An abstraction of a viewport, i.e. More...
#include <OgreViewport.h>
Classes | |
class | Listener |
Listener interface so you can be notified of Viewport changes. More... | |
Public Member Functions | |
Viewport (Camera *camera, RenderTarget *target, Real left, Real top, Real width, Real height, int ZOrder) | |
The usual constructor. | |
virtual | ~Viewport () |
Default destructor. | |
void | _updateDimensions (void) |
Notifies the viewport of a possible change in dimensions. | |
void | update (void) |
Instructs the viewport to updates its contents. | |
void | clear (unsigned int buffers=FBT_COLOUR|FBT_DEPTH, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0) |
Instructs the viewport to clear itself, without performing an update. | |
RenderTarget * | getTarget (void) const |
Retrieves a pointer to the render target for this viewport. | |
Camera * | getCamera (void) const |
Retrieves a pointer to the camera for this viewport. | |
void | setCamera (Camera *cam) |
Sets the camera to use for rendering to this viewport. | |
int | getZOrder (void) const |
Gets the Z-Order of this viewport. | |
Real | getLeft (void) const |
Gets one of the relative dimensions of the viewport, a value between 0.0 and 1.0. | |
Real | getTop (void) const |
Gets one of the relative dimensions of the viewport, a value between 0.0 and 1.0. | |
Real | getWidth (void) const |
Gets one of the relative dimensions of the viewport, a value between 0.0 and 1.0. | |
Real | getHeight (void) const |
Gets one of the relative dimensions of the viewport, a value between 0.0 and 1.0. | |
int | getActualLeft (void) const |
Gets one of the actual dimensions of the viewport, a value in pixels. | |
int | getActualTop (void) const |
Gets one of the actual dimensions of the viewport, a value in pixels. | |
int | getActualWidth (void) const |
Gets one of the actual dimensions of the viewport, a value in pixels. | |
int | getActualHeight (void) const |
Gets one of the actual dimensions of the viewport, a value in pixels. | |
void | setDimensions (Real left, Real top, Real width, Real height) |
Sets the dimensions (after creation). | |
void | setOrientationMode (OrientationMode orientationMode, bool setDefault=true) |
Set the orientation mode of the viewport. | |
OrientationMode | getOrientationMode () const |
Get the orientation mode of the viewport. | |
void | setBackgroundColour (const ColourValue &colour) |
Sets the initial background colour of the viewport (before rendering). | |
const ColourValue & | getBackgroundColour (void) const |
Gets the background colour. | |
void | setDepthClear (Real depth) |
Sets the initial depth buffer value of the viewport (before rendering). | |
Real | getDepthClear (void) const |
Gets the default depth buffer value to which the viewport is cleared. | |
void | setClearEveryFrame (bool clear, unsigned int buffers=FBT_COLOUR|FBT_DEPTH) |
Determines whether to clear the viewport before rendering. | |
bool | getClearEveryFrame (void) const |
Determines if the viewport is cleared before every frame. | |
unsigned int | getClearBuffers (void) const |
Gets which buffers are to be cleared each frame. | |
void | setAutoUpdated (bool autoupdate) |
Sets whether this viewport should be automatically updated if Ogre's rendering loop or RenderTarget::update is being used. | |
bool | isAutoUpdated () const |
Gets whether this viewport is automatically updated if Ogre's rendering loop or RenderTarget::update is being used. | |
void | setMaterialScheme (const String &schemeName) |
Set the material scheme which the viewport should use. | |
const String & | getMaterialScheme (void) const |
Get the material scheme which the viewport should use. | |
void | getActualDimensions (int &left, int &top, int &width, int &height) const |
Access to actual dimensions (based on target size). | |
bool | _isUpdated (void) const |
void | _clearUpdatedFlag (void) |
unsigned int | _getNumRenderedFaces (void) const |
Gets the number of rendered faces in the last update. | |
unsigned int | _getNumRenderedBatches (void) const |
Gets the number of rendered batches in the last update. | |
void | setOverlaysEnabled (bool enabled) |
Tells this viewport whether it should display Overlay objects. | |
bool | getOverlaysEnabled (void) const |
Returns whether or not Overlay objects (created in the SceneManager) are displayed in this viewport. | |
void | setSkiesEnabled (bool enabled) |
Tells this viewport whether it should display skies. | |
bool | getSkiesEnabled (void) const |
Returns whether or not skies (created in the SceneManager) are displayed in this viewport. | |
void | setShadowsEnabled (bool enabled) |
Tells this viewport whether it should display shadows. | |
bool | getShadowsEnabled (void) const |
Returns whether or not shadows (defined in the SceneManager) are displayed in this viewport. | |
void | setVisibilityMask (uint32 mask) |
Sets a per-viewport visibility mask. | |
uint | getVisibilityMask (void) const |
Gets a per-viewport visibility mask. | |
virtual void | setRenderQueueInvocationSequenceName (const String &sequenceName) |
Sets the use of a custom RenderQueueInvocationSequence for rendering this target. | |
virtual const String & | getRenderQueueInvocationSequenceName (void) const |
Gets the name of the render queue invocation sequence for this target. | |
RenderQueueInvocationSequence * | _getRenderQueueInvocationSequence (void) |
Get the invocation sequence - will return null if using standard. | |
void | pointOrientedToScreen (const Vector2 &v, int orientationMode, Vector2 &outv) |
Convert oriented input point coordinates to screen coordinates. | |
void | pointOrientedToScreen (Real orientedX, Real orientedY, int orientationMode, Real &screenX, Real &screenY) |
void | addListener (Listener *l) |
Add a listener to this camera. | |
void | removeListener (Listener *l) |
Remove a listener to this camera. | |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
Static Public Member Functions | |
static void | setDefaultOrientationMode (OrientationMode orientationMode) |
Set the initial orientation mode of viewports. | |
static OrientationMode | getDefaultOrientationMode () |
Get the initial orientation mode of viewports. | |
Protected Types | |
typedef vector< Listener * >::type | ListenerList |
Protected Attributes | |
Camera * | mCamera |
RenderTarget * | mTarget |
float | mRelLeft |
float | mRelTop |
float | mRelWidth |
float | mRelHeight |
int | mActLeft |
int | mActTop |
int | mActWidth |
int | mActHeight |
int | mZOrder |
ZOrder. | |
ColourValue | mBackColour |
Background options. | |
Real | mDepthClearValue |
bool | mClearEveryFrame |
unsigned int | mClearBuffers |
bool | mUpdated |
bool | mShowOverlays |
bool | mShowSkies |
bool | mShowShadows |
uint32 | mVisibilityMask |
String | mRQSequenceName |
RenderQueueInvocationSequence * | mRQSequence |
String | mMaterialSchemeName |
Material scheme. | |
OrientationMode | mOrientationMode |
Viewport orientation mode. | |
bool | mIsAutoUpdated |
Automatic rendering on/off. | |
ListenerList | mListeners |
Static Protected Attributes | |
static OrientationMode | mDefaultOrientationMode |
An abstraction of a viewport, i.e.
a rendering region on a render target.
Definition at line 56 of file OgreViewport.h.
typedef vector<Listener*>::type Ogre::Viewport::ListenerList [protected] |
Definition at line 425 of file OgreViewport.h.
Ogre::Viewport::Viewport | ( | Camera * | camera, | |
RenderTarget * | target, | |||
Real | left, | |||
Real | top, | |||
Real | width, | |||
Real | height, | |||
int | ZOrder | |||
) |
The usual constructor.
cam | Pointer to a camera to be the source for the image. | |
target | Pointer to the render target to be the destination for the rendering. | |
left | ||
top | ||
width | ||
height | Dimensions of the viewport, expressed as a value between 0 and 1. This allows the dimensions to apply irrespective of changes in the target's size: e.g. to fill the whole area, values of 0,0,1,1 are appropriate. | |
ZOrder | Relative Z-order on the target. Lower = further to the front. |
virtual Ogre::Viewport::~Viewport | ( | ) | [virtual] |
Default destructor.
void Ogre::Viewport::_clearUpdatedFlag | ( | void | ) |
unsigned int Ogre::Viewport::_getNumRenderedBatches | ( | void | ) | const |
Gets the number of rendered batches in the last update.
unsigned int Ogre::Viewport::_getNumRenderedFaces | ( | void | ) | const |
Gets the number of rendered faces in the last update.
RenderQueueInvocationSequence* Ogre::Viewport::_getRenderQueueInvocationSequence | ( | void | ) |
Get the invocation sequence - will return null if using standard.
bool Ogre::Viewport::_isUpdated | ( | void | ) | const |
void Ogre::Viewport::_updateDimensions | ( | void | ) |
Notifies the viewport of a possible change in dimensions.
void Ogre::Viewport::addListener | ( | Listener * | l | ) |
Add a listener to this camera.
void Ogre::Viewport::clear | ( | unsigned int | buffers = FBT_COLOUR|FBT_DEPTH , |
|
const ColourValue & | colour = ColourValue::Black , |
|||
Real | depth = 1.0f , |
|||
unsigned short | stencil = 0 | |||
) |
Instructs the viewport to clear itself, without performing an update.
buffers | Bitmask identifying which buffer elements to clear | |
colour | The colour value to clear to, if FBT_COLOUR is included | |
depth | The depth value to clear to, if FBT_DEPTH is included | |
stencil | The stencil value to clear to, if FBT_STENCIL is included |
void Ogre::Viewport::getActualDimensions | ( | int & | left, | |
int & | top, | |||
int & | width, | |||
int & | height | |||
) | const |
Access to actual dimensions (based on target size).
int Ogre::Viewport::getActualHeight | ( | void | ) | const |
Gets one of the actual dimensions of the viewport, a value in pixels.
int Ogre::Viewport::getActualLeft | ( | void | ) | const |
Gets one of the actual dimensions of the viewport, a value in pixels.
int Ogre::Viewport::getActualTop | ( | void | ) | const |
Gets one of the actual dimensions of the viewport, a value in pixels.
int Ogre::Viewport::getActualWidth | ( | void | ) | const |
Gets one of the actual dimensions of the viewport, a value in pixels.
const ColourValue& Ogre::Viewport::getBackgroundColour | ( | void | ) | const |
Gets the background colour.
Camera* Ogre::Viewport::getCamera | ( | void | ) | const |
Retrieves a pointer to the camera for this viewport.
unsigned int Ogre::Viewport::getClearBuffers | ( | void | ) | const |
Gets which buffers are to be cleared each frame.
bool Ogre::Viewport::getClearEveryFrame | ( | void | ) | const |
Determines if the viewport is cleared before every frame.
static OrientationMode Ogre::Viewport::getDefaultOrientationMode | ( | ) | [static] |
Get the initial orientation mode of viewports.
Real Ogre::Viewport::getDepthClear | ( | void | ) | const |
Gets the default depth buffer value to which the viewport is cleared.
Real Ogre::Viewport::getHeight | ( | void | ) | const |
Gets one of the relative dimensions of the viewport, a value between 0.0 and 1.0.
Real Ogre::Viewport::getLeft | ( | void | ) | const |
Gets one of the relative dimensions of the viewport, a value between 0.0 and 1.0.
const String& Ogre::Viewport::getMaterialScheme | ( | void | ) | const |
Get the material scheme which the viewport should use.
Definition at line 285 of file OgreViewport.h.
OrientationMode Ogre::Viewport::getOrientationMode | ( | ) | const |
Get the orientation mode of the viewport.
bool Ogre::Viewport::getOverlaysEnabled | ( | void | ) | const |
Returns whether or not Overlay objects (created in the SceneManager) are displayed in this viewport.
virtual const String& Ogre::Viewport::getRenderQueueInvocationSequenceName | ( | void | ) | const [virtual] |
Gets the name of the render queue invocation sequence for this target.
bool Ogre::Viewport::getShadowsEnabled | ( | void | ) | const |
Returns whether or not shadows (defined in the SceneManager) are displayed in this viewport.
bool Ogre::Viewport::getSkiesEnabled | ( | void | ) | const |
Returns whether or not skies (created in the SceneManager) are displayed in this viewport.
RenderTarget* Ogre::Viewport::getTarget | ( | void | ) | const |
Retrieves a pointer to the render target for this viewport.
Real Ogre::Viewport::getTop | ( | void | ) | const |
Gets one of the relative dimensions of the viewport, a value between 0.0 and 1.0.
uint Ogre::Viewport::getVisibilityMask | ( | void | ) | const |
Gets a per-viewport visibility mask.
Definition at line 364 of file OgreViewport.h.
Real Ogre::Viewport::getWidth | ( | void | ) | const |
Gets one of the relative dimensions of the viewport, a value between 0.0 and 1.0.
int Ogre::Viewport::getZOrder | ( | void | ) | const |
Gets the Z-Order of this viewport.
bool Ogre::Viewport::isAutoUpdated | ( | ) | const |
Gets whether this viewport is automatically updated if Ogre's rendering loop or RenderTarget::update is being used.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
void * | ||||
) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
void * | ptr | |||
) | [inherited] |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
void Ogre::Viewport::pointOrientedToScreen | ( | Real | orientedX, | |
Real | orientedY, | |||
int | orientationMode, | |||
Real & | screenX, | |||
Real & | screenY | |||
) |
void Ogre::Viewport::pointOrientedToScreen | ( | const Vector2 & | v, | |
int | orientationMode, | |||
Vector2 & | outv | |||
) |
Convert oriented input point coordinates to screen coordinates.
void Ogre::Viewport::removeListener | ( | Listener * | l | ) |
Remove a listener to this camera.
void Ogre::Viewport::setAutoUpdated | ( | bool | autoupdate | ) |
Sets whether this viewport should be automatically updated if Ogre's rendering loop or RenderTarget::update is being used.
autoupdate | If true, the viewport is updated during the automatic render loop or when RenderTarget::update() is called. If false, the viewport is only updated when its update() method is called explicitly. |
void Ogre::Viewport::setBackgroundColour | ( | const ColourValue & | colour | ) |
Sets the initial background colour of the viewport (before rendering).
void Ogre::Viewport::setCamera | ( | Camera * | cam | ) |
Sets the camera to use for rendering to this viewport.
void Ogre::Viewport::setClearEveryFrame | ( | bool | clear, | |
unsigned int | buffers = FBT_COLOUR|FBT_DEPTH | |||
) |
Determines whether to clear the viewport before rendering.
clear | Whether or not to clear any buffers | |
buffers | One or more values from FrameBufferType denoting which buffers to clear, if clear is set to true. Note you should not clear the stencil buffer here unless you know what you're doing. |
static void Ogre::Viewport::setDefaultOrientationMode | ( | OrientationMode | orientationMode | ) | [static] |
Set the initial orientation mode of viewports.
void Ogre::Viewport::setDepthClear | ( | Real | depth | ) |
Sets the initial depth buffer value of the viewport (before rendering).
Default is 1
Sets the dimensions (after creation).
left | ||
top | ||
width | ||
height | Dimensions relative to the size of the target, represented as real values between 0 and 1. i.e. the full target area is 0, 0, 1, 1. |
void Ogre::Viewport::setMaterialScheme | ( | const String & | schemeName | ) |
Set the material scheme which the viewport should use.
Definition at line 280 of file OgreViewport.h.
void Ogre::Viewport::setOrientationMode | ( | OrientationMode | orientationMode, | |
bool | setDefault = true | |||
) |
Set the orientation mode of the viewport.
void Ogre::Viewport::setOverlaysEnabled | ( | bool | enabled | ) |
Tells this viewport whether it should display Overlay objects.
enabled | If true, any overlays are displayed, if false they are not. |
virtual void Ogre::Viewport::setRenderQueueInvocationSequenceName | ( | const String & | sequenceName | ) | [virtual] |
Sets the use of a custom RenderQueueInvocationSequence for rendering this target.
The | name of the RenderQueueInvocationSequence to use. If you specify a blank string, behaviour will return to the default render queue management. |
void Ogre::Viewport::setShadowsEnabled | ( | bool | enabled | ) |
Tells this viewport whether it should display shadows.
enabled | If true, any shadows are displayed, if false they are not. |
void Ogre::Viewport::setSkiesEnabled | ( | bool | enabled | ) |
Tells this viewport whether it should display skies.
enabled | If true, any skies are displayed, if false they are not. |
void Ogre::Viewport::setVisibilityMask | ( | uint32 | mask | ) |
Sets a per-viewport visibility mask.
Definition at line 359 of file OgreViewport.h.
void Ogre::Viewport::update | ( | void | ) |
Instructs the viewport to updates its contents.
int Ogre::Viewport::mActHeight [protected] |
Definition at line 400 of file OgreViewport.h.
int Ogre::Viewport::mActLeft [protected] |
Definition at line 400 of file OgreViewport.h.
int Ogre::Viewport::mActTop [protected] |
Definition at line 400 of file OgreViewport.h.
int Ogre::Viewport::mActWidth [protected] |
Definition at line 400 of file OgreViewport.h.
ColourValue Ogre::Viewport::mBackColour [protected] |
Background options.
Definition at line 404 of file OgreViewport.h.
Camera* Ogre::Viewport::mCamera [protected] |
Definition at line 395 of file OgreViewport.h.
unsigned int Ogre::Viewport::mClearBuffers [protected] |
Definition at line 407 of file OgreViewport.h.
bool Ogre::Viewport::mClearEveryFrame [protected] |
Definition at line 406 of file OgreViewport.h.
OrientationMode Ogre::Viewport::mDefaultOrientationMode [static, protected] |
Definition at line 420 of file OgreViewport.h.
Real Ogre::Viewport::mDepthClearValue [protected] |
Definition at line 405 of file OgreViewport.h.
bool Ogre::Viewport::mIsAutoUpdated [protected] |
Automatic rendering on/off.
Definition at line 423 of file OgreViewport.h.
ListenerList Ogre::Viewport::mListeners [protected] |
Definition at line 426 of file OgreViewport.h.
String Ogre::Viewport::mMaterialSchemeName [protected] |
Material scheme.
Definition at line 417 of file OgreViewport.h.
OrientationMode Ogre::Viewport::mOrientationMode [protected] |
Viewport orientation mode.
Definition at line 419 of file OgreViewport.h.
float Ogre::Viewport::mRelHeight [protected] |
Definition at line 398 of file OgreViewport.h.
float Ogre::Viewport::mRelLeft [protected] |
Definition at line 398 of file OgreViewport.h.
float Ogre::Viewport::mRelTop [protected] |
Definition at line 398 of file OgreViewport.h.
float Ogre::Viewport::mRelWidth [protected] |
Definition at line 398 of file OgreViewport.h.
RenderQueueInvocationSequence* Ogre::Viewport::mRQSequence [protected] |
Definition at line 415 of file OgreViewport.h.
String Ogre::Viewport::mRQSequenceName [protected] |
Definition at line 414 of file OgreViewport.h.
bool Ogre::Viewport::mShowOverlays [protected] |
Definition at line 409 of file OgreViewport.h.
bool Ogre::Viewport::mShowShadows [protected] |
Definition at line 411 of file OgreViewport.h.
bool Ogre::Viewport::mShowSkies [protected] |
Definition at line 410 of file OgreViewport.h.
RenderTarget* Ogre::Viewport::mTarget [protected] |
Definition at line 396 of file OgreViewport.h.
bool Ogre::Viewport::mUpdated [protected] |
Definition at line 408 of file OgreViewport.h.
uint32 Ogre::Viewport::mVisibilityMask [protected] |
Definition at line 412 of file OgreViewport.h.
int Ogre::Viewport::mZOrder [protected] |
ZOrder.
Definition at line 402 of file OgreViewport.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:41:30 2012