00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __Lod_Strategy_H__ 00029 #define __Lod_Strategy_H__ 00030 00031 #include "OgrePrerequisites.h" 00032 00033 #include "OgreMesh.h" 00034 00035 #include "OgreMovableObject.h" 00036 #include "OgreCamera.h" 00037 00038 namespace Ogre { 00039 00053 class _OgreExport LodStrategy : public LodAlloc 00054 { 00055 protected: 00057 String mName; 00058 00060 virtual Real getValueImpl(const MovableObject *movableObject, const Camera *camera) const = 0; 00061 00062 public: 00064 LodStrategy(const String& name); 00065 00067 virtual ~LodStrategy(); 00068 00070 virtual Real getBaseValue() const = 0; 00071 00073 virtual Real transformBias(Real factor) const = 0; 00074 00082 virtual Real transformUserValue(Real userValue) const; 00083 00085 Real getValue(const MovableObject *movableObject, const Camera *camera) const; 00086 00088 virtual ushort getIndex(Real value, const Mesh::MeshLodUsageList& meshLodUsageList) const = 0; 00089 00091 virtual ushort getIndex(Real value, const Material::LodValueList& materialLodValueList) const = 0; 00092 00094 virtual void sort(Mesh::MeshLodUsageList& meshLodUsageList) const = 0; 00095 00097 virtual bool isSorted(const Mesh::LodValueList& values) const = 0; 00098 00100 void assertSorted(const Mesh::LodValueList& values) const; 00101 00103 const String& getName() const { return mName; } 00104 00105 protected: 00107 static bool isSortedAscending(const Mesh::LodValueList& values); 00109 static bool isSortedDescending(const Mesh::LodValueList& values); 00110 00112 static void sortAscending(Mesh::MeshLodUsageList& meshLodUsageList); 00114 static void sortDescending(Mesh::MeshLodUsageList& meshLodUsageList); 00115 00117 static ushort getIndexAscending(Real value, const Mesh::MeshLodUsageList& meshLodUsageList); 00119 static ushort getIndexDescending(Real value, const Mesh::MeshLodUsageList& meshLodUsageList); 00120 00122 static ushort getIndexAscending(Real value, const Material::LodValueList& materialLodValueList); 00124 static ushort getIndexDescending(Real value, const Material::LodValueList& materialLodValueList); 00125 00126 }; 00130 } // namespace 00131 00132 #endif
Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 23:36:24 2012