00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 00029 #ifndef __SkeletonInstance_H__ 00030 #define __SkeletonInstance_H__ 00031 00032 #include "OgrePrerequisites.h" 00033 #include "OgreSkeleton.h" 00034 00035 namespace Ogre { 00036 00052 class _OgreExport SkeletonInstance : public Skeleton 00053 { 00054 public: 00058 SkeletonInstance(const SkeletonPtr& masterCopy); 00059 ~SkeletonInstance(); 00060 00062 unsigned short getNumAnimations(void) const; 00063 00065 Animation* getAnimation(unsigned short index) const; 00067 Animation* _getAnimationImpl(const String& name, 00068 const LinkedSkeletonAnimationSource** linker = 0) const; 00069 00076 Animation* createAnimation(const String& name, Real length); 00077 00079 Animation* getAnimation(const String& name, 00080 const LinkedSkeletonAnimationSource** linker = 0) const; 00081 00086 void removeAnimation(const String& name); 00087 00088 00090 TagPoint* createTagPointOnBone(Bone* bone, 00091 const Quaternion &offsetOrientation = Quaternion::IDENTITY, 00092 const Vector3 &offsetPosition = Vector3::ZERO); 00093 00095 void freeTagPoint(TagPoint* tagPoint); 00096 00098 void addLinkedSkeletonAnimationSource(const String& skelName, 00099 Real scale = 1.0f); 00101 void removeAllLinkedSkeletonAnimationSources(void); 00103 LinkedSkeletonAnimSourceIterator 00104 getLinkedSkeletonAnimationSourceIterator(void) const; 00105 00107 void _initAnimationState(AnimationStateSet* animSet); 00108 00110 void _refreshAnimationState(AnimationStateSet* animSet); 00111 00113 const String& getName(void) const; 00115 ResourceHandle getHandle(void) const; 00117 const String& getGroup(void); 00118 00119 protected: 00121 SkeletonPtr mSkeleton; 00122 00123 typedef list<TagPoint*>::type TagPointList; 00124 00133 TagPointList mActiveTagPoints; 00134 00142 TagPointList mFreeTagPoints; 00143 00145 unsigned short mNextTagPointAutoHandle; 00146 00147 void cloneBoneAndChildren(Bone* source, Bone* parent); 00150 void loadImpl(void); 00153 void unloadImpl(void); 00154 00155 }; 00159 } 00160 00161 00162 #endif 00163
Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 23:36:27 2012