum::mFocalLength [protected, inherited] |
Focal length of frustum (for stereo rendering, defaults to 1.0).
Definition at line 103 of file OgreFrustum.h.
Radian Ogre::Frustum::mFOVy [protected, inherited] |
y-direction field-of-view (default 45)
Definition at line 91 of file OgreFrustum.h.
bool Ogre::Frustum::mFrustumExtentsManuallySet [protected, inherited] |
Have the frustum extents been manually set?
Definition at line 135 of file OgreFrustum.h.
Vector2 Ogre::Frustum::mFrustumOffset [protected, inherited] |
Off-axis frustum center offset - default (0.0, 0.0).
Definition at line 101 of file OgreFrustum.h.
Plane Ogre::Frustum::mFrustumPlanes[6] [mutable, protected, inherited] |
The 6 main clipping planes.
Definition at line 106 of file OgreFrustum.h.
Plane Ogre::Frustum::mLastLinkedObliqueProjPlane [mutable, protected, inherited] |
Record of the last world-space oblique depth projection plane info used.
Definition at line 192 of file OgreFrustum.h.
Plane Ogre::Frustum::mLastLinkedReflectionPlane [mutable, protected, inherited] |
Record of the last world-space reflection plane info used.
Definition at line 183 of file OgreFrustum.h.
Quaternion Ogre::Frustum::mLastParentOrientation [mutable, protected, inherited] |
Stored versions of parent orientation / position.
Definition at line 109 of file OgreFrustum.h.
Vector3 Ogre::Frustum::mLastParentPosition [mutable, protected, inherited] |
Definition at line 110 of file OgreFrustum.h.
Viewport* Ogre::Camera::mLastViewport [protected] |
The last viewport to be added using this camera.
Definition at line 167 of file OgreCamera.h.
Real Ogre::Frustum::mLeft [mutable, protected, inherited] |
Frustum extents.
Definition at line 137 of file OgreFrustum.h.
LightList Ogre::MovableObject::mLightList [mutable, protected, inherited] |
List of lights for this object.
Reimplemented in Ogre::StaticGeometry::Region.
Definition at line 157 of file OgreMovableObject.h.
ulong Ogre::MovableObject::mLightListUpdated [mutable, protected, inherited] |
The last frame that this light list was updated in.
Reimplemented in Ogre::StaticGeometry::Region.
Definition at line 159 of file OgreMovableObject.h.
uint32 Ogre::MovableObject::mLightMask [protected, inherited] |
the light mask defined for this movable. This will be taken into consideration when deciding which light should affect this movable
Definition at line 162 of file OgreMovableObject.h.
const MovablePlane* Ogre::Frustum::mLinkedObliqueProjPlane [protected, inherited] |
Pointer to oblique projection plane (automatically updated).
Definition at line 190 of file OgreFrustum.h.
const MovablePlane* Ogre::Frustum::mLinkedReflectPlane [protected, inherited] |
Pointer to a reflection plane (automatically updated).
Definition at line 181 of file OgreFrustum.h.
Listener* Ogre::MovableObject::mListener [protected, inherited] |
MovableObject listener - only one allowed (no list) for size & performance reasons. */.
Definition at line 154 of file OgreMovableObject.h.
ListenerList Ogre::Camera::mListeners [protected] |
Definition at line 185 of file OgreCamera.h.
const Camera* Ogre::Camera::mLodCamera [protected] |
Camera to use for LOD calculation.
Definition at line 177 of file OgreCamera.h.
SceneManager* Ogre::MovableObject::mManager [protected, inherited] |
SceneManager holding this object (if applicable).
Definition at line 113 of file OgreMovableObject.h.
MaterialPtr Ogre::Frustum::mMaterial [protected, inherited] |
Definition at line 171 of file OgreFrustum.h.
Real Ogre::MovableObject::mMinPixelSize [protected, inherited] |
Definition at line 125 of file OgreMovableObject.h.
String Ogre::MovableObject::mName [protected, inherited] |
Name of this object.
Definition at line 109 of file OgreMovableObject.h.
Real Ogre::Frustum::mNearDist [protected, inherited] |
Near clip distance - default 100.
Definition at line 95 of file OgreFrustum.h.
bool Ogre::Frustum::mObliqueDepthProjection [protected, inherited] |
Is this frustum using an oblique depth projection?
Definition at line 186 of file OgreFrustum.h.
Plane Ogre::Frustum::mObliqueProjPlane [mutable, protected, inherited] |
Fixed oblique projection plane.
Definition at line 188 of file OgreFrustum.h.
Quaternion Ogre::Camera::mOrientation [protected] |
Camera orientation, quaternion style.
Definition at line 114 of file OgreCamera.h.
OrientationMode Ogre::Frustum::mOrientationMode [mutable, protected, inherited] |
Frustum orientation mode.
Definition at line 139 of file OgreFrustum.h.
Real Ogre::Frustum::mOrthoHeight [protected, inherited] |
Ortho height size (world units).
Definition at line 99 of file OgreFrustum.h.
bool Ogre::MovableObject::mParentIsTagPoint [protected, inherited] |
Definition at line 116 of file OgreMovableObject.h.
Node* Ogre::MovableObject::mParentNode [protected, inherited] |
node to which this object is attached
Definition at line 115 of file OgreMovableObject.h.
Real Ogre::Camera::mPixelDisplayRatio [protected] |
Definition at line 182 of file OgreCamera.h.
bool Ogre::Renderable::mPolygonModeOverrideable [protected, inherited] |
Definition at line 415 of file OgreRenderable.h.
Vector3 Ogre::Camera::mPosition [protected] |
Camera position - default (0,0,0).
Definition at line 117 of file OgreCamera.h.
Matrix4 Ogre::Frustum::mProjMatrix [mutable, protected, inherited] |
Pre-calced standard projection matrix.
Definition at line 117 of file OgreFrustum.h.
Matrix4 Ogre::Frustum::mProjMatrixRS [mutable, protected, inherited] |
Pre-calced projection matrix for the specific render system.
Definition at line 113 of file OgreFrustum.h.
Matrix4 Ogre::Frustum::mProjMatrixRSDepth [mutable, protected, inherited] |
Pre-calced standard projection matrix but with render system depth range.
Definition at line 115 of file OgreFrustum.h.
ProjectionType Ogre::Frustum::mProjType [protected, inherited] |
Orthographic or perspective?
Definition at line 88 of file OgreFrustum.h.
uint32 Ogre::MovableObject::mQueryFlags [protected, inherited] |
Flags determining whether this object is included / excluded from scene queries.
Definition at line 139 of file OgreMovableObject.h.
Quaternion Ogre::Camera::mRealOrientation [mutable, protected] |
Real world orientation/position of the camera.
Definition at line 124 of file OgreCamera.h.
Vector3 Ogre::Camera::mRealPosition [mutable, protected] |
Definition at line 125 of file OgreCamera.h.
bool Ogre::Frustum::mRecalcFrustum [mutable, protected, inherited] |
Something's changed in the frustum shape?
Definition at line 121 of file OgreFrustum.h.
bool Ogre::Frustum::mRecalcFrustumPlanes [mutable, protected, inherited] |
Something re the frustum planes has changed.
Definition at line 125 of file OgreFrustum.h.
bool Ogre::Frustum::mRecalcVertexData [mutable, protected, inherited] |
Something re the vertex data has changed.
Definition at line 129 of file OgreFrustum.h.
bool Ogre::Frustum::mRecalcView [mutable, protected, inherited] |
Something re the view pos has changed.
Definition at line 123 of file OgreFrustum.h.
bool Ogre::Camera::mRecalcWindow [mutable, protected] |
Definition at line 165 of file OgreCamera.h.
bool Ogre::Frustum::mRecalcWorldSpaceCorners [mutable, protected, inherited] |
Something re the world space corners has changed.
Definition at line 127 of file OgreFrustum.h.
bool Ogre::Frustum::mReflect [protected, inherited] |
Is this frustum to act as a reflection of itself?
Definition at line 175 of file OgreFrustum.h.
Matrix4 Ogre::Frustum::mReflectMatrix [mutable, protected, inherited] |
Derived reflection matrix.
Definition at line 177 of file OgreFrustum.h.
Plane Ogre::Frustum::mReflectPlane [mutable, protected, inherited] |
Fixed reflection plane.
Definition at line 179 of file OgreFrustum.h.
bool Ogre::MovableObject::mRenderingDisabled [protected, inherited] |
Does rendering this object disabled by listener?
Definition at line 152 of file OgreMovableObject.h.
uint8 Ogre::MovableObject::mRenderQueueID [protected, inherited] |
The render queue to use when rendering this object.
Definition at line 131 of file OgreMovableObject.h.
bool Ogre::MovableObject::mRenderQueueIDSet [protected, inherited] |
Flags whether the RenderQueue's default should be used.
Definition at line 133 of file OgreMovableObject.h.
ushort Ogre::MovableObject::mRenderQueuePriority [protected, inherited] |
The render queue group to use when rendering this object.
Definition at line 135 of file OgreMovableObject.h.
bool Ogre::MovableObject::mRenderQueuePrioritySet [protected, inherited] |
Flags whether the RenderQueue's default should be used.
Definition at line 137 of file OgreMovableObject.h.
RenderSystemData* Ogre::Renderable::mRenderSystemData [mutable, protected, inherited] |
User objects binding.
Definition at line 419 of file OgreRenderable.h.
Real Ogre::Frustum::mRight [mutable, protected, inherited] |
Definition at line 137 of file OgreFrustum.h.
AnimableDictionaryMap Ogre::AnimableObject::msAnimableDictionary [static, protected, inherited] |
Static map of class name to list of animable value names.
Definition at line 242 of file OgreAnimable.h.
PolygonMode Ogre::Camera::mSceneDetail [protected] |
Rendering type.
Definition at line 133 of file OgreCamera.h.
Real Ogre::Camera::mSceneLodFactor [protected] |
Definition at line 150 of file OgreCamera.h.
Real Ogre::Camera::mSceneLodFactorInv [protected] |
Inverted scene LOD factor, can be used by Renderables to adjust their LOD.
Definition at line 152 of file OgreCamera.h.
SceneManager* Ogre::Camera::mSceneMgr [protected] |
Scene manager responsible for the scene.
Definition at line 111 of file OgreCamera.h.
uint32 Ogre::MovableObject::msDefaultQueryFlags [static, protected, inherited] |
Default query flags.
Definition at line 166 of file OgreMovableObject.h.
uint32 Ogre::MovableObject::msDefaultVisibilityFlags [static, protected, inherited] |
Default visibility flags.
Definition at line 168 of file OgreMovableObject.h.
String Ogre::Camera::msMovableType [static, protected] |
Shared class-level name for Movable type.
Reimplemented from Ogre::Frustum.
Definition at line 142 of file OgreCamera.h.
Real Ogre::MovableObject::mSquaredUpperDistance [protected, inherited] |
Definition at line 123 of file OgreMovableObject.h.
Real Ogre::Frustum::mTop [mutable, protected, inherited] |
Definition at line 137 of file OgreFrustum.h.
Real Ogre::MovableObject::mUpperDistance [protected, inherited] |
Upper distance to still render.
Definition at line 122 of file OgreMovableObject.h.
bool Ogre::Renderable::mUseIdentityProjection [protected, inherited] |
Definition at line 416 of file OgreRenderable.h.
bool Ogre::Renderable::mUseIdentityView [protected, inherited] |
Definition at line 417 of file OgreRenderable.h.
bool Ogre::Camera::mUseMinPixelSize [protected] |
Whether or not the minimum display size of objects should take effect for this camera.
Definition at line 180 of file OgreCamera.h.
bool Ogre::Camera::mUseRenderingDistance [protected] |
Whether or not the rendering distance of objects should take effect for this camera.
Definition at line 175 of file OgreCamera.h.
UserObjectBindings Ogre::Renderable::mUserObjectBindings [protected, inherited] |
Definition at line 418 of file OgreRenderable.h.
UserObjectBindings Ogre::MovableObject::mUserObjectBindings [protected, inherited] |
User objects binding.
Definition at line 129 of file OgreMovableObject.h.
VertexData Ogre::Frustum::mVertexData [mutable, protected, inherited] |
Definition at line 169 of file OgreFrustum.h.
Matrix4 Ogre::Frustum::mViewMatrix [mutable, protected, inherited] |
Pre-calced view matrix.
Definition at line 119 of file OgreFrustum.h.
unsigned int Ogre::Camera::mVisBatchesLastRender [protected] |
Stored number of visible faces in the last render.
Definition at line 139 of file OgreCamera.h.
unsigned int Ogre::Camera::mVisFacesLastRender [protected] |
Stored number of visible faces in the last render.
Definition at line 136 of file OgreCamera.h.
uint32 Ogre::MovableObject::mVisibilityFlags [protected, inherited] |
Flags determining whether this object is visible (compared to SceneManager mask).
Definition at line 141 of file OgreMovableObject.h.
bool Ogre::MovableObject::mVisible [protected, inherited] |
Is this object visible?
Definition at line 118 of file OgreMovableObject.h.
Real Ogre::Camera::mWBottom [protected] |
Definition at line 159 of file OgreCamera.h.
vector<Plane>::type Ogre::Camera::mWindowClipPlanes [mutable, protected] |
Windowed viewport clip planes.
Definition at line 163 of file OgreCamera.h.
bool Ogre::Camera::mWindowSet [protected] |
Is viewing window used.
Definition at line 161 of file OgreCamera.h.
Real Ogre::Camera::mWLeft [protected] |
Viewing window.
Definition at line 159 of file OgreCamera.h.
AxisAlignedBox Ogre::MovableObject::mWorldAABB [mutable, protected, inherited] |
Cached world AABB of this object.
Reimplemented in Ogre::ParticleSystem.
Definition at line 143 of file OgreMovableObject.h.
Sphere Ogre::MovableObject::mWorldBoundingSphere [mutable, protected, inherited] |
Definition at line 145 of file OgreMovableObject.h.
AxisAlignedBox Ogre::MovableObject::mWorldDarkCapBounds [mutable, protected, inherited] |
World space AABB of this object's dark cap.
Definition at line 147 of file OgreMovableObject.h.
Vector3 Ogre::Frustum::mWorldSpaceCorners[8] [mutable, protected, inherited] |
Definition at line 172 of file OgreFrustum.h.
Real Ogre::Camera::mWRight [protected] |
Definition at line 159 of file OgreCamera.h.
Real Ogre::Camera::mWTop [protected] |
Definition at line 159 of file OgreCamera.h.
bool Ogre::Camera::mYawFixed [protected] |
Whether to yaw around a fixed axis.
Definition at line 128 of file OgreCamera.h.
Vector3 Ogre::Camera::mYawFixedAxis [protected] |
Fixed axis to yaw around.
Definition at line 130 of file OgreCamera.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:37:13 2012