OgreShaderGLSLESProgramProcessor.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org
00006 
00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
00008 Permission is hereby granted, free of charge, to any person obtaining a copy
00009 of this software and associated documentation files (the "Software"), to deal
00010 in the Software without restriction, including without limitation the rights
00011 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00012 copies of the Software, and to permit persons to whom the Software is
00013 furnished to do so, subject to the following conditions:
00014 
00015 The above copyright notice and this permission notice shall be included in
00016 all copies or substantial portions of the Software.
00017 
00018 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00019 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00020 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00021 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00022 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00023 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00024 THE SOFTWARE.
00025 -----------------------------------------------------------------------------
00026 */
00027 #ifndef _ShaderGLSLESProgramProcessor_
00028 #define _ShaderGLSLESProgramProcessor_
00029 
00030 #include "OgreShaderPrerequisites.h"
00031 #include "OgreShaderProgramProcessor.h"
00032 #include "OgreStringVector.h"
00033 
00034 namespace Ogre {
00035 namespace RTShader {
00036 
00046 class GLSLESProgramProcessor : public ProgramProcessor
00047 {
00048 
00049 // Interface.
00050 public: 
00051 
00055     GLSLESProgramProcessor          ();
00056 
00058     virtual ~GLSLESProgramProcessor ();
00059 
00061     virtual const String&           getTargetLanguage   () const { return TargetLanguage; }
00062 
00066     virtual bool                    preCreateGpuPrograms            (ProgramSet* programSet);
00067 
00071     virtual bool                    postCreateGpuPrograms           (ProgramSet* programSet);
00072 
00073 
00074 private:
00075 
00077     void                            bindTextureSamplers             (Program* pCpuProgram, GpuProgramPtr pGpuProgram);
00078 
00079     static String                   TargetLanguage;
00080 
00081     StringVector                    mLibraryPrograms;       // The list of created library shaders.
00082 };
00083 
00084 
00088 }
00089 }
00090 
00091 #endif
00092 

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:26 2012