OgreSkeletonSerializer.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 
00029 #ifndef __SkeletonSerializer_H__
00030 #define __SkeletonSerializer_H__
00031 
00032 #include "OgrePrerequisites.h"
00033 #include "OgreSkeleton.h"
00034 #include "OgreSerializer.h"
00035 
00036 namespace Ogre {
00037 
00039     enum SkeletonVersion 
00040     {
00042         SKELETON_VERSION_1_0,
00044         SKELETON_VERSION_1_8,
00045         
00047         SKELETON_VERSION_LATEST = 100
00048     };
00049 
00068     class _OgreExport SkeletonSerializer : public Serializer
00069     {
00070         
00071     public:
00072         SkeletonSerializer();
00073         virtual ~SkeletonSerializer();
00074 
00075 
00084         void exportSkeleton(const Skeleton* pSkeleton, const String& filename,
00085             SkeletonVersion ver = SKELETON_VERSION_LATEST, Endian endianMode = ENDIAN_NATIVE);
00086 
00095         void exportSkeleton(const Skeleton* pSkeleton, DataStreamPtr stream,
00096             SkeletonVersion ver = SKELETON_VERSION_LATEST, Endian endianMode = ENDIAN_NATIVE);
00104         void importSkeleton(DataStreamPtr& stream, Skeleton* pDest);
00105 
00106         // TODO: provide Cal3D importer?
00107 
00108     protected:
00109         
00110         void setWorkingVersion(SkeletonVersion ver);
00111         
00112         // Internal export methods
00113         void writeSkeleton(const Skeleton* pSkel, SkeletonVersion ver);
00114         void writeBone(const Skeleton* pSkel, const Bone* pBone);
00115         void writeBoneParent(const Skeleton* pSkel, unsigned short boneId, unsigned short parentId);
00116         void writeAnimation(const Skeleton* pSkel, const Animation* anim, SkeletonVersion ver);
00117         void writeAnimationTrack(const Skeleton* pSkel, const NodeAnimationTrack* track);
00118         void writeKeyFrame(const Skeleton* pSkel, const TransformKeyFrame* key);
00119         void writeSkeletonAnimationLink(const Skeleton* pSkel, 
00120             const LinkedSkeletonAnimationSource& link);
00121 
00122         // Internal import methods
00123         void readFileHeader(DataStreamPtr& stream);
00124         void readBone(DataStreamPtr& stream, Skeleton* pSkel);
00125         void readBoneParent(DataStreamPtr& stream, Skeleton* pSkel);
00126         void readAnimation(DataStreamPtr& stream, Skeleton* pSkel);
00127         void readAnimationTrack(DataStreamPtr& stream, Animation* anim, Skeleton* pSkel);
00128         void readKeyFrame(DataStreamPtr& stream, NodeAnimationTrack* track, Skeleton* pSkel);
00129         void readSkeletonAnimationLink(DataStreamPtr& stream, Skeleton* pSkel);
00130 
00131         size_t calcBoneSize(const Skeleton* pSkel, const Bone* pBone);
00132         size_t calcBoneSizeWithoutScale(const Skeleton* pSkel, const Bone* pBone);
00133         size_t calcBoneParentSize(const Skeleton* pSkel);
00134         size_t calcAnimationSize(const Skeleton* pSkel, const Animation* pAnim);
00135         size_t calcAnimationTrackSize(const Skeleton* pSkel, const NodeAnimationTrack* pTrack);
00136         size_t calcKeyFrameSize(const Skeleton* pSkel, const TransformKeyFrame* pKey);
00137         size_t calcKeyFrameSizeWithoutScale(const Skeleton* pSkel, const TransformKeyFrame* pKey);
00138         size_t calcSkeletonAnimationLinkSize(const Skeleton* pSkel, 
00139             const LinkedSkeletonAnimationSource& link);
00140 
00141 
00142 
00143 
00144     };
00148 }
00149 
00150 
00151 #endif

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:27 2012