OgreLodStrategy.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __Lod_Strategy_H__
00029 #define __Lod_Strategy_H__
00030 
00031 #include "OgrePrerequisites.h"
00032 
00033 #include "OgreMesh.h"
00034 
00035 #include "OgreMovableObject.h"
00036 #include "OgreCamera.h"
00037 
00038 namespace Ogre {
00039 
00053     class _OgreExport LodStrategy : public LodAlloc
00054     {
00055     protected:
00057         String mName;
00058 
00060         virtual Real getValueImpl(const MovableObject *movableObject, const Camera *camera) const = 0;
00061 
00062     public:
00064         LodStrategy(const String& name);
00065 
00067         virtual ~LodStrategy();
00068 
00070         virtual Real getBaseValue() const = 0;
00071 
00073         virtual Real transformBias(Real factor) const = 0;
00074 
00082         virtual Real transformUserValue(Real userValue) const;
00083 
00085         Real getValue(const MovableObject *movableObject, const Camera *camera) const;
00086 
00088         virtual ushort getIndex(Real value, const Mesh::MeshLodUsageList& meshLodUsageList) const = 0;
00089 
00091         virtual ushort getIndex(Real value, const Material::LodValueList& materialLodValueList) const = 0;
00092 
00094         virtual void sort(Mesh::MeshLodUsageList& meshLodUsageList) const = 0;
00095 
00097         virtual bool isSorted(const Mesh::LodValueList& values) const = 0;
00098 
00100         void assertSorted(const Mesh::LodValueList& values) const;
00101 
00103         const String& getName() const { return mName; }
00104 
00105     protected:
00107         static bool isSortedAscending(const Mesh::LodValueList& values);
00109         static bool isSortedDescending(const Mesh::LodValueList& values);
00110 
00112         static void sortAscending(Mesh::MeshLodUsageList& meshLodUsageList);
00114         static void sortDescending(Mesh::MeshLodUsageList& meshLodUsageList);
00115 
00117         static ushort getIndexAscending(Real value, const Mesh::MeshLodUsageList& meshLodUsageList);
00119         static ushort getIndexDescending(Real value, const Mesh::MeshLodUsageList& meshLodUsageList);
00120 
00122         static ushort getIndexAscending(Real value, const Material::LodValueList& materialLodValueList);
00124         static ushort getIndexDescending(Real value, const Material::LodValueList& materialLodValueList);
00125 
00126     };
00130 } // namespace
00131 
00132 #endif

Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 23:36:24 2012