Class which represents the renderable aspects of a set of shadow volume faces. More...
#include <OgreShadowCaster.h>
Public Member Functions | |
ShadowRenderable () | |
virtual | ~ShadowRenderable () |
void | setMaterial (const MaterialPtr &mat) |
Set the material to be used by the shadow, should be set by the caller before adding to a render queue. | |
const MaterialPtr & | getMaterial (void) const |
Overridden from Renderable. | |
void | getRenderOperation (RenderOperation &op) |
Overridden from Renderable. | |
RenderOperation * | getRenderOperationForUpdate (void) |
Get the internal render operation for set up. | |
void | getWorldTransforms (Matrix4 *xform) const =0 |
Overridden from Renderable. | |
Real | getSquaredViewDepth (const Camera *) const |
Overridden from Renderable. | |
const LightList & | getLights (void) const |
Overridden from Renderable. | |
bool | isLightCapSeparate (void) const |
Does this renderable require a separate light cap? | |
ShadowRenderable * | getLightCapRenderable (void) |
Get the light cap version of this renderable. | |
virtual bool | isVisible (void) const |
Should this ShadowRenderable be treated as visible? | |
virtual void | rebindIndexBuffer (const HardwareIndexBufferSharedPtr &indexBuffer)=0 |
This function informs the shadow renderable that the global index buffer from the SceneManager has been updated. | |
virtual Technique * | getTechnique (void) const |
Retrieves a pointer to the Material Technique this renderable object uses. | |
virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) |
Called just prior to the Renderable being rendered. | |
virtual void | postRender (SceneManager *sm, RenderSystem *rsys) |
Called immediately after the Renderable has been rendered. | |
virtual unsigned short | getNumWorldTransforms (void) const |
Returns the number of world transform matrices this renderable requires. | |
void | setUseIdentityProjection (bool useIdentityProjection) |
Sets whether or not to use an 'identity' projection. | |
bool | getUseIdentityProjection (void) const |
Returns whether or not to use an 'identity' projection. | |
void | setUseIdentityView (bool useIdentityView) |
Sets whether or not to use an 'identity' view. | |
bool | getUseIdentityView (void) const |
Returns whether or not to use an 'identity' view. | |
virtual bool | getCastsShadows (void) const |
Method which reports whether this renderable would normally cast a shadow. | |
void | setCustomParameter (size_t index, const Vector4 &value) |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. | |
void | removeCustomParameter (size_t index) |
Removes a custom value which is associated with this Renderable at the given index. | |
bool | hasCustomParameter (size_t index) const |
Checks whether a custom value is associated with this Renderable at the given index. | |
const Vector4 & | getCustomParameter (size_t index) const |
Gets the custom value associated with this Renderable at the given index. | |
virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. | |
virtual void | setPolygonModeOverrideable (bool override) |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
virtual bool | getPolygonModeOverrideable (void) const |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
virtual void | setUserAny (const Any &anything) |
virtual const Any & | getUserAny (void) const |
UserObjectBindings & | getUserObjectBindings () |
Return an instance of user objects binding associated with this class. | |
const UserObjectBindings & | getUserObjectBindings () const |
Return an instance of user objects binding associated with this class. | |
virtual RenderSystemData * | getRenderSystemData () const |
Gets RenderSystem private data. | |
virtual void | setRenderSystemData (RenderSystemData *val) const |
Sets RenderSystem private data. | |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
Protected Types | |
typedef map< size_t, Vector4 > ::type | CustomParameterMap |
Protected Attributes | |
MaterialPtr | mMaterial |
RenderOperation | mRenderOp |
ShadowRenderable * | mLightCap |
CustomParameterMap | mCustomParameters |
bool | mPolygonModeOverrideable |
bool | mUseIdentityProjection |
bool | mUseIdentityView |
UserObjectBindings | mUserObjectBindings |
RenderSystemData * | mRenderSystemData |
User objects binding. |
Class which represents the renderable aspects of a set of shadow volume faces.
Definition at line 52 of file OgreShadowCaster.h.
typedef map<size_t, Vector4>::type Ogre::Renderable::CustomParameterMap [protected, inherited] |
Definition at line 413 of file OgreRenderable.h.
Ogre::ShadowRenderable::ShadowRenderable | ( | ) |
Definition at line 59 of file OgreShadowCaster.h.
virtual Ogre::ShadowRenderable::~ShadowRenderable | ( | ) | [virtual] |
Definition at line 60 of file OgreShadowCaster.h.
virtual void Ogre::Renderable::_updateCustomGpuParameter | ( | const GpuProgramParameters::AutoConstantEntry & | constantEntry, | |
GpuProgramParameters * | params | |||
) | const [virtual, inherited] |
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows.
constantEntry | The auto constant entry referring to the parameter being updated | |
params | The parameters object which this method should call to set the updated parameters. |
Reimplemented in Ogre::SubEntity.
Definition at line 306 of file OgreRenderable.h.
References Ogre::GpuProgramParameters::_writeRawConstant(), Ogre::GpuProgramParameters::AutoConstantEntry::data, Ogre::GpuProgramParameters::AutoConstantEntry::elementCount, and Ogre::GpuProgramParameters::AutoConstantEntry::physicalIndex.
virtual bool Ogre::Renderable::getCastsShadows | ( | void | ) | const [virtual, inherited] |
Method which reports whether this renderable would normally cast a shadow.
Reimplemented in Ogre::InstancedGeometry::GeometryBucket, Ogre::StaticGeometry::GeometryBucket, Ogre::SubEntity, and Ogre::TerrainQuadTreeNode::Rend.
Definition at line 223 of file OgreRenderable.h.
const Vector4& Ogre::Renderable::getCustomParameter | ( | size_t | index | ) | const [inherited] |
Gets the custom value associated with this Renderable at the given index.
@see | setCustomParameter for full details. |
Definition at line 267 of file OgreRenderable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND.
ShadowRenderable* Ogre::ShadowRenderable::getLightCapRenderable | ( | void | ) |
Get the light cap version of this renderable.
Definition at line 90 of file OgreShadowCaster.h.
const LightList& Ogre::ShadowRenderable::getLights | ( | void | ) | const [virtual] |
Overridden from Renderable.
Implements Ogre::Renderable.
const MaterialPtr& Ogre::ShadowRenderable::getMaterial | ( | void | ) | const [virtual] |
Overridden from Renderable.
Implements Ogre::Renderable.
Definition at line 66 of file OgreShadowCaster.h.
virtual unsigned short Ogre::Renderable::getNumWorldTransforms | ( | void | ) | const [virtual, inherited] |
Returns the number of world transform matrices this renderable requires.
Reimplemented in Ogre::BorderRenderable, Ogre::InstanceBatchHW, Ogre::InstanceBatchShader, Ogre::BaseInstanceBatchVTF, Ogre::InstancedGeometry::GeometryBucket, and Ogre::SubEntity.
Definition at line 152 of file OgreRenderable.h.
virtual bool Ogre::Renderable::getPolygonModeOverrideable | ( | void | ) | const [virtual, inherited] |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Reimplemented in Ogre::BorderRenderable.
Definition at line 331 of file OgreRenderable.h.
void Ogre::ShadowRenderable::getRenderOperation | ( | RenderOperation & | op | ) | [virtual] |
Overridden from Renderable.
Implements Ogre::Renderable.
Definition at line 68 of file OgreShadowCaster.h.
RenderOperation* Ogre::ShadowRenderable::getRenderOperationForUpdate | ( | void | ) |
Get the internal render operation for set up.
Definition at line 70 of file OgreShadowCaster.h.
virtual RenderSystemData* Ogre::Renderable::getRenderSystemData | ( | ) | const [virtual, inherited] |
Gets RenderSystem private data.
Definition at line 398 of file OgreRenderable.h.
Overridden from Renderable.
Implements Ogre::Renderable.
Definition at line 74 of file OgreShadowCaster.h.
virtual Technique* Ogre::Renderable::getTechnique | ( | void | ) | const [virtual, inherited] |
Retrieves a pointer to the Material Technique this renderable object uses.
Reimplemented in Ogre::InstanceBatch, Ogre::InstancedGeometry::GeometryBucket, Ogre::StaticGeometry::GeometryBucket, Ogre::SubEntity, and Ogre::TerrainQuadTreeNode::Rend.
Definition at line 93 of file OgreRenderable.h.
bool Ogre::Renderable::getUseIdentityProjection | ( | void | ) | const [inherited] |
Returns whether or not to use an 'identity' projection.
Definition at line 177 of file OgreRenderable.h.
bool Ogre::Renderable::getUseIdentityView | ( | void | ) | const [inherited] |
Returns whether or not to use an 'identity' view.
Definition at line 202 of file OgreRenderable.h.
virtual const Any& Ogre::Renderable::getUserAny | ( | void | ) | const [virtual, inherited] |
Definition at line 348 of file OgreRenderable.h.
const UserObjectBindings& Ogre::Renderable::getUserObjectBindings | ( | ) | const [inherited] |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 360 of file OgreRenderable.h.
UserObjectBindings& Ogre::Renderable::getUserObjectBindings | ( | ) | [inherited] |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 354 of file OgreRenderable.h.
void Ogre::ShadowRenderable::getWorldTransforms | ( | Matrix4 * | xform | ) | const [pure virtual] |
Overridden from Renderable.
Implements Ogre::Renderable.
Implemented in Ogre::Entity::EntityShadowRenderable, Ogre::ManualObject::ManualObjectSectionShadowRenderable, and Ogre::StaticGeometry::LODBucket::LODShadowRenderable.
bool Ogre::Renderable::hasCustomParameter | ( | size_t | index | ) | const [inherited] |
Checks whether a custom value is associated with this Renderable at the given index.
@see | setCustomParameter for full details. |
Definition at line 258 of file OgreRenderable.h.
bool Ogre::ShadowRenderable::isLightCapSeparate | ( | void | ) | const |
Does this renderable require a separate light cap?
Definition at line 87 of file OgreShadowCaster.h.
virtual bool Ogre::ShadowRenderable::isVisible | ( | void | ) | const [virtual] |
Should this ShadowRenderable be treated as visible?
Reimplemented in Ogre::Entity::EntityShadowRenderable.
Definition at line 92 of file OgreShadowCaster.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
void * | ||||
) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
void * | ptr | |||
) | [inherited] |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
virtual void Ogre::Renderable::postRender | ( | SceneManager * | sm, | |
RenderSystem * | rsys | |||
) | [virtual, inherited] |
Called immediately after the Renderable has been rendered.
Definition at line 127 of file OgreRenderable.h.
virtual bool Ogre::Renderable::preRender | ( | SceneManager * | sm, | |
RenderSystem * | rsys | |||
) | [virtual, inherited] |
Called just prior to the Renderable being rendered.
Definition at line 122 of file OgreRenderable.h.
virtual void Ogre::ShadowRenderable::rebindIndexBuffer | ( | const HardwareIndexBufferSharedPtr & | indexBuffer | ) | [pure virtual] |
This function informs the shadow renderable that the global index buffer from the SceneManager has been updated.
As all shadow use this buffer their pointer must be updated as well pointer to the new index buffer
Implemented in Ogre::Entity::EntityShadowRenderable, Ogre::ManualObject::ManualObjectSectionShadowRenderable, and Ogre::StaticGeometry::LODBucket::LODShadowRenderable.
void Ogre::Renderable::removeCustomParameter | ( | size_t | index | ) | [inherited] |
Removes a custom value which is associated with this Renderable at the given index.
@see | setCustomParameter for full details. |
Definition at line 249 of file OgreRenderable.h.
void Ogre::Renderable::setCustomParameter | ( | size_t | index, | |
const Vector4 & | value | |||
) | [inherited] |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
index | The index with which to associate the value. Note that this does not have to start at 0, and can include gaps. It also has no direct correlation with a GPU program parameter index - the mapping between the two is performed by the ACT_CUSTOM entry, if that is used. | |
value | The value to associate. |
Definition at line 240 of file OgreRenderable.h.
void Ogre::ShadowRenderable::setMaterial | ( | const MaterialPtr & | mat | ) |
Set the material to be used by the shadow, should be set by the caller before adding to a render queue.
Definition at line 64 of file OgreShadowCaster.h.
virtual void Ogre::Renderable::setPolygonModeOverrideable | ( | bool | override | ) | [virtual, inherited] |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
override | true means that a lower camera detail will override this renderables detail level, false means it won't. |
Definition at line 323 of file OgreRenderable.h.
virtual void Ogre::Renderable::setRenderSystemData | ( | RenderSystemData * | val | ) | const [virtual, inherited] |
Sets RenderSystem private data.
Definition at line 406 of file OgreRenderable.h.
void Ogre::Renderable::setUseIdentityProjection | ( | bool | useIdentityProjection | ) | [inherited] |
Sets whether or not to use an 'identity' projection.
Definition at line 163 of file OgreRenderable.h.
void Ogre::Renderable::setUseIdentityView | ( | bool | useIdentityView | ) | [inherited] |
Sets whether or not to use an 'identity' view.
Definition at line 188 of file OgreRenderable.h.
virtual void Ogre::Renderable::setUserAny | ( | const Any & | anything | ) | [virtual, inherited] |
Definition at line 343 of file OgreRenderable.h.
CustomParameterMap Ogre::Renderable::mCustomParameters [protected, inherited] |
Definition at line 414 of file OgreRenderable.h.
ShadowRenderable* Ogre::ShadowRenderable::mLightCap [protected] |
Definition at line 57 of file OgreShadowCaster.h.
MaterialPtr Ogre::ShadowRenderable::mMaterial [protected] |
Definition at line 55 of file OgreShadowCaster.h.
bool Ogre::Renderable::mPolygonModeOverrideable [protected, inherited] |
Definition at line 415 of file OgreRenderable.h.
RenderOperation Ogre::ShadowRenderable::mRenderOp [protected] |
Definition at line 56 of file OgreShadowCaster.h.
RenderSystemData* Ogre::Renderable::mRenderSystemData [mutable, protected, inherited] |
User objects binding.
Definition at line 419 of file OgreRenderable.h.
bool Ogre::Renderable::mUseIdentityProjection [protected, inherited] |
Definition at line 416 of file OgreRenderable.h.
bool Ogre::Renderable::mUseIdentityView [protected, inherited] |
Definition at line 417 of file OgreRenderable.h.
UserObjectBindings Ogre::Renderable::mUserObjectBindings [protected, inherited] |
Definition at line 418 of file OgreRenderable.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:40:20 2012