Ogre::RenderOperation Class Reference
[RenderSystem]

'New' rendering operation using vertex buffers. More...

#include <OgreRenderOperation.h>

List of all members.

Public Types

enum  OperationType {
  OT_POINT_LIST = 1, OT_LINE_LIST = 2, OT_LINE_STRIP = 3, OT_TRIANGLE_LIST = 4,
  OT_TRIANGLE_STRIP = 5, OT_TRIANGLE_FAN = 6
}
 

The rendering operation type to perform.

More...

Public Member Functions

 RenderOperation ()

Public Attributes

VertexDatavertexData
 Vertex source data.
OperationType operationType
 The type of operation to perform.
bool useIndexes
 Specifies whether to use indexes to determine the vertices to use as input.
IndexDataindexData
 Index data - only valid if useIndexes is true.
const RenderablesrcRenderable
 Debug pointer back to renderable which created this.
size_t numberOfInstances
 The number of instances for the render operation - this option is supported in only a part of the render systems.
bool useGlobalInstancingVertexBufferIsAvailable
 A flag to indicate that it is possible for this operation to use a global vertex instance buffer if available.

Detailed Description

'New' rendering operation using vertex buffers.

Definition at line 44 of file OgreRenderOperation.h.


Member Enumeration Documentation

The rendering operation type to perform.

Enumerator:
OT_POINT_LIST 

A list of points, 1 vertex per point.

OT_LINE_LIST 

A list of lines, 2 vertices per line.

OT_LINE_STRIP 

A strip of connected lines, 1 vertex per line plus 1 start vertex.

OT_TRIANGLE_LIST 

A list of triangles, 3 vertices per triangle.

OT_TRIANGLE_STRIP 

A strip of triangles, 3 vertices for the first triangle, and 1 per triangle after that.

OT_TRIANGLE_FAN 

A fan of triangles, 3 vertices for the first triangle, and 1 per triangle after that.

Definition at line 47 of file OgreRenderOperation.h.


Constructor & Destructor Documentation

Ogre::RenderOperation::RenderOperation (  ) 

Definition at line 87 of file OgreRenderOperation.h.


Member Data Documentation

Index data - only valid if useIndexes is true.

Definition at line 75 of file OgreRenderOperation.h.

The number of instances for the render operation - this option is supported in only a part of the render systems.

Definition at line 81 of file OgreRenderOperation.h.

The type of operation to perform.

Definition at line 66 of file OgreRenderOperation.h.

Debug pointer back to renderable which created this.

Definition at line 77 of file OgreRenderOperation.h.

A flag to indicate that it is possible for this operation to use a global vertex instance buffer if available.

Definition at line 85 of file OgreRenderOperation.h.

Specifies whether to use indexes to determine the vertices to use as input.

If false, the vertices are simply read in sequence to define the primitives. If true, indexes are used instead to identify vertices anywhere in the buffer, and allowing vertices to be used more than once. If true, then the indexBuffer, indexStart and numIndexes properties must be valid.

Definition at line 72 of file OgreRenderOperation.h.

Vertex source data.

Definition at line 63 of file OgreRenderOperation.h.


The documentation for this class was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:39:08 2012