00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 00029 #ifndef __Ogre_TerrainPagedWorldSection_H__ 00030 #define __Ogre_TerrainPagedWorldSection_H__ 00031 00032 #include "OgreTerrainPrerequisites.h" 00033 #include "OgrePagedWorldSection.h" 00034 #include "OgrePageManager.h" 00035 00036 00037 00038 namespace Ogre 00039 { 00040 class Grid2DPageStrategy; 00041 class Grid2DPageStrategyData; 00042 class TerrainGroup; 00043 00080 class _OgreTerrainExport TerrainPagedWorldSection : public PagedWorldSection 00081 { 00082 public: 00088 TerrainPagedWorldSection(const String& name, PagedWorld* parent, SceneManager* sm); 00089 ~TerrainPagedWorldSection(); 00090 00100 virtual void init(TerrainGroup* grp); 00101 00107 virtual TerrainGroup* getTerrainGroup() { return mTerrainGroup; } 00108 00110 virtual void setLoadRadius(Real sz); 00112 virtual Real getLoadRadius() const; 00114 virtual void setHoldRadius(Real sz); 00116 virtual Real getHoldRadius(); 00118 virtual void setPageRange(int32 minX, int32 minY, int32 maxX, int32 maxY); 00120 virtual void setPageRangeMinX(int32 minX); 00122 virtual void setPageRangeMinY(int32 minY); 00124 virtual void setPageRangeMaxX(int32 maxX); 00126 virtual void setPageRangeMaxY(int32 maxY); 00128 virtual int32 getPageRangeMinX() const; 00130 virtual int32 getPageRangeMinY() const; 00132 virtual int32 getPageRangeMaxX() const; 00134 virtual int32 getPageRangeMaxY() const; 00135 00137 virtual Grid2DPageStrategy* getGridStrategy() const; 00139 virtual Grid2DPageStrategyData* getGridStrategyData() const; 00140 00142 void loadPage(PageID pageID, bool forceSynchronous = false); 00144 void unloadPage(PageID pageID, bool forceSynchronous = false); 00145 00146 protected: 00147 TerrainGroup* mTerrainGroup; 00148 00150 void loadSubtypeData(StreamSerialiser& ser); 00151 void saveSubtypeData(StreamSerialiser& ser); 00152 00153 virtual void syncSettings(); 00154 00155 }; 00156 00157 00158 00159 00160 00163 } 00164 00165 #endif
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:28 2012