00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 Permission is hereby granted, free of charge, to any person obtaining a copy 00009 of this software and associated documentation files (the "Software"), to deal 00010 in the Software without restriction, including without limitation the rights 00011 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00012 copies of the Software, and to permit persons to whom the Software is 00013 furnished to do so, subject to the following conditions: 00014 00015 The above copyright notice and this permission notice shall be included in 00016 all copies or substantial portions of the Software. 00017 00018 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00019 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00020 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00021 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00022 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00023 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00024 THE SOFTWARE. 00025 ----------------------------------------------------------------------------- 00026 */ 00027 #ifndef __ShaderPrerequisites_H__ 00028 #define __ShaderPrerequisites_H__ 00029 00030 #include "OgrePrerequisites.h" 00031 #include "OgreCommon.h" 00032 00033 namespace Ogre 00034 { 00035 00037 class Technique; 00038 class Pass; 00039 class Renderable; 00040 class Viewport; 00041 class RenderObjectListener; 00042 class TextureUnitState; 00043 class Frustum; 00044 class ScriptTranslator; 00045 class ScriptCompiler; 00046 class PropertyAbstractNode; 00047 class MaterialSerializer; 00048 00049 typedef GeneralAllocatedObject RTShaderSystemAlloc; 00050 00051 namespace RTShader 00052 { 00053 00055 class RenderState; 00056 class TargetRenderState; 00057 class SubRenderState; 00058 class SubRenderStateAccessor; 00059 class SubRenderStateFactory; 00060 class ProgramManager; 00061 class Program; 00062 class ProgramProcessor; 00063 class ProgramSet; 00064 class RenderState; 00065 class Parameter; 00066 class Function; 00067 class FFPRenderStateBuilder; 00068 class ShaderGenerator; 00069 class SGMaterialSerializerListener; 00070 class ProgramWriterFactory; 00071 class ProgramWriterManager; 00072 00074 template <class T> 00075 inline void sh_hash_combine(uint32& seed, T const& v) 00076 { 00077 seed ^= FastHash((const char*)&v, sizeof(T)) + 0x9e3779b9 + (seed<<6) + (seed>>2); 00078 } 00079 00080 // Vertex shader output parameters compact policy. 00081 enum VSOutputCompactPolicy 00082 { 00083 VSOCP_LOW = 0, // VS Outputs will be compacted just in case the maximum slot count exceeded. 00084 VSOCP_MEDIUM = 1, // VS Outputs will be compacted always without parameter splits. 00085 VSOCP_HIGH = 2 // VS Outputs will be compacted always including parameter splits. 00086 }; 00087 00088 enum SkinningType 00089 { 00090 ST_LINEAR, 00091 ST_DUAL_QUATERNION 00092 }; 00093 00094 00095 } 00096 } 00097 00098 #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 00099 # if defined( OGRE_STATIC_LIB ) 00100 # define _OgreRTSSExport 00101 # else 00102 # if defined( OgreRTShaderSystem_EXPORTS ) 00103 # define _OgreRTSSExport __declspec( dllexport ) 00104 # else 00105 # if defined( __MINGW32__ ) 00106 # define _OgreRTSSExport 00107 # else 00108 # define _OgreRTSSExport __declspec( dllimport ) 00109 # endif 00110 # endif 00111 # endif 00112 #elif defined ( OGRE_GCC_VISIBILITY ) 00113 # define _OgreRTSSExport __attribute__ ((visibility("default"))) 00114 #else 00115 # define _OgreRTSSExport 00116 #endif 00117 00118 00119 #endif 00120
Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 23:36:27 2012