OgreRenderable.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org
00006 
00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __Renderable_H__
00029 #define __Renderable_H__
00030 
00031 #include "OgrePrerequisites.h"
00032 #include "OgreCommon.h"
00033 
00034 #include "OgreRenderOperation.h"
00035 #include "OgreMatrix4.h"
00036 #include "OgreMaterial.h"
00037 #include "OgrePlane.h"
00038 #include "OgreGpuProgram.h"
00039 #include "OgreVector4.h"
00040 #include "OgreException.h"
00041 #include "OgreUserObjectBindings.h"
00042 
00043 namespace Ogre {
00044 
00062     class _OgreExport Renderable
00063     {
00064     public:
00070         class RenderSystemData {}; 
00071     public:
00072         Renderable() : mPolygonModeOverrideable(true), mUseIdentityProjection(false), mUseIdentityView(false), mRenderSystemData(NULL) {}
00074         virtual ~Renderable() 
00075         {
00076             if (mRenderSystemData)
00077             {
00078                 delete mRenderSystemData;
00079                 mRenderSystemData = NULL;
00080             }           
00081         }
00087         virtual const MaterialPtr& getMaterial(void) const = 0;
00093         virtual Technique* getTechnique(void) const { return getMaterial()->getBestTechnique(0, this); }
00096         virtual void getRenderOperation(RenderOperation& op) = 0;
00097 
00122         virtual bool preRender(SceneManager* sm, RenderSystem* rsys)
00123                 { (void)sm; (void)rsys; return true; }
00124 
00127         virtual void postRender(SceneManager* sm, RenderSystem* rsys)
00128                 { (void)sm; (void)rsys; }
00129 
00142         virtual void getWorldTransforms(Matrix4* xform) const = 0;
00143 
00152         virtual unsigned short getNumWorldTransforms(void) const { return 1; }
00153 
00163         void setUseIdentityProjection(bool useIdentityProjection)
00164         {
00165             mUseIdentityProjection = useIdentityProjection;
00166         }
00167 
00177         bool getUseIdentityProjection(void) const { return mUseIdentityProjection; }
00178 
00188         void setUseIdentityView(bool useIdentityView)
00189         {
00190             mUseIdentityView = useIdentityView;
00191         }
00192 
00202         bool getUseIdentityView(void) const { return mUseIdentityView; }
00203 
00209         virtual Real getSquaredViewDepth(const Camera* cam) const = 0;
00210 
00215         virtual const LightList& getLights(void) const = 0;
00216 
00223         virtual bool getCastsShadows(void) const { return false; }
00224 
00240         void setCustomParameter(size_t index, const Vector4& value) 
00241         {
00242             mCustomParameters[index] = value;
00243         }
00244 
00249         void removeCustomParameter(size_t index)
00250         {
00251             mCustomParameters.erase(index);
00252         }
00253 
00258         bool hasCustomParameter(size_t index) const
00259         {
00260             return mCustomParameters.find(index) != mCustomParameters.end();
00261         }
00262 
00267         const Vector4& getCustomParameter(size_t index) const
00268         {
00269             CustomParameterMap::const_iterator i = mCustomParameters.find(index);
00270             if (i != mCustomParameters.end())
00271             {
00272                 return i->second;
00273             }
00274             else
00275             {
00276                 OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, 
00277                     "Parameter at the given index was not found.",
00278                     "Renderable::getCustomParameter");
00279             }
00280         }
00281 
00306         virtual void _updateCustomGpuParameter(
00307             const GpuProgramParameters::AutoConstantEntry& constantEntry,
00308             GpuProgramParameters* params) const
00309         {
00310             CustomParameterMap::const_iterator i = mCustomParameters.find(constantEntry.data);
00311             if (i != mCustomParameters.end())
00312             {
00313                 params->_writeRawConstant(constantEntry.physicalIndex, i->second, 
00314                     constantEntry.elementCount);
00315             }
00316         }
00317 
00323         virtual void setPolygonModeOverrideable(bool override)
00324         {
00325             mPolygonModeOverrideable = override;
00326         }
00327 
00331         virtual bool getPolygonModeOverrideable(void) const
00332         {
00333             return mPolygonModeOverrideable;
00334         }
00335 
00343         virtual void setUserAny(const Any& anything) { getUserObjectBindings().setUserAny(anything); }
00344 
00348         virtual const Any& getUserAny(void) const { return getUserObjectBindings().getUserAny(); }
00349 
00354         UserObjectBindings& getUserObjectBindings() { return mUserObjectBindings; }
00355 
00360         const UserObjectBindings& getUserObjectBindings() const { return mUserObjectBindings; }
00361 
00362 
00376         class Visitor
00377         {
00378         public:
00380             virtual ~Visitor() { }
00390             virtual void visit(Renderable* rend, ushort lodIndex, bool isDebug, 
00391                 Any* pAny = 0) = 0;
00392         };
00393 
00398         virtual RenderSystemData * getRenderSystemData() const 
00399         { 
00400             return mRenderSystemData; 
00401         }
00406         virtual void setRenderSystemData(RenderSystemData * val) const
00407         { 
00408             mRenderSystemData = val; 
00409         }
00410 
00411 
00412     protected:
00413         typedef map<size_t, Vector4>::type CustomParameterMap;
00414         CustomParameterMap mCustomParameters;
00415         bool mPolygonModeOverrideable;
00416         bool mUseIdentityProjection;
00417         bool mUseIdentityView;
00418         UserObjectBindings mUserObjectBindings;      
00419         mutable RenderSystemData * mRenderSystemData;
00420     };
00421 
00426 }
00427 
00428 #endif //__Renderable_H__

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:25 2012