00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __RenderTargetListener_H__ 00029 #define __RenderTargetListener_H__ 00030 00031 00032 #include "OgrePrerequisites.h" 00033 00034 namespace Ogre { 00035 00044 struct RenderTargetEvent 00045 { 00047 RenderTarget* source; 00048 }; 00049 00052 struct RenderTargetViewportEvent 00053 { 00055 Viewport* source; 00056 }; 00057 00077 class _OgreExport RenderTargetListener 00078 { 00079 /* 00080 Note that this could have been an abstract class, but I made 00081 the explicit choice not to do this, because I wanted to give 00082 people the option of only implementing the methods they wanted, 00083 rather than having to create 'do nothing' implementations for 00084 those they weren't interested in. As such this class follows 00085 the 'Adapter' classes in Java rather than pure interfaces. 00086 */ 00087 public: 00088 virtual ~RenderTargetListener() {} 00100 virtual void preRenderTargetUpdate(const RenderTargetEvent& evt) 00101 { (void)evt; } 00102 00111 virtual void postRenderTargetUpdate(const RenderTargetEvent& evt) 00112 { (void)evt; } 00113 00114 /* Called just before a Viewport on a RenderTarget is to be updated. 00115 @remarks 00116 This method is called before each viewport on the RenderTarget is 00117 rendered to. You can use this to perform per-viewport settings changes, 00118 such as showing / hiding particular overlays. 00119 */ 00120 virtual void preViewportUpdate(const RenderTargetViewportEvent& evt) 00121 { (void)evt; } 00122 00123 /* Called just after a Viewport on a RenderTarget is to be updated. 00124 @remarks 00125 This method is called after each viewport on the RenderTarget is 00126 rendered to. 00127 */ 00128 virtual void postViewportUpdate(const RenderTargetViewportEvent& evt) 00129 { (void)evt; } 00130 00134 virtual void viewportAdded(const RenderTargetViewportEvent& evt) 00135 { (void)evt; } 00139 virtual void viewportRemoved(const RenderTargetViewportEvent& evt) 00140 { (void)evt; } 00141 }; 00144 } 00145 00146 #endif
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:26 2012